Sentences with phrase «branching paths hiding»

Stages are lengthy and labyrinthine in nature thanks to branching paths hiding collectibles and chests.

Not exact matches

The path is expected to start at Royce Road and Concord Lane, follow the East Branch of the Du Page River and end at Hidden Lakes Historic Trout Farm.
On top of all this, some stages have multiple exits to unlock branching paths, and it wouldn't be a true Donkey Kong Country game if there weren't some hidden worlds.
This is when you discover that underneath the action - platfomer there was actually a metroidvania hiding the entire time with multiple branching paths to explore.
Featuring branching paths and hidden collectibles, it laid the groundwork for many different action - RPG offshoots that have come into their own today.
Most have multiple branching paths that can lead to a dead end forcing you to backtrack or access to more hidden areas which may have new weapons to pick up or mysterious artifacts to collect.
Even though game is roughly 5 hours, it nearly took me that long to learn the new controls... luckily there are plenty of branching paths, hidden bosses, medals for replay value, and frankly there is no way you'll unlock all the missions with the first completion of the game.
Later levels include branching paths that lead to hidden areas with «Lingerie Tokens», «Chestguards» and «Secret Missions»; one chapter in particular has a completely optional indoor palace to explore, filled with strong enemies and a figurative pool of experience points and items.
Other than some branching paths, hidden enclaves and the occasional need for backtracking, they're usually linear too, with the focus solely on beating stuff up.
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