Sentences with phrase «breakable blocks»

"Breakable blocks" refers to objects or structures that can be easily damaged or broken into smaller pieces. Full definition
In Alleyway, a multitude of breakable blocks are manipulated to shape a Bullet Bill sprite.
The bubbles are used to defeat enemies, as well as uncover hidden items behind breakable blocks, and reveal invisible doors.
In Super Mario World, Beanstalks return to being green, and some grow toward breakable blocks.
There's also the «go here, do this» nature of the main storyline, and exploring loses a lot of its lustre when «secrets» are mostly hidden behind obviously breakable blocks.
Pausing the game to equip this killed the pace and was just tedious busy - work, especially when you acquire a sword that lets you create breakable blocks that you then have to switch back - and - forth with.
You can stack enemies on top of each other to make mountains of enemies; you can also add wings to some enemies to let them fly, float, or bounce, or you can make them extra big by giving them a mushroom; you can put enemies or powerups in pipes so that they respawn whenever they get killed / disappear, put them in breakable blocks / coin boxes to give players a surprise, or combine certain objects and enemies together for all new challenges.
Anyone who's played a Mario game will recognize from where the developers drew inspiration for the numerous breakable blocks that are scattered across the level, but the way these blocks are used to help, hinder, and bewilder the player is unique to Super Phantom Cat.
Each arena is subtly different, with multiple configurations of breakable blocks, impassable squares, walls and other obstacles that the two players can use to their advantage to win the match.
The old program does have some advantages on this one, like lava, breakable blocks, pits, and music blocks, but this one is much better looking, not to mention the sound works.
And you'll need to get good at the drill technique as it is the only way to get past the breakable blocks that show up in later stages.
Through clever design decisions like the implementation of bombs, breakable blocks and other tricks, the game hid a myriad of secrets within the catacombs of the planet, forcing the player to scrounge and scavenge to find every collectible.
Although you can use the left analog stick to steer your character of choice, left and right and break the breakable blocks to reveal the gems / chest / traps that lurk underneath, gems can only be smashed if you match their colour.
At the start you will have just the basics — Koopas, Goombas, breakable blocks, unbreakable blocks, coin blocks, mushrooms, springs, pipes.
What's even cooler is that it's seemingly randomly generated, the design is created anew every time you play and «repaired» every time any breakable blocks are destroyed.
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