It probably won't
bring jetpacks and hoverboards, but it will usher in other radical technologies, business models, customer experiences and even a new breed of entrepreneurs — a wave of so - called digital natives who think and act differently from every generation before them.
Epic Games are
bringing a jetpack to Fortnite in a move that might have raised a few eyebrows but fits in with the over-the-top gameplay on offer in the game.
Halfbrick will be
bringing Jetpack Joyride to RIM's tablet and new mobile OS, along with four more games — the studio has previously released iOS and Android hits such as Fruit Ninja and Monster Dash, though the hugely popular Jetpack Joyride never made the leap to Android.
Not exact matches
Apart from the
jetpack moments, Dark Void doesn't
bring a lot of new stuff to the table.
It gives you a thrilling taste of the speedy promise of a
jetpack - powered world, yet this fantasy is too often
brought down to earth by the rest of Dark Void's gameplay.
You could liken the gameplay style to titles such as Robot Unicorn Attack or Jail Breaker, but
Jetpack Joyride
brings so much more in regards to gameplay objectives and overall replay value.
Jetpack Joyride is an iOS game from the developers that
brought you Fruit Ninja, Halfbrick Studios.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's
jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to
bring your enemies down • Seemless transition between
jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
From wrapping up AT - ATs in a tow cable to
jetpacking about on The Forest Moon of Endor, the title
brings all the exotice landscapes to life.
This is all before you even begin to switch on the modifiers — such as one that straps a
jetpack to the back of your critter, it the tall goat (read Giraffe)-- which
brings a whole new scale to proceedings.
Battalion 1944
brings us back to a time where shooters didn't need futuristic
jetpacks to stand out from the crowd, back when games forced you to reload after using an entire clip.