Sentences with phrase «biggest franchises also»

Two of the biggest breakout stars of two of the world's biggest franchises also share the same faith.

Not exact matches

The Force Awakens is also set to be one of Disney's biggest priorities, as outlined in our story on the franchise's financial potential.
$ 147 million is not only the biggest opening weekend for the «Fast and Furious» franchise, but it's also now the highest - grossing debut for an April film, topping 2014's «Captain America: The Winter Soldier» ($ 95 million).
Not only will theaters be flooded with mega franchise sequels, but they will also be home to another big year for superheroes.
Buying a hotel franchise can be expensive, but it also comes with big potential profits.
It is also important to say that brand awareness is the major advantage of buying a franchise and that is a big plus in building a successful venture Capital firm business.
The upcoming reboot of the Ghostbusters franchise features one of the funniest ensemble casts of any film this year: Along with stars Kristen Wiig, Melissa McCarthy, Leslie Jones and Kate McKinnon, the sci - fi comedy will also feature appearances by Cecily Strong, Bill Murray, Dan Ackroyd and a bunch of other big names.
The wholesaler has also opened eight franchised Harvest Market fruit and vegetable stores, with another six due to open this financial year, and has commenced the rollout of its big - box cash and carry business, Value Depot.
Michael Morrissey also made his Chicago Hoops League debut — he was a key contributor to the Lalez / Hakimian franchise this Summer and helped their big Playoff run..
The meeting will also give the Clippers a chance to convince him on his place with the franchise as they apparently didn't realize he wanted a bigger role.
Like most big - ticket screen franchises, this one comes with some actual acting talent that gives the movie tang and legitimacy and may also help broaden its appeal along with its marketing and publicity opportunities.
While Konami's announcement of Metal Gear Solid for the iPhone is tough to be topped, the company will also be releasing a few of their other big franchises as well, including Silent Hill and DDR.
The 23 - year - old leads the teen action franchise and also had fans in tears last year with the big - screen adaptation of John Green's popular film The Fault in Our Stars.
It's also, now, the stylistic middle child of a franchise that converted Universal's famous monster from a creepy spine - tingler into a big money blockbuster with infant CGI.
In what must be one of the most confusingly titled franchises in history (Rambo «s up there, also), Fast & Furious seems to clearly have the biggest budget of them all, though sadly spends it all on digital effects.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Oceanhorn: Monster of Uncharted Seas made a name for itself when it was released all the way back in November 2013 on iOS devices, for not only being a very impressive looking title at the time, but also for being endorsed by big names of the industry like Kenji Ito, main composer of Squaresoft's SaGa franchise, and Nobuo Uematsu of Final Fantasy fame, both of whom composed a few music tracks for it.
There were also clips from Judd Apatow's sequel to Knocked Up called This Is 40 (Christmas of 2012), 47 Ronin in 3D (February 2013), Oblivion starring Tom Crusie and Morgan Freeman which opens April 2013 and R.I.P.D. (Rest In Peace Department) starring Jeff Bridges and Ryan Reynolds, plus the next installments of two big franchises, Fast and The Furious 6 and Despicable Me 2, in the Summer of 2013.
Queen of the Damned starring Aaliya and Stuart Townsend also has its fans but the franchise stalled on the big screen while it continued in novel form.
It helps that Sony will also likely benefit from exclusive content from some of the biggest franchises of the year.
Most of all, how many big - ticket franchise movies with this much social media presence not only avoid overstaying their welcome, but also refrain from giving too much away to both savvy and unsuspecting viewers alike?
Aside from gearing up for his biggest role to date with «It,» which hits theaters this September, the Swedish actor starred in Netflix's «Hemlock Grove» and is also known from the «Divergent» franchise.
Heading into E3 2015, many were expecting big things from Nintendo's Digital Event broadcast and while many saw great new titles like Star Fox Zero and Yoshi's Woolly World, fans were also hoping for the long - awaited return of the Metroid franchise to either 3DS or Wii U: while Nintendo greeted fans with a pair of new Metroid titles, they weren't quite what was expected, and response to the games have been largely negative.
Although information about Fast Six is being kept locked up tight, sources say that the film is to be set in Europe, which is kind of broad considering that Europe is a big place (but it also gives an idea on what the film could be about and where they are going with the film franchise).
Before Terminator: Genisys hit theaters this past summer, Paramount Pictures was hopeful that the sequel, which also functions as a franchise reboot, would be a big hit for them.
The jump to the big screen from the 3DS also massively suits the franchise as everything from the environments, to the character models and even the eating sequences, have had a big budget overhaul.
Now the studio is taking its next big chance with Guardians, which isn't just the start of potentially a new franchise, but also an incredibly strange world.
With the aid of Little Miss Sunshine Oscar - winner Michael Arndt and, arguably more importantly, franchise returnee Lawrence Kasdan (a screenwriter on both The Empire Strikes Back and Return of the Jedi, but also the writer / director of complex, character - driven genre fair like The Big Chill, Silverado and Body Heat), Abrams accomplishes his task.
But while the similarities between them are plentiful, Disney Infinity isn't just one game, but a candy concoction mixed with two additional franchises also popular with children: Little Big Planet and the LEGO series.
It builds a connective tissue between the prequels and the original trilogy, but also leads to a bigger picture, disheartening issue of «the Marvel - ing» of this franchise.
Aside from its excellent sales, the game was also a big favorite amongst critics, topping many best of the year lists and even helping to renew Hollywood's interest in basing a new Tomb Raider film, starring Alicia Vikander (Jason Bourne) as Lara Croft, on the rebooted video game franchise.
Meanwhile, by then market saturation from the likes of H1Z1 and the ill - fated Radical Heights will also not be an issue, so Blackout could sit as both the first big - name franchise to take on the Battle Royale formula and enter the market without other, smaller names getting in the way.
Montreal (has doubled multiple cities) has been a reliable locale for the X-Men franchise and the Canadian city also could have some open space, that's if Big Easy Studios ends up offering the stage space to another production.
Over the past six years, Nolan has not only produced one of the greatest thrillers («Memento») in the history of the genre, but can also be credited for expertly rebooting one of the biggest superhero franchises in Hollywood («Batman Begins»).
Though competition from Warner Brothers» already successful The LEGO Movie and Disney's upcoming Big Hero 6 will likely be fierce, the Dragon franchise has generated a large amount of goodwill (the first entry would have likely won in a year that had not featured as formidable a contender as Toy Story 3, which also featured in the main Best Picture race) that could give it the advantage.
It was one of the games that really put western RPG's on the map, and also laid the groundwork for one of the biggest franchises in the genre.
On the big screen, successful sequels are still a focus, but movie studios are also looking for the next franchise movie, like The Hunger Games or Twilight, plus they are looking for great stories they can produce for a reasonable amount and recoup their investment.
Aside from incorporating some of the biggest franchises in pop culture — from Marvel superheroes to Pixar movies to this year's addition of Star Wars — Disney's Infinity series also allows players to make their own creations.
Microsoft also knows how to partner up with big franchises to extend the marketing as well as work the product into popular TV shows.
While I have no intention of sounding crass or unappreciative it's also fair to say that the played very small roles in one of the biggest franchises of all time, and yet the fans didn't give a damn, filling the room and enjoying panel.
There was also another rumor not too long ago that big franchises such as Pokemon, Mario and others will be out within 365 days of the NX's launch in March.
In addition to creating some of the biggest franchises of all time, Capcom also publishes many Western games here in Japan.
It isn't only Disney, but also other big studios have been banking heavily on the franchise formula over the past few years.
Celebrating the 10 - year anniversary of the original Call of Duty Zombies, Black Ops 4 also debuts an entirely new and unprecedented Zombies experience that's the biggest Day One offering in franchise history... with three fully - featured Zombies experiences at launch... IX, Voyage of Despair, and Blood of the Dead.
Not only is it a major element of the biggest franchises at the moment, but is also used by many to try and make games have the broadest appeal, and with it a better chance of high sales.
And while third parties are happy to offer Switch ports of kid - friendly franchises and last - gen remasters, the system doesn't have the power to support direct ports of today's biggest blockbuster hits (a problem the Wii and Wii U also had).
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Also available to download for the Xbox One today are two big franchise games... WB Games and Monolith's Middle - Earth: Shadow of War (which is also an Xbox Play Anywhere title) and Telltale's Guardians of the Galaxy — Episode 4: Who Needs Also available to download for the Xbox One today are two big franchise games... WB Games and Monolith's Middle - Earth: Shadow of War (which is also an Xbox Play Anywhere title) and Telltale's Guardians of the Galaxy — Episode 4: Who Needs also an Xbox Play Anywhere title) and Telltale's Guardians of the Galaxy — Episode 4: Who Needs You.
Celebrating the 10 - year anniversary of the original Call of Duty Zombies, Black Ops 4 also debuts an entirely new and unprecedented Zombies experience that's the biggest Day One offering in franchise history — with three fully - featured Zombies experiences at launch — IX, Voyage of Despair and Blood of the Dead.
This also serves as a lesson to other games companies, especially Sony and Microsoft, that they have a huge opportunity in mobile as well, not only the concept that big franchises can work on mobile, but the idea that they can reach a new demographic.
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