Sentences with phrase «biggest franchise behind»

Dead Space is slowly, but surely, becoming EA's biggest franchise behind Madden NFL.
However, some new apps managed to make impressive debuts, most likely because of the popularity and support of the bigger franchises behind them.

Not exact matches

One of 2013's biggest flops — not that it was much of a surprise — Disney's mega-budget, action - heavy adaptation of the radio serial failed despite the presence of producer Jerry Bruckheimer, director Gore Verbinski, and star Johnny Depp, the team behind The Pirates of the Caribbean franchise.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
One of the biggest stories of the year is that Neil Marshall (The Descent) will be behind the camera on a reboot of the Hellboy franchise.
The Marvel Cinematic Universe is the biggest Hollywood franchise over in China, with the likes of The Fast and the Furious and Transformers properties trailing behind.
But with «Chronicle» director Josh Trank working on a version of acclaimed game «Shadow Of The Colossus,» things might be looking up, and now another serious name has come on to take a role both in front of and behind the camera with a big - screen take on one of the most acclaimed and best - selling game franchises of the last few years.
Considering Gears of War is one of Microsoft's biggest franchises, right next to Halo, there's been surprisingly little hype surrounding Gears of War: Judgment, especially in comparison to the vast advertising campaign that was behind Gears of War 3.
He's one of the top people at Nintendo, the creator / main guy behind many of Nintendo's biggest franchises (including Pikmin itself), and possibly the company's single most invaluable asset.
Believe it or not, the man behind Nintendo's biggest franchises turns 64 today.
Square Enix, the company behind numerous big franchises on multiple platforms, has put a bunch of their games on sale.
In this launch trailer for Media Molecule's (the guys behind the popular Little Big Planet franchise) Tearaway, we get to check out all the cool stuff you'll be able to do with your PS Vita's front and rear touch pad.
If you told us a year ago that Bungie would not only be developing their next big game for the PlayStation 4, but would make it their platform of choice, we would have most likely dismissed your sentiment immediately, as the notion at the time would have seemed as unlikely as developers Naughty Dog, behind the legendary Uncharted franchise and The Last of Us on the PS3 developing for the Xbox 360 or Xbox One.
Shigeru Miyamoto, the creative force behind many of Nintendo's biggest gaming franchises, including Mario and Zelda, was in London this month to receive an award from the British Academy of Film and Television Arts.
Just as you'd expect from the company behind some of Japan's biggest RPG franchises, though, there's now an upgraded sequel, the Eorzea Café, with an even larger menu of Final Fantasy themed foods.
It features an insightful discussion between the five directors of the five different titles in the God of War series and answers some big questions about the story, characters, and developers behind this massive franchise.
Santa Monica Studio was established in 1999, and is the developer behind one of PlayStation's biggest exclusive franchises: God of War.
But what's it like to be behind the microphone for a franchise as big as Zelda?
Gearbox Software, the folks behind the Borderlands franchise, are a big presence at PAX East each year.
MachineGames, the team behind Wolfenstein: The New Order, is looking to take a stab at making the revolutionary first - person shooter franchise relevant on modern hardware by inserting prettier graphics, bigger guns and a more developed William «B.J.» Blazkowicz.
Vblank Entertainment, the indie development studio behind the chaotic 8bit Grand Theft Auto parody «Retro City Rampage», has recently announced their next big release in the franchise — Shakedown Hawaii.
EA Black Box — the studio behind the biggest racing franchise in the gaming world — has something special up its sleeve.
«Microsoft has always seen huge potential in Tomb Raider and they will get behind this game with more support across development, marketing and retail than ever before, which we believe will be a step in continuing to build the Tomb Raider franchise as one of the biggest in gaming.»
The second biggest launch in franchise history in the UK (behind Final Fantasy XIII), Final Fantasy XV debuted in 2nd place last week, while FIFA 17 repeated at # 1.
Join moderator Greg Miller and key developers behind Hitman GO and Lara Croft GO as they take a deep dive in the process of crafting innovative mobile games from big AAA franchises.
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