Not exact matches
I know from my own experience that much
of what Cardone is saying is actually true - being at the top
of your
game is not a walk in the park and success rarely comes without a burning obsession driving it - I
felt much
of what was valuable in the
book really could be summed up in the title.
I really
feel as though this has given us such an advantage and we're most likely five steps ahead
of the
game had we not had your
book.»
Nerding out over an online video
game or a fantasy series or a beloved sitcom isn't bad — that kind
of deep passion can drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals
of Ready Player One's
book and movie
feel in counter to one another.
With rates starting at $ 199 per night, Surfcomber's Miami Heat Package is available October 5 through April 30, 2013 for
booking and travel, and offers guests the following: 20 percent off best available rate Bucket
of beers upon arrival Complimentary appetizer at Lantao Kitchen + Cocktails with purchase
of entrée (pre - or post-
game) Inclusive perks with complimentary access to the hotel's fitness center, WiFi when guests sign up to become a Kimpton InTouch member and nightly hosted wine hour in the living room Social Club at Surfcomber is giving fans a reason to cheer with the «Feels like a Home Game» cocktail on game days made with Nolet gin, Cynar and Branca on the ro
game) Inclusive perks with complimentary access to the hotel's fitness center, WiFi when guests sign up to become a Kimpton InTouch member and nightly hosted wine hour in the living room Social Club at Surfcomber is giving fans a reason to cheer with the «
Feels like a Home
Game» cocktail on game days made with Nolet gin, Cynar and Branca on the ro
Game» cocktail on
game days made with Nolet gin, Cynar and Branca on the ro
game days made with Nolet gin, Cynar and Branca on the rocks.
-- Beverages and foods (water, juice, cookies); — wet wipes, towels; — toilet paper; — clothing; —
books with pictures; —
books of stickers; — magnetic board
games; — sheets
of paper, a notepad; —
felt pens (better thick and short ones — that's safer); — several favorite toys; — Play - Doh; — a secret bag.
The Happy Kid Handbook by Katie Hurley, LCSW — This whole
book is wonderful, but for parents who want to focus on working on
feelings with their children, there's a whole section with lots
of great ideas for
feelings games to play and
feelings activities to do as a family.
Throughout the
book, Meursault refuses to adhere to social norms such as «white lies», he can not «play the
game»
of social niceties or cover - ups and, most provocatively, can not engage emotively with those around him, responding passively to key events such as his mother's death, and disregarding the
feelings of his girlfriend.
The storyline in negligible, and doesn't really go anywhere, it
feels like if there were four dark sector
books, and then they decided to make a crappy
game adaptation
of the fifth.
The comic
book feel to how the
game presents itself is unlike any other
game in the franchise, but it's also the design
of the dungeons and locales within Tokyo you'll visit, as well as the monster designs.
Trine may
feel like it rolls out every sword and sorcery cliché in the
book, but because
of the obvious love that has been poured into the
game, everything fits together beautifully.
That heady
feeling of excitement has carried on today with not just video
games but all media -
books, music, movies etc..
And actually, I
feel that since other people might *
game * the system, as authors, we should start focusing on improving the quality / length
of the
books.
My family own some
of his albums and a nice collectors
book of his tv episodes.Let's look at adults who
feel compelled to buy junky souvenirs at football
games and swill down junk food and beers in front
of the eyes
of the younger audiences at these events.Come on... let» lay blame on the right parties.
I
feel that
books lose their charm and appear second rate when their cover art is changed to take advantage
of a movie or video
game.
The younger readers respond favorably to the interactivity, such as bonus
games, touch - screen coloring
book applications, and the imagery from their favorite characters; the adults who ultimately purchase the content for their children are primarily interested in quality content that they
feel confident in giving to their children, as well as the value
of the content at that price point.
The new and updated devices will be sleek and attractive, but Amazon stressed that the company
feels they have a breadth
of growing offerings to keep your device stocked with
books,
games, and apps.
From traditional welcome snacks to a lending library
of books and board
games, The Surfjack goes out
of its way to make you
feel at home.
Importantly, the house truly
feels like a home, every room features old Bali and Javanese framed prints, collected antique batiks and decorative timber pieces and selected
books, music, films and a variety
of family board
games.
There's
of course - in Bali it's a must - air conditioning + security lockers inside your pod + you'll be given a key + there's the common lounge + we've thought also
of a bicycle Parking + oh, there's a small library for
book exchange and board
games + the outdoor terrace is great for reading + if you
feel like needing a hot shower just say it!
As an avid Terry Pratchett
game (his
books and Firefly are the only two things I've ever claimed to be a fanboy about) I cracked open the Discworld board
game with something approaching nuclear - fission generating levels
of excitement, but I suppressed that
feeling quickly because board
games are an art, their design tricky to master.
From comic
books, novels, tv shows and films, yet his gaming history has been a terrible stream
of lackluster
games that never truly captured the
feeling behind Batman.
I was lost within the Witcher 2 from pretty much the very start
of the
game, and I emerged blinking in the sunlight numerous hours later with the same lovely
feeling I get when I read a fantastic
book: satisfaction at a well told story, and also a severe hunger because I'd forgotten that food is occasionally required.
Overall I was very impressed with Brady's latest guide,
feeling that it offered a superb level
of detail, a clean layout and plenty
of good advice on various aspects
of the
game making this
book a worthy purchase.
Oddly considering the fact that the Harry Potter series started life as a
book meaning it's a story driven affair the
game actually has barely any story to it, instead it simply ignores most
of the storyline and gives only the occasional reference and cutscene leaving anyone who has not actually read the
books or watched the films with a general
feeling of «What the hell just happened?»
I
feel like I can't make too in - depth
of a comment on the quality
of the storyline, because the internet has informed me that this is the third in the «Mysterious» series
of Atelier
games (Atelier Lydie & Suelle is preceded by Atelier Sophie: The Alchemist
of the Mysterious
Book and Atelier Firis: The Alchemist and the Mysterious Journey).
If you really want to delve back into the history
books, though, the
game feels a lot like C&C Generals, with strong ties to Act
of War in its PoW system where you can capture fallen enemy soldiers and hold them as prisoners which will generate you extra income.
The level
of detail on character models is particularly lacking, as is the texture work, and the
games graphics on the whole just
feel flat and lifeless, which is the exact opposite
of what you want from a comic -
book game, although the animation work for Deadpool himself is really quite well done.
The entire
game plays like a journey through a pop up
book, with every element
of the characters and environments boasting a handcrafted
feel; one that directly preempted some more recent yarn and clay adventures.
Without giving too much away from this
game's story, this title almost
feels like filler for anyone who wanted to know about the origins
of the Lord
of the Rings backstory but was too lazy to pick up the
books, like me.
This quote from Sean Murray in the above video pretty much says it all: «We had the idea
of making a
game that
felt true to the kind
of sci - fi
books that we'd grown up with.
Mr. Shifty is the type
of game that
feels like something out
of a comic
book.
In his new
book Game Feel, Steve Swink presents a picture
of Super Mario Brothers tracing Mario's movements: his jumping creates a curved, arcing line.
The story constantly delivers twists, turns and fantastic moments, as well as managing to
feel considerably more mature than we usually see, running in the vein
of George R.R. Martin's Song
of Ice and Fire series
of books which many
of you will know as
Game of Thrones off
of the TV.
The
game's trailer brought back the
feelings of serenity people experienced with Stardew Valley, which the
game can justifiably be compared to, which is high praise in my
book.
The increased field
of visibility alone has exponentially increased the re-playability factor
of this
game in my
book, as I
feel it removes the only major gripe I had playing this
game on mobile.
Arkham, Injustice: Gods Among Us, and the LEGO Batman
games have never
felt like awkward extensions
of a movie or comic
book marketing campaign, but rather fully fleshed - out original universes that look and
feel comfortable in their own videogame skins.
Presented primarily via slickly animated cutscenes, bookending each
of the
game's levels.Wulverblade's story has a comic
book quality to it that eases players into the deep history
of Britannia without ever
feeling overbearing.
Those are aspects
of videogames that, as I've called attention to before, Steve Swink's
book Game Feel focuses on.
Stylized visuals maintain the vaguely comic
book - style
feel of past Gears
games, but this is unsurprisingly the most visually striking
game in the series.
Sure the cel shaded graphics look good and even more so in motion giving it a charming comic
book feel similar to Suda51's efforts such as Killer is Dead and No More Heroes but it's only one
of the two things good about the
game.
The
game boasts
of its comic
book feel and in depth story written by a well known science fiction writer.
While you do have a beautiful controller skin and a ever - present
book glued to your hand so you can read some
of the
game's useless story banter, I can't help but
feel that the
game would benefit more from gamepad support — not a damning verdict by any means — and a complete removal
of the
book in favor
of voice overs for campaign mode.
He
feels that
games are poised to become the dominant storytelling medium
of the 21st century and I am intrigued by his idea that every stage in life can glean new meaning from replaying a
game, just like reading a
book or watching a favorite movie again.
Part
of creating a video
game that
feels like a comic is having a suitable comic -
book - style storyline — or, in the case
of Sony Online Entertainment's «DC Universe Online,» hundreds
of»em.
Unlike recent Spider - Man
games from Activision, Ultimate Spider - Man features stylized, cel - shaded graphics designed to emulate the look and
feel of artwork in contemporary Spider - Man comic
books.
Between works displayed on cellphones or vintage
game consoles,
books, flat screens, projections, gifs, slide projects, a custom carpet job, wallpaper, a sculpture here and there, a few items from each artists» clothing line, and a single repeated verse from a generic pop song fading in and out
of the exhibition space, I do not
feel particularly set - up to pay close attention to anything.
With 67 works by 44 artists and accompanied by a fully illustrated hardback
book, this has the
feel of a museum show, and is another play in the
game we are all watching: that
of the radically shifting positions
of public and private institutions.
Indeed, the look and
feel of Need For Speed Most Wanted closely resembles that
of the last major Burnout
game, Burnout Paradise and that's a good thing in our
book.
Find a huge list
of games, activities and
books that you can read with kids to help develop emotional intelligence at: Best Parent Resources to Teach Kids About
Feelings.