I brushed, kindof scrubbed, it on, using just a tiny bit of water on my brush, when I needed to, to keep the paint gliding smooth and easy (over that little
bit of textured base)
Not exact matches
These high - tech, plant -
based meats are not your usual mock meat: they boast not only similar taste and
texture to meat, but also comparable nutritional value — minus the cholesterol, growth hormones, antibiotics, and other unsavory
bits of industrial meat production.
The white chocolate drizzle, made with cacao butter and cashews, adds a nice, extra
bit of texture to the creamy berry
base, but the creamsicles are great on their own as well, in case you don't want to bother with the drizzle.
The spices are a perfect blend with the carrot
base, the
texture is moist but fluffy, the turbinado sugar on top gives them an extra
bite of crunchy sweetness, and they're full
of good - for - you -LSB-...]
These oat -
based blender muffins have a slightly bumpy
texture (as the blender won't break up the grain completely) and are a
bit less sweet than the average breakfast pastry — come on, if I wanted a piece
of chocolate cake, I'd just make that.
The
texture of mine very much resembled couscous (perhaps I pulsed the cauliflower in the food processor a
bit too much) and I made a couple substitutions
based on what I had on hand (oregano instead
of thyme, red and yellow bell peppers instead
of green) but I thought the flavor was quite nice.
Even if your toddler only eats a few
bites of the «grown - up» fare along with something more mashed up and toddleresque, getting him used to more mature
textures and tastes will help you get him ready to eat your food on a regular
basis.
Yes, it's a
bit higher in carbs than coconut flour or almond flour, but the
texture is much closer to that
of wheat -
based cookies.
of raw cashew butter in place
of plant -
based protein powder for more creaminess,
texture, and for a
bit more calories and protein to help keep you full and feel more like a traditional shake.
The kohl kajal has a more velvety
texture so with a
bit of a good blending it will glide onto the eyelid and will be able to be used as a
base for any darker or smokey eye look.
- the game's shading mechanism has changed, which allows for increased gear
texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect
of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy
of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type
of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development
of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series
of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a
bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year
of content updates for Splatoon 2 - when finished, the quantity
of stages will be more than the original - some
of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages
based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount
of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside
of the three current options - the future holds any sort
of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Reminiscent
of 8 -
bit games, a block - and - grid
based world with simple but clear
textures and simple physics engine allow you to play on almost any modern system.
It has a sleek angled exterior that tapers in at its
base and has a nice
bit of contrast between the
textured plastic around the exterior and small inserts
of slick black plastic.