Sentences with phrase «boring enemy attack»

Although outfitted with new abilities, these did little to mask the stiff combat and boring enemy attack patterns.

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To shield her cubs from male attacks, mom just has to raise them near an adult bear's No. 1 enemy: humans.
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning around to block other attacks from the different directions, Blocks & counters are essential in the game if you don't get used to blocking you won't be surviving very long, from what they've shown us so far I dare say that the gameplay might actually get boring & repetitive quite quickly actually but gameplay is not always everything, and don't get me wrong the gameplay is not actually bad but it could have been alot better!
Battles are turn - based but you constantly have to press buttons at the right time to either increase your attack or dodge an enemy, which keeps things from getting boring.
Thus, the game rarely feels boring even as you slog through wave upon wave of enemies while performing the same attacks again and again.
including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
As someone who has fond memories of Firefight from ODST, including the now infamous «Vidmaster: Endure» achievement, as much as the five available Strikes are repeated over and over with varying levels of difficulty (and increasing rewards), I never got bored of memorising attack patterns of different enemies and spawn locations of certain mobs.
On a more disappointing note Corvo's ability to summon a pack of rats to distract enemies, kill enemies and dispose of bodies has been replaced by the considerably more boring Summon Assassin, which does exactly what the name implies by summoning up a lone Assassin who attacks either the nearest target or the target of your choosing.
The designs of the many different alien insects are unique and each level introduces new enemies with new modes of attack so that you never get bored fighting the same enemies over and over.
Witness the speed of attacks, the fluidity of combat, the over-the-top finishing moves as our hero moves through stunning environments, killing the enemy with savage grace in scenes that could only be born from the minds of PlatinumGames.
It was extremely bizarre to see hundreds of enemy NPCs (which were boring carbon copies of one another) to be so disinterested in my character, making them feel like filler content if one was to spend time attacking them all.
While all these additions breathed some life into this tired formula, I still felt completely bored while I was actually on the battlefield, hacking away at a seemingly endless swarm of enemies using the same exact attacks, over and over again.
I eventually had a sweet go - to combo where I was using bear traps to stun enemies, setting them on fire with one attack, and then following up with one more big hit.
Early Jason soon starts to look boring and mundane when you eventually get your hands on an enemy suit, unlocking new abilities, including double and triple jumps, hyper speed, melee attacks that send your enemies shooting across the screen, and more.
Toss in Kratos» shield attacks, incredibly powerful bare hands, rage meter — which allows him to literally tear enemies in two — and Atreus» abilities and, well, you'll likely never get bored looking for fresh ways to free foes of their innards.
The enemies that are scattered around are universally boring, and your combat options feel limp with attacks lacking weight and feedback.
Rabbit — Has longer invincible time after receiving damage Wolf — Automatically draws in rings when near them Cat — Keeps one ring after being hit Dog — Restarts with five rings after the player dies Bear — Blows away enemies with a homing attack Bird — Flies high with double jump abilities Hedgehog — Collects rings when getting damaged
When attacks are visually pleasing it makes fighting the same type of enemy a little less boring and monotonous, watching them explode into shards of ice or just simply die from a stab wound is rather satisfying.
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