Sentences with phrase «blind accessible games»

Grail to the Thief was created due to the dearth of blind accessible games.

Not exact matches

«My hope,» he adds, «is that game designers will soon be able to build game systems from a suite of tools that are similarly intuitive and functional to the RAD, and make their video games equally accessible to people who are blind.
There has been a fundamental tradeoff between preserving a game's full complexity and its pace when making it blind - accessible.
He goes on to discuss things that have already been done for the blind when it comes to game accessibility, and lastly, he talks about what could be done to make games more accessible in the future.
Even if your game is mechanically suited to blind accessibility and has a solution like one of the above implemented for accessible UI, either on its own or in conjunction with gameplay accessible through sound design, that's no guarantee that the game is blind accessible.
Mainstream games with audio - accessible gameplay, such as Killer instinct, would still benefit from screenreader accessibility as cost effective way to make their UIs blind accessible, and the UIs for dedicated audiogames are often based on screenreader compatibility too.
It \'s the first - ever mobile action - adventure game without video - where ears replace eyes!Discover the original, innovative sensory experience of binaural 3D sound.HEADPHONES ARE COMPULSORY!AUDIO GAME FULLY ACCESSIBLE TO BLIND AND VISUALLY IMPAIRED PEOPLEYour eyes will be of no help.So close them, sharpen your hearingame without video - where ears replace eyes!Discover the original, innovative sensory experience of binaural 3D sound.HEADPHONES ARE COMPULSORY!AUDIO GAME FULLY ACCESSIBLE TO BLIND AND VISUALLY IMPAIRED PEOPLEYour eyes will be of no help.So close them, sharpen your hearinGAME FULLY ACCESSIBLE TO BLIND AND VISUALLY IMPAIRED PEOPLEYour eyes will be of no help.So close them, sharpen your hearing...
Ori and the Blind Forest was one of the two Indie games that took center stage at Microsoft's Press Conference, its beautiful hand drawn art style seemed to make things very visually accessible, and it's platforming seems to be very forgiving, but since they didn't show actual gameplay, who knows.
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