Sentences with phrase «breakable weapons»

The phrase "breakable weapons" means that the weapons can easily be damaged or broken. Full definition
Zelda BotW with breakable weapons = 0Absolute trash.
Zelda BotW without breakable weapons = Best Zelda of all time / One of the beat games of all time.
The combat slightly improved each time between the first game and The Room, but then Origins came along and decided to incorporate breakable weapons (ugh) and quicktime events.
I think Aonuma implies that the player will be able to do something about breakable weapons.
It's a big ask as breakable weapons are, naturally, the most common.
It's also the most challenging Zelda to date, with breakable weapons and regular enemies who require some strategy to defeat.
Taking Zelda back to the drawing board with a vast, interesting open world, less hand holding, increased difficulty and breakable weapons was absolutely the right decision.
That leads me to Breath of the Wild's other new mechanic, breakable weapons.
The same could be said of Downpour, but it also included those two lecherous words: breakable weapons (breakable weapons are probably THE most antiquated design choice ever).
I can deal with the breakable weapons but theres so many other problems attached.
Taking Zelda back to the drawing board with a vast, interesting open world, less hand holding, increased difficulty and breakable weapons was absolutely the right decision.
That leads me to Breath of the Wild's other new mechanic, breakable weapons.
The Gentleman - Will the breakable weapon system be more sophisticated in Downpour than the the one in Origins.
According to US magazine gameinformer, Sony and Naughty Dog's The Last of Us will feature a mixture of gun - play and melee combat, breakable weapons, and... [Read full story]
While I concede that breakable weapons are far less likely to crop up in future open world games than say, the ability to scale anything, out of all of Breath of the Wild's new gameplay quirks, I'm very excited to see if this one sticks around in future instalments of the series.
The Legend of Zelda: Breath of the Wild Check out my hot take: The breakable weapons are the game's weakest link
If you stripped the game down to fragments and base elements, you'd produce pieces that inspire loathing — namely melodrama, awkward gameplay, breakable weapons and random items.
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