Sentences with phrase «biggest future releases»

This might not seem much now but this is the groundwork for one of PS4's biggest future releases.

Not exact matches

The US Commodity Futures Trading Commission (CFTC) released details today surrounding a federal court enforcement action filed against several parties related to the cryptocurrency My Big Coin (MBC).
Even though the European Union has released policy statements that discuss potential future seizures of client bank accounts as a solution to prevent a TBTF (too big to fail) bank from failing, countless European citizens will continue to ignore such warnings as well.
The renter population is expected to only get bigger in the next 15 years and will likely exceed new home owners by millions, according to a newly released report by the Urban Institute, «Headship and Homeownership: What Does the Future Hold?»
Therefore with the big clubs circling across Europe, if the release clause is true, then Kante will have a big decision to make about his future and he'd be a perfect fit in Arsenal's midfield.
All the papers have been full of rumours about Arsenal's long - running contract talks with our two top players, Alexis Sanchez and Mesut Ozil, and in responses Arsene Wenger has released a worrying statement about the futures of our two biggest stars.
10: R1P10 OT MIKE MCGLINCHEY NOTRE DAME — best OT in the draft and we need a future franchise LT. this is the guy 41: R2P9 TE DALLAS GOEDERT SOUTH DAKOTA STATE — major offensive weapon, we trade / release Cook 75: R3P11 DL B.J. HILL NC STATE — True 3 - tech was part of one of the best DT tandems in college football 110: R4P10 CB QUENTON MEEKS STANFORD — technically sound outside cornerback with good size and strength 159: R5P22 LB MICAH KISER VIRGINIA — instincts, hustle, powerful tackler, one of most productive linebackers in the country 173: R5P36 P MICHAEL DICKSON TEXAS — best punter to come out of college in a decade or more, oh and drama - free 185: R6P11 CB CHRISTIAN CAMPBELL PENN STATE — long corner with good burst, is raw but can play ST to start 212: R6P38 WR JESTER WEAH PITTSBURGH — love this guy, 6» 3 and can fly, true deep threat WR 216: R6P42 EDGE MARCELL FRAZIER MISSOURI — hard - charging defensive end who wins with skill and motor 217: R6P43 WR ANTONIO CALLAWAY FLORIDA — if he had stayed out of trouble, he'd be a second round pick 228: R7P10 RB RYAN NALL OREGON STATE — Biggest sleeper in the entire draft.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
«New York's colleges and universities are among the best in the nation — and with this funding, we are helping them make big investments that will benefit students in both the near - and long - term future,» Gov. Andrew M. Cuomo said in a statement released Monday.
Health care and other bigger fish may put the future of space on the backburner until closer to the release of the 2011 budget request early next year.
I talk a great talk, but, at the end of the day, I am still struggling with releasing my past and my old fear that a big bad dark future filled with bad news is waiting for me.
We'd bet that after the next Avengers film releases in spring 2019, Marvel will make some big announcements about the futures of various characters.
Superheroes have never been bigger and this latest 2.0 edition features 16 Marvel figurines and 40 power discs (82 in total to be released in future wave), so there's no shortage of options at all.
Before the release of Transformers: The Last Knight, Paramount and Hasbro kind of made a big deal about the writers room they had assembled to plan out the future of the Transformers series.
Slightly bigger names who pinged a little higher on the register this year include Jim Mickle who really broke out with last year's remake of «We Are What We Are» but made good on that with «Cold in July»; Lenny Abrahamson continues his ascendency with the brilliantly offbeat «Frank»; Alex van Warmerdam has been around and winning international awards for a long time but it was «Borgman» that really had us taking proper notice; and while Ned Benson's ambitious release strategy for «The Disappearance of Eleanor Rigby» rather backfired, even the edited - together «Them» version shows a great deal of promise for the future.
Granted, it stops being an issue after DQ4, since FF4 ended up being a big hit that helped shape the future direction of the series as its own entity, while DQ would soon see the departure of Chunsoft and the start of the Heartbeat era of glacial releases.
Gone are The Lone Gunmen, Cigarette Smoking Man and other colourful characters of both the small - screen series and the first big - screen adaptation, Fight the Future, released in 1998.
As not only a mighty - big fan of Robert Zemeckis's Back to the Future but also a completist (and therefore keen to collect Back to the Future's substandard sequels), I've anticipated the DVD release of Back to the Future: The Complete Trilogy (henceforth BTTF) since the format itself became a reality.
We also get great feature introductions to the growing crop of talent that we want to see at the reins of bigger and wider - audience released things in the future.
Deadpool not only now hold the records as the biggest R - rated release, an accomplishment earned without tacking on 3D for those ticket premiums, but it currently sits less than $ 2 million away from breaking X-Men: Days of Future Past's franchise record.
«This should be the biggest thing we talk about,» says Michelle Richard, senior education consultant at Public Sector Consultants, a Lansing - based public policy firm that recently released the report «Building a Brighter Future: Recommendations for How to Improve Michigan's Education System.»
Now being released in a number of different countries (including U.S., Canada, U.K., Germany, France, Netherlands), eBooks are set to make a big impact on our everyday reading in the very near future.
Every month or two some unreliable source from some big - name website posts a ridiculous article proclaiming the release of some future gadget from Amazon, Apple, or any other big company.
If major publishers can't get it right on a release this big, I truly fear for the future of traditional publishing.
For most tablet users, however, the Transformer Prime is pretty future - proof until Google releases the next big tablet OS (and since they are taking their time rolling out ICS to the dozens of devices waiting for an upgrade, this is probably going to happen mid 2013).
Operating a tag - release policy, the organizers are keen to conserve their precious marine resources for future generations so big catches are the order of the day.
Considering support for the 3DS is beginning to dry up a bit and future projects are being delayed left and right, this could mean one or two things: Capcom sees this as an opportunity to bring a bigger Japanese audience to the handheld or Capcom doesn't see the point of releasing the game until the system has more support.
This is a pretty big piece of news from Nintendo, as it seemingly shows that Nintendo won't directly work with DeNA on future titles once Mario Kart Tour is released.
I would be very interested if they somehow added some cross-platform functionality How and what I don't know, and yes I know it's a VERY longshot, but with a free patch to the Wii version of the game, plus this release, maybe they could public beta some cross-platform features before the big Smash Bros. release in the future.
In the video version of this week's show, Brent, Ben, Bender, and Frankie get together to discuss whether or not Star Wars Battlefront II is «pay - to - win,» EA's big purchase of Respawn, the latest Nintendo Direct focused on Xenoblade Chronicles 2, the possibility of near - future remakes in The Legend of Zelda series, all of the news to come out of this past week's third - party publisher earnings calls, the Ninja Turtles in Injustice 2, the future of Telltale Games, this week's new releases, and lots more!
The biggest loser: Sadly, none other than PC Zone — already the lowest - circ game mag that Future released, it took a 40 - percent dive down to 11,357 copies sold per month, on average.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
«This plan to bring new games timed with their global release into Xbox Game Pass not only includes announced titles like Sea of Thieves, State of Decay 2 and Crackdown 3 but future unannounced games from Microsoft Studios including new iterations of our biggest Xbox One exclusive franchises such as Halo, Forza and Gears of War, on the same day they launch.»
If this is true, we may not see a remaster coming out this year as a big reason why Infinity Ward released COD 4 remastered alongside Infinite Warfare, was because of the uproar from it heading into the future.
Capcom have taken TGS by storm, unveiling so much stuff for their future big releases.
And could it possibly form part of an even bigger partnership between the two companies on future releases, both physical and digital?
Going live with 3.0 allows us to merge back into our main development branch, continue the performance and optimization work (which will be a big part of future releases) and deliver it with solid testing for Q1 2018.
There's no official release, of course, because Nintendo, but you can use YouTube as your sampler platter and hope that the Big N throws us a bone in the future.
SEGA is getting ready to release Hatsune Miku: Project DIVA Future Tone DX, which happens to be a sort of «Game of the Year» release for last year's big Hatsune Miku game (s).
2002 Illustraded Catalog, Big Girl Paintings, Gagosian Gallery, Beverly Hills, CA 2001 Included in exhibition, Mythic Proportions: Painting in the 1980's, Museum of Contemporary Art, Miami 2000 Included in exhibitions: The International Festival of Contemporary Sculpture: Contemporary American Sculpture, Monaco; The Lenore and Burton Gold Collection of 20th Century Art, High Museum of Art, Atlanta 1999 Included in exhibitions: The American Century: Art and Culture 1950 - 2000, the Whitney Museum of American Art, New York; The Virginia and Bagley Wright Collection of Modern Art, Seattle Art Museum, Washington; Bad - Bad: That is a Good Excuse, Staatliche Kunsthalle, Baden - Baden, Germany 1997 Included in exhibitions: The Hirshhorn Collects: Recent Acquisitions 1992 - 1996, Hirshhorn Museum and Sculpture Garden, Smithsonian Institution, Washington, D.C.; La Biennale de Venezia: Future, Present, Past, XLVII International Arts Exhibition, Venice 1996 Release of film, Basquiat, directed and produced by Schnabel 1994 Julian Schnabel: Retrospective, at the Museo de Monterrey, Mexico; included in exhibition, U.S. Painting of the 1980s, at the Irish Museum of Modern Art, Dublin, Ireland 1993 Included in Drawing the Line Against AIDS, exhibition in conjunction with Art Against AIDS Venezia, under the aegis of the 45th Venice Biennale, Peggy Guggenheim Colletion, Venice 1992 Included in exhibitions: Le Portrait Dans L'Art Contemporain, at the Musée d'art moderne et d'art contemporain, Nice, France; Manifeste, at the Musée national d'art moderne, Centre Georges Pompidou, Paris, France 1991 Solo exhibition, Julian Schnabel, at the Nelson - Atkins Museum of Art, Kansas City; included in exhibitions: The 1980's: Selections from the Permanent Collection, at the Whitney Museum of American Art, New York; Toward a New Museum: Recent Acquisitions in Painting and Sculpture, 1985 - 1991, San Francisco Museum of Modern Art, California 1989 Traveling solo exhibition, Julian Schnabel: Works on Paper 1975 - 1988, originating at the Museum für Gegenwartskunst, Basel, Switzerland 1986 Traveling solo exhibition, Julian Schnabel: Paintings 1975 - 1986, originating at the Whitechapel Art Gallery, London 1985 Completes four etching, lithographs published by Pace Editions, New York 1984 - 2001 Solo exhibitions at PaceWildenstein, New York 1984 First solo exhibition at the Pace Gallery, New York 1979 First solo exhibition at the Mary Boone Gallery, New York
Take this with a grain of salt for any near - future applications, since Mitsubishi isn't even releasing a price point for the squares, but the fact that digital displays could be custom sized and wrapped around curved buildings will be a big draw when the company is ready to release it on the market.
Today, Prime Minister Shinzo Abe's government, which had promised a «rethink» of Japan's post-Fukushima pledge to close all of the country's nuclear power plants, released a draft of a new energy plan which calls nuclear power an «important baseload electricity source» for the country, though it's vague on how big of a role nuclear will play in the country's energy load in the future.
This plan to bring new games timed with their global release into Xbox Game Pass not only includes announced titles like Sea of Thieves, State of Decay 2, and Crackdown 3 but future unannounced games from Microsoft Studios including new iterations of our biggest Xbox One exclusive franchises such as Halo, Forza and Gears of War, on the same day they launch.
These devices are made to be part of Google's bigger picture - a future in which the company is known for its hardware and software suite, not just a company that makes Android and releases Nexus devices mainly for developers.
Plus two of their bigger franchises (Fire Emblem and Animal Crossing) are now confirmed for future mobile game releases.
The company doesn't appear to have any intention of releasing smaller phones in the near future either, as Pei jokingly encouraged a Twitter follower to «grow bigger hands» if screen size is a problem.
So now that the patents have been accepted let's see when Samsung will be releasing these smart watches as the competition is getting very hard with many big companies also releasing many smartwatches in the near future.
A leak that resulted from the premature release of the company's updated app revealed some images of the company's 1,000 HP concept car, but most of the details will remain a mystery until shortly after 11:00 p.m. EST / 8:00 p.m. PST tonight, which is when Faraday Future's big press conference is set to begin.
Nevertheless, the device maker has bigger plans for the future, pledging to release the Android 7.1.1 update before any other OEMs (besides Google, of course).
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