Or is your expertise and credibility so intimately tied to your employer that you're in
big trouble without them?
But for most... I'd say half the sample would have been in
big trouble without very strong parent advocacy.
Not exact matches
But how far you can go in having these Keynesian benefits and get by with it
without risking that backlash, nobody knows for sure.If you're like me, I believe in giving
big trouble a wide berth, so I would try and stop a little short on this.
Team Zimmerman was
without big - man Kyle Nelson and some thought with Team Levitan's size they could be in
trouble..
This is an incredibly difficult question to answer for a variety of reasons, most importantly because over the years our once vaunted «beautiful» style of play has become a shadow of it's former self, only to be replaced by a less than stellar «plug and play» mentality where players play out of position and adjustments / substitutions are rarely forthcoming before the 75th minute... if you look at our current players, very few would make sense in the traditional Wengerian system... at present, we don't have the personnel to move the ball quickly from deep - lying position, efficient one touch midfielders that can make the necessary through balls or the disciplined and pacey forwards to stretch defences into wide positions,
without the aid of the backs coming up into the final 3rd, so that we can attack the defensive lanes in the same clinical fashion we did years ago... on this current squad, we have only 1 central defender on staf, Mustafi, who seems to have any prowess in the offensive zone or who can even pass two zones through so that we can advance play quickly out of our own end (I have seen some inklings that suggest Holding might have some offensive qualities but too early to tell)... unfortunately Mustafi has a tendency to get himself in
trouble when he gets overly aggressive on the ball... from our backs out wide, we've seen pace from the likes of Bellerin and Gibbs and the spirited albeit offensively stunted play of Monreal, but none of these players possess the skill - set required in the offensive zone for the new Wenger scheme which requires deft touches, timely runs to the baseline and consistent crossing, especially when Giroud was playing and his ratio of scored goals per clear chances was relatively low (better last year though)... obviously I like Bellerin's future prospects, as you can't teach pace, but I do worry that he regressed last season, which was obvious to Wenger because there was no way he would have used Ox as the right side wing - back so often knowing that Barcelona could come calling in the off - season, if he thought otherwise... as for our midfielders, not a single one, minus the more confident Xhaka I watched played for the Swiss national team a couple years ago, who truly makes sense under the traditional Wenger model... Ramsey holds onto the ball too long, gives the ball away cheaply far too often and abandons his defensive responsibilities on a regular basis (doesn't score enough recently to justify): that being said, I've always thought he does possess a little something special, unfortunately he thinks so too... Xhaka is a little too slow to ever boss the midfield and he tends to telegraph his one true strength, his long ball play: although I must admit he did get a bit better during some points in the latter part of last season... it always made me wonder why whenever he played with Coq Wenger always seemed to play Francis in a more advanced role on the pitch... as for Coq, he is way too reckless at the wrong times and has exhibited little offensive prowess yet finds himself in and around the box far too often... let's face it Wenger was ready to throw him in the trash heap when injuries forced him to use Francis and then he had the nerve to act like this was all part of a
bigger Wenger constructed plan... he like Ramsey, Xhaka and Elneny don't offer the skills necessary to satisfy the quick transitory nature of our old offensive scheme or the stout defensive mindset needed to protect the defensive zone so that our offensive players can remain aggressive in the final third... on the front end, we have Ozil, a player of immense skill but stunted by his physical demeanor that tends to offend, the fact that he's been played out of position far too many times since arriving and that the players in front of him, minus Sanchez, make little to no sense considering what he has to offer (especially Giroud); just think about the quick counter-attack offence in Real or the space and protection he receives in the German National team's midfield, where teams couldn't afford to focus too heavily on one individual... this player was a passing «specialist» long before he arrived in North London, so only an arrogant or ignorant individual would try to reinvent the wheel and / or not surround such a talent with the necessary components... in regards to Ox, Walcott and Welbeck, although they all possess serious talents I see them in large part as headless chickens who are on the injury table too much, lack the necessary first - touch and / or lack the finishing flair to warrant their inclusion in a regular starting eleven; I would say that, of the 3, Ox showed the most upside once we went to a back 3, but even he became a bit too consumed by his pending contract talks before the season ended and that concerned me a bit... if I had to choose one of those 3 players to stay on it would be Ox due to his potential as a plausible alternative to Bellerin in that wing - back position should we continue to use that formation... in Sanchez, we get one of the most committed skill players we've seen on this squad for some years but that could all change soon, if it hasn't already of course... strangely enough, even he doesn't make sense given the constructs of the original Wenger offensive model because he holds onto the ball too long and he will give the ball up a little too often in the offensive zone... a fact that is largely forgotten due to his infectious energy and the fact that the numbers he has achieved seem to justify the means... finally, and in many ways most crucially, Giroud, there is nothing about this team or the offensive system that Wenger has traditionally employed that would even suggest such a player would make sense as a starter... too slow, too inefficient and way too easily dispossessed... once again, I think he has some special skills and, at times, has showed some world - class qualities but he's lack of mobility is an albatross around the necks of our offence... so when you ask who would be our best starting 11, I don't have a clue because of the 5 or 6 players that truly deserve a place in this side, 1 just arrived, 3 aren't under contract beyond 2018 and the other was just sold to Juve... man, this is theraputic because following this team is like an addiction to heroin
without the benefits
well, the two players asking for
big money are certainly worth it, if this is our squad
without mesut and alexi, we are in
trouble... last year this was about the time giroud started his 14 match
without a goal run, will he repeat?
The same sleep patterns that have been handled
without trouble or «expert advice» for thousands of years have now become a source of
big business.
As for Boogie's behavior when Vince and Stephanie aren't around when they move into their new place, assuming that he's home alone for a
big part of the day now
without too much
trouble, I'd recommend going slow in the acclimation process.
Premies, who can have
trouble maintaining a
big mouthful of breast, may actually take more milk with a shield than
without it.
Now another former political
big cheese has said Labour can smash the Tories -
without going to the
trouble of changing its leader.
If I go about three days
without kefir, I am in
big trouble.
Without an effective screening mechanism, it would spell
big trouble for expanding dating sites» says Siamak Ayani, CEO of OculusAI, a company that provides Image Moderation services to Dating Sites.
The Secret Of Roan Inish The Kingdom To Live Burnt By The Sun Cemetary Man Angels In The Outfield
Without Honors Queen Margot The Shadow On Deadly Ground Pret - a-Porter Blown Away Serial Mom The Ref Muriel's Wedding Beverly Hills Cop III Disclosure The Adventures Of Prisvilla, Queen Of The Desert Il Postino The Flintstones Naked Gun 33 1/3: The Final Insult Clear And Present Danger Stargate The Lion King The Santa Clause Wild Reeds Tom & Viv Wyatt Earp Junior 8 Seconds Monkey
Trouble Backbeat Bad Girls Crooklyn A Million To Juan Fear Of A Black Hat Go Fish Little
Big League North Wagons East Cobb Strawberry And Chocolate The Sum Of Us Farinelli Theremin: An Electronic Odyssey
You couldn't even have a discussion about him
without mentioning his frequent partnership with director John Carpenter, and though «Escape from New York» and «The Thing» will forever be remembered as the duo's most famous collaborations, you'd be selling them short if you left out «
Big Trouble in Little China.»
Ghosts of Mars, however, doesn't seem to have any rules to begin with — it's a chaotic mish - mash of ill - framed excuses for extended and dull fight scenes, most of them shot in extreme slow - motion and
without any trace of the exuberance of, say, Carpenter's
Big Trouble in Little China and its alleyway deathmatch.
He's clearly a strong and terrifying guy, but if he were to face any of these villains
without his Gauntlet, Thanos would be in
big trouble.
The issue, of course, is the recent
troubling revelations that the personal profiles of tens of millions of Facebook users was shared
without their knowledge with the political
big - data - crunching firm Cambridge Analytica, an outfit with ties to President Trump.
The puzzles, on the whole, are pretty lame, far too easy and uninspired, coupled with a combination of the previous two complaints they can lead to cheap deaths which seem to serve only to address the
biggest problem with «Dante's», the fact that it's just far too short, a play through on the normal difficulty setting can be done
without much
trouble in around 6 hours and with no achievements for completing the game on harder difficulties, there's little incentive for doing it again.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some
trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «
Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found
without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Some of those updates are
bigger than others, and one certainly gets the sense that the development team is having
trouble finding dramatic new additions to put into the game
without stretching things too far.
Without a system seller, Microsoft finds itself in
big trouble.
The
troubling thing, though, is that constant reporting on shortcomings
without much attention given to the
big picture will leave most people (including decision makers!)
Without some
big changes, the power industry was headed for
trouble in the form of rising utility bills and growing customer dissatisfaction.
Since both Cyprus and the U.S. are parties to the Hague Convention on the Civil Aspects of International Child Abduction, Angie will be in
big trouble if she takes the child back to the States
without Gus» permission.
I am the first to recognize that
Big Law and the profession in general suffer from tremendous inertia and will be driven kicking and screaming to new ideas however I am also
troubled by an attitude that success comes
without cost.
If you send your resume out into the
big bad world of employment
without a cover letter guardian, you are asking for
trouble.
Assistants and staff:
Without our office staff, we would be in
big trouble!