Tweaked bipod deploy settings so players can no longer deploy
a bipod in places higher than chin level.
Our top pick is truly the best AR
bipod in our eyes.
It also comes with a rail mount adapter, putting this awesome
bipod in the running for the best Picatinny bipod as well.
Not exact matches
This awesome
bipod is definitely
in the running for the best long range
bipod on our list.
On this particular
bipod, it has a unique design that allows it to swivel
in two parts.
This
bipod even offers 30 degrees of translation and tilt, making it perfect for use
in uneven or unsteady terrain.
If your
bipod stays mostly
in one place, the weight may not be an issue.
Bipods can help you find balance and stability
in even the most difficult of shooting conditions.
Weight: The weight is also an important factor
in how portable your
bipod is.
I used to love BF games, but Dice **** up this game, I can't believe I have almost 950 hours
in this game... supression, hacks,
bipod, COD style, small maps, tweaker (still not fixed), PB does not ban any **** support class, op guns, frag - ammo (my god)... and other **** s
An extensive library of international DVDs and music is available for your entertainment, and a Bose
bipod docking stations are located
in all rooms.
It was showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI could show wrong owner of the flag • Fixed a problem where the capture progress bar was showed as friendly when the enemy was capturing • Fixed a problem with the
bipod deploy sound • Fixed a problem that you could be spawned
in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where friendlies could damage friendly helicopters • Fixed a problem where you could get stuck
in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn
in home base if your selected spawn point is disabled while waiting to spawn.
Increased the Speed at which a
bipod is deployed, allowing the user to obtain the
bipod's bonus sooner after the deploy has started and allowing the weapon to be aimed
in a far shorter time.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue
in the «Not
in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds
in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting
in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work
in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies
in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island
in Rush mode tweaked
in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived
in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the
bipod deploy sound • Fixed a problem that you could be spawned
in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck
in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn
in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck
in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when
in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up
in the UI • Fixed a problem with the falling antenna on Caspian Border.
From the assault class, the Sjogren intertial and Ribeyrolles 1918 cover shotgun and rifle loadouts respectively — the Ribeyrolles
in particular is one to watch for its integrated
bipod and reduced recoil.
The entire movie is captured
in a wonderful single moment: Max decides with a soft grunt to let her take the last sniper bullet while he serves as nothing more than an impromptu
bipod.