In the 16 -
bit era of gaming, Nintendo became known for their harsh censorship practices.
Like everyone else we know involved in the gaming industry, Samantha is a product of the 16 -
bit era of gaming and was raised on classics such as «Ecco the Dolphin» and «Sonic the Hedgehog».
Experience everything you love from the 8 -
bit era of gaming and live out your fantasies of playing as characters that travel across games.
A few ambiance tracks, such as the beach, sound a bit higher - res than could otherwise have been achieved during the real 16 / 32 -
bit era of gaming, but otherwise fits in just perfectly.
What I mean by new is that it's not solely 8 - bit or 16 - bit or 32 - bit styling, but it's a combination of all of those things, in a gagillion -
bit era of gaming.
The presentation in the game is very admirable, playing homage to the classic 8 -
bit era of gaming.
m not a role - playing gamer), but I hope against hope that someone at the company will look back at the 32 -
bit era of gaming to see what made Square so popular back then.
WayForward is a developer that often toils away in obscurity, making 2D throwbacks that are neck deep in affection for the 8 - and 16 -
bit era of gaming.
The 8 - bit and 16 -
bit eras of gaming have experienced quite the resurgence over the last few years with games like Cave Story and Shovel Knight earning quite a bit of attention and critical acclaim, and for good reason too, but there have been a lot of games that have tried to capitalize on this retro reawakening with mixed results.
Not exact matches
Of course, the game undeniably speaks to an era when tough 2D platforming was the pinnacle of console gaming, and its loyalty to that skill - based ethos feels every bit as tense as it does playing Mega Man, Castlevania or even Super Mario Land on their original system
Of course, the game undeniably speaks to an
era when tough 2D platforming was the pinnacle
of console gaming, and its loyalty to that skill - based ethos feels every bit as tense as it does playing Mega Man, Castlevania or even Super Mario Land on their original system
of console
gaming, and its loyalty to that skill - based ethos feels every
bit as tense as it does playing Mega Man, Castlevania or even Super Mario Land on their original systems.
Its precise controls, fun gameplay and quirky charm make for a challenging piece
of gaming that understands the 8 -
bit era, cherry picking all the good stuff to create something brilliant, and despite being built on the bones
of other classic games Shovel Knight manages to feel unique.
Keeping the true
era of gaming 16 -
bit gaming.
Borrowing, stylistically, from the games
of the 16 -
bit era, Kobold's Quest looks in many ways like it was ported from a different generation
of gaming, but the sense
of humor is certainly a
bit more up - to date and adult in nature.
During the days - gone - by
era of 16 -
bit and arcade
gaming, co-op beat - em - up games like Golden Axe, Bad Dudes, Final Fight, X-Men, Aliens vs Predator, and Teenage Mutant Ninja Turtles, to name just a few, ruled not only the arcade, but the home as well.
Taking further cues from 8 -
bit legends Mega Man, Metroid and Castlevania, Elliot's morbid journey
of immortality proves a welcome homage to «80s
gaming that shouldn't be missed by fans
of the
era.
Gaming and the demo scene have been a passion
of his since the 8 -
bit era, and he's extremely excited at seeing both
of these charging into modern web technology.
Featuring a plethora
of lovingly crafted nods to some
of the most memorable franchises in classic
gaming, this time - spanning epic is a joy ride for any gamer who cut their teeth on the 8 and 16 -
bit eras.
From the transition to 3D
gaming to the upgrade in graphics, the end
of the 16 -
bit era presented a lot
of challenges to game developers.
While 3D
gaming is commonplace these days, back in the 16 -
bit era it was almost solely the preserve
of home computers like the Atari ST and Amiga.
This retro
gaming classic is one
of the first outings for Spider - Man in the 16 -
bit era.
Nintendo's new retro system includes a never - before released game, plus some
of the odder elements
of gaming in the 16 -
bit era.
The modern - day, eight -
bit game builds upon a golden
era of gaming with detailed animations, a chiptune soundtrack, thorough game design features and multilayered parallax backgrounds.
Like many young, impressionable kids
of the time, Hunter grew up during the
era of 8 and 16 -
bit console
gaming.
A loving tribute to the 8 -
bit days
of gaming, what makes Shovel Knight so special is how well it would fit in with the greats
of its inspirational
era like Castlevania, Mega Man, and Super Mario Bros. 3.