This is the 2018 Buick Enclave Avenir now there two
things you want to know
about this one it's a completely redesigned version
of the Buick Enclave which is a big deal because it's been on the road since 2007 without a major redesign so this is a big deal for the brand and the model itself has a
lot more competition now it's a little
bit bigger inside has a
lot more technology so this should help it out when it's competing against the Honda Pilot Toyota Highlanders
of the segment the avenir brand is also new and this is basically a higher trim level so you get
different wheels
of different grilles some
things on the outside but most noticeable are the materials and colors you can get on the inside which I think give it a much richer look and feel and in this segment that's something that differentiates it from some
of its competitors look for this to go on sale in the fall
of 2017 the 2018 buick enclave does a great job
of actually looking small on the outside while offering more interior space along with new technology to see all our latest videos subscribe
- the scene at the beginning
of a ceremony caused Shimamura a
bit of trouble - the lines
of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked
about it with Naoki Mori (who was in charge
of Cinematic Design, including screenplay, and cutscenes)- the whole
thing was rewritten several times, until they arrived at the final result - there's quite a
lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks
about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all
of those feelings through the single «Yes» she spoke - recording felt completely
different than for animation, the dubbing
of (foreign) movies, or other games - there was no fixed routine
of how to approach it, as all
different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say
things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories
of Princess Zelda