This leaves us with few places to go other than where we've pretty much ended up, which is to mock
his bizarre mode of presentation while mostly ignoring the unknowable mystery of what leads him to do whatever it is he thinks he is doing.
Under its
bizarre sci - fi concept, the campaign still has some
of the core elements you would expect from the single player
mode, but the overly convoluted structure
of the multiplayer, chaotic rhythm, the flashy
presentation of Zombies in Spaceland and a few technical hiccups will make you hesitate when calling this a Call
of Duty game.