These goals serve as the primary tenants for advancing the high school renewal work to: 1) establish system coherence by aligning central office and site programs, and accelerating student learning by leveraging and expanding knowledge and skills among
staff, parents, and community members; 2) improve the
quality of instructional leadership by providing ongoing professional
development for school leaders; 3) improve the
quality of teaching throughout the district through embedded professional
development; 4) increase student engagement in the learning process by personalizing learning environments to build on student interests; 5) increase community involvement in schools by giving principals ownership of the change process, expanding student voice, and
bringing parents and students into the school renewal process.
Works with game designers, engineers and artists to help make the design vision come to life; helps balance and tune the game play mechanics to suit the target audience and age Maintains the vision and ideals of Retro's software products Maintains constant communication about
development status with the Design Supervisor, Creative Director, and other Design
Staff Remains current with competitor's products to ensure the best
quality product from Retro's
development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest
quality Helps
bring the creative vision and technical specifications for assigned video games