Sentences with phrase «bigger number of choices»

Not exact matches

«We're going to hit 450 parts per million» — the scientific assessment of the maximum amount of carbon our atmosphere can handle — «because we have no choice, and whoever invents technologies that allow people to increase their quality of life while hitting that number wins — and wins big
Your choices are going to vary, and you may find out that you already have a good interest rate, but talk to several loan officers at a number of banks to find out if you can save by finally making the big loan consolidation move.
Canada already has a number of these, with the likes of President's Choice and 7 - 11 currently in voluntarily negotiated agreements with the big carriers.
Big 12 teams are often stereotyped — because of the sheer number of plays and max - tempo offenses, defenses have no choice but to give up large numbers of raw yards and points — but on a per - play basis, they often check out well.
It's true that more men are at home caring for the kids than ever before — there are about 2 million stay - at - home dads — but, and this is a big but, the largest number of stay - at - home fathers, 35 percent, are at home because of illness or disability, according to the Pew Research Center, not by choice, versus 73 percent of stay - at - home mothers, who either are choosing to be at home (presumably with the blessing of their partner) or who have had to opt out for any number of reasons (the cost of child care perhaps).
The choice of Suffolk as the convention site highlights the importance of the suburbs in Cuomo's bid to bring in big re-election numbers to bolster possible presidential aspirations and counter Westchester County Executive Rob Astorino, his likely GOP opponent.
Burgon, who is one of Jeremy Corbyn's biggest supporters, then told presenter Kirsty Wark: «We've got a choice with this interview: we can either do the rather tedious thing of going through each number that's in this document, or we can talk about the big picture.»
Given that paying members get a surprising number of privileges for their money, this makes the Passion.com a good choice for those of us not willing to fork out the big bucks.
Whether by coincidence or by choice, you've worked with a number of actors right before they really hit it big: Cillian Murphy in Intermission, Andrew Garfield in Boy A, and now Saoirse Ronan and Emory Cohen in Brooklyn.
So we pitted it against one of the biggest names in the business and the number - one choice among retail buyers, the 2014 Honda Accord.
The 2015 Toyota Tacoma makes a surprise showing in the fifth spot on our list of Most Popular Trucks, upsetting the new latest GM entries to remain the top - selling smaller pickup in the country and further nudging aside Toyota's own full - size choice, the Tundra; of the four brands offering both full - size and smaller pickups, it's only at Toyota that the smaller truck has the biggest sales numbers.
Bold graphics, expressive sheet metal, big wheels, aero extras and more all play a part, and naturally, most of these choices check in with flashy performance numbers and upscale cabins, too.
An increasing number of flagship handsets have gone waterproof, including big names like Apple and Samsung, but if you want the added insurance when bringing the device to the pool, reading in the bath, or just factoring in the possibility of getting caught in a downpour, there's really only one choice at the moment.
There are a number of reasons for that, but the biggest one is that I'm not convinced that it is the right choice for me at this time.
Pre-post a wedding or a big conference people are always looking for activities to do and Blazing gives you a great choice of departure times to fit into your conference or wedding activity schedule and when travelling with a group you can even get discounts based on the number of participants.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
At one point, several hours into the game, I realized that the leveling up system only offered the illusion of choice, that I wasn't making any real progress but just fighting the same things I had been fighting several hours earlier but with bigger numbers, and that the story wasn't ever going to get any better.
For fantasy and role - playing game fans, the game can occupy hundreds of hours, even after they finish the main campaign and the narrative associated with the expansion, because there are so many possible character builds to explore and an even bigger number of tactics that their interactions can lead to based on party choices.
There's a lot of reasons we opted for non-mazing, but the biggest was to limit the number of choices the player had to make at any given time.
Each fraction has a number of playable races, but the choice of the race is not a big deal as you will spend most of your time «going where no man has gone before» i.e. driving your starship around the space neighborhood.
10 per cent is a big number in terms of day - to - day political choices, but small in relation to the belief that cheap energy is essential.
Most of us put off making that big decision for a number of reasons... we fear making the wrong decision, we feel we don't (yet) have enough information, we fear that we may be making the decision for the wrong reasons or we fear offending the feelings of those that are near to us by our choice (that may conflict with their views of what you should do).
A number of manufacturers have already switched to displays with bigger resolutions, but the secret behind Apple's choice is that this particular configuration allows for lower battery consumption, and this is one of the main selling points of the big iPhones.
Mergers of big logos can cause trepidation in the market place for a number of reasons: No one likes a monopoly, people prefer choice to titanic sized faceless corporations who control the price, the offering, and the features offered to us lowly peons.
In terms of numbers, Apple won by just a 0.1 %, which may not be big but indeed tells us a lot about consumer choices in US.
There is no limit to the number of current children living in the home for adoption from Hungary, making Hungary an excellent choice for big families.
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