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Apple itself, as we wrote a few weeks back, has quietly changed the App Store Review Guidelines to force developers to disclose the
odds of» «loot
boxes» or other mechanics that provide randomized virtual
items for purchase.»
«Apps offering «loot
boxes» or other mechanisms that provide randomized virtual
items for purchase must disclose the
odds of receiving each type of
item to customers prior to purchase,» a change to the App Store's review guidelines now reads.
Apple now mandates that games with loot
boxes must disclose the
odds of receiving
items to users.
In accordance with new Chinese online gaming regulations which are set to come into force on May 1, game publishers are now beginning to release the
odds of earning in - game
items from loot
boxes.
In addition, it seems that players are not properly informed about the
odds of having one valuable object or another in their
boxes, which has further intensified the debate over the nature of the controversial
items.
The developers PUBG Corps, Of Player Unknow Battlegrounds fame, have revealed the
odds of actually winning the specific
items you want inside the game's Biker and Desperado loot
boxes and they're Continue Reading»
Even the lord of double standards, Apple, found loot
boxes to be a big bag of trouble, prompting the company to require devs to provide
odds on winning
items contained within loot
boxes.
Apple itself, as we wrote a few weeks back, has quietly changed the App Store Review Guidelines to force developers to disclose the
odds of» «loot
boxes» or other mechanics that provide randomized virtual
items for purchase.»
If you go to the developer review guidelines, it now lists the following: «Apps offering «loot
boxes» or other mechanisms that provide randomized virtual
items for purchase must disclose the
odds of receiving each type of
item to customers prior to purchase.»
Such scrutiny has also made its way to Hawaii, where a set of bills were tabled earlier this year that would require, among other things, that games with loot
boxes not be sold to players under 21, that they have warning labels, and that companies be required to disclose the
odds of obtaining the
items from such
boxes.
Apps offering «loot
boxes» or other mechanisms that provide randomized virtual
items for purchase must disclose the
odds of receiving each type of
item to customers prior to purchase.
Those who need to make an in - app purchase in order to get a loot
box must have a table of
odds for receiving «each type of
item» prior to purchase.
In one sentence, Apple enacted a massive change that impacts the biggest iPhone games and iPhone game makers: «Apps offering «loot
boxes» or other mechanisms that provide randomized virtual
items for purchase must disclose the
odds of receiving each type of
item to customers prior to purchase.»
Players hardly, if ever, know the actual
odds of obtaining an
item when a system is based on a random number generator, which itself gets loot
boxes accurately compared to gambling.
Now, thanks to new regulations in China, Blizzard has disclosed the exact
odds of players receiving different types of loot
box items.