One of
the brilliant things the developers did was to give you the ability to wall - jump from the very start.
Not exact matches
This is no bad
thing though, because Super Pang was quite frankly a
brilliant example of furious arcade shooter action and though it serves as the core inspiration for The Bug Butcher, the
developers have done a cracking job of modernising the concept and sticking on the sorts of bells and whistles to bring it kicking and screaming into 2016.
It's more about how we take the
things that we're great at, which is understanding
developers, develop the tools, partnering with
brilliant people out there in the community — how do we get that creativity pushed towards Xbox 360 and pushed towards Windows, and try to connect the games on one side with the community on the other.»
The two most arresting
things about this are the astonishing graphics - more dazzling even than BioShock's, largely thanks to
brilliant use of light and shadow - and the Canadian
developer's unmatched interpretation of parkour, the art of «free running».
The
brilliant thing is, it almost FORCES the
developers to be more creative with their level design (out - of - reach chests, cool platforming, etc.) because your mobility is that much greater.