While the environments in the game are rendered beautifully and designed with interesting hazards that can be used to gain advantage against opponents, the collision in some spaces seems a bit harsh especially in some of
the boss fight arenas.
Not exact matches
The Hunger Games films veer off into a different direction with Mockingjay, Part 1, as we no longer have a highly televised
arena featuring combatants battling to the death so much as a battle for the people of Panem in terms of whether they want to stay with the oppressive regime led by the Capitol and President Snow (Sutherland, Horrible
Bosses), or whether they're going to join the revolution and
fight for a new way of life.
Well, Platinum Games
boss Hideki Kamiya has expressed interest in seeing one of his latest character creations, the leggy Bayonetta,
fight in the Calibur
arena.
No Gregory, with the exception of some event quests and
arena quests, all online
boss fights have the same 50 minute time limit as the offline quests.
Fight your friends as a mighty
Boss or team up and join forces as a warband of brave Vikings Discover Whacky
arenas that will test you with unexpected traps and gameplay variations Overpower the
BOSS by synchronizing your special attacks Wreak havoc by unleashing your massive rage fuelled power on the Vikings
You have this huge
arena surrounding a
boss that you have to use to your advantage, making sure you cook the correct elements while also planning where and how to get the other elements to the
fight for DPS.
There are also other game modes to play, like «Boss - Rush», where you
fight all 7
bosses one after the other; a dodgeball game; a free - for - all
arena battle and also a zombie mode if you do your research, something which people can't seem to get enough of these days.
However, I found myself a big fan of the components of this
boss fight once I got into it, working with the environment Sebastian can ignite barrels of flammable liquid, trap Laura in incinerators or light bodies on fire as she attempts to retreat and travel around the
arena.
You can do this by completing quests in the overworld, defeating hordes of NPCs and
boss monsters in group missions, or by sparring with each other in the excellent player vs player
arenas, earning experience and upgraded equipment as you
fight.
Then players enter the
arenas to take on each other and the dangerous environment, including
boss fights and lethal surprises.
You'll
fight your way through numerous
arenas, separated by platform and puzzle sequences, then you'll
fight a major
boss and watch Kratos progress before the repetition occurs.
This would affect
boss fights, A.I.
fights in the battle
arena and against other players as well.
Eventually players will get to join in on Strike missions, which pairs them up with two more guardians to
fight stronger waves of enemies and a big challenging
boss at the end, and the Crucible, multiplayer combat
arenas allowing guardians to take on each other in matches like Deathmatch, Team Deathmatch, Capture the Flag, among others, not only showing a glimpse of the variety the game has to offer, but also offering a glimpse into what the game will eventually become.
You can now create your own dinosaur filled
arenas,
fight against hordes of Triceratops, or even die by the hands of the 200
boss mobs you spawned into the...
Every
boss in Bleed 2 is
fought inside an «
arena», which is just a rectangular area of the level that I mark off in code.
The only problem in the gameplay lies in the small sections between
boss fights, which force you to walk, not being able to run or dash to the next
arena.
The environments of each
arena feature wave after wave of enemies and a
boss fight at the end of each section - a setup we've come to expect from games such as this - but benefit greatly from the novelty of the puzzles contained in each map.
Each hero in it's own can attribute to expand your battle rating, the more heroes of high Battle Rating you have the higher you maximum Battle Rating is and the faster you can complete
fights in the PvP
arena, Elite
Bosses and normal missions.
The included Strike mission does something interesting with its
boss battle by making it a multi-stage
fight involving an
arena designed to keep players on their toes.
I
fought a giant crab - monster whose
boss - battle
arena kept shrinking in a ring of crashing waves; I smushed a bunch of lobster swarms, too.
The bright spots of the story campaign, like a
boss fight that has you catapulting yourself across an
arena to dunk electric orbs, are dragged down by the chaff.
Adopted and extended from the second Hurricane Pack, it provides fifty new challenges in a closed
arena, where you have to
fight waves of enemies and / or
bosses.