Not exact matches
Massive have also
introduced a
mechanic similar to that in Destiny, where the Agent level is capped at 30, however equipped gear will
boost your abilities beyond your level, and are seen as a new way to level up for top - level players.
The game then builds upon this foundation and continues by
introducing a Hyper
mechanic that
boosts a character's attack every few turns, a Style percentage that impacts stats as battles progress, and a huge emphasis on exploiting weaknesses as well as buff and debuff skills.
Trailblazers
introduces an interesting new co-op
mechanic where your team of racers paint the track, providing
boosts for you and your teammates while driving on your colors.
But then speed
boosting areas get
introduced, with myriad other
mechanics to follow, from golf carts chasing behind your ball to portals and switches and ghost copies of your ball and spikes and much more.