Not exact matches
Perhaps its unexpected box office success can be attributed in part to the popular reaction against an entertainment industry whose laser -
like concentration is on big -
budget franchise and
sequel films.
Now I
like the first Hoodwinked movie very much, and for a low
budget CG film its very funny and keeps you entertained, so when I heard they were going to make a bigger
budgeted 3 - D
sequel I was interested, but the better CG doesn't add to how poorly this film was made, the CG may be better, but the lip synching is terrible and the voice acting isn't that good.
But even yesterday it looked
like a long shot, and despite Carrey's apparent love of Matthew Vaughn's film, The Hollywood Reporter is saying that their sources think the chances of Carrey taking the role of Colonel Stars (a mobster - turned - fundamentalist - Christian - turned - superhero - recruiter) are slim — presumably the smaller
budget of the
sequel to the underperfoming original can't quite afford him.
Producer Jason Blum of Blumhouse Productions has made a career out of taking low - to - moderately
budgeted horror films
like Paranormal Activity, Sinister and Oculus and turning them into profitable box office offerings - often with promise of
sequel and / or franchise opportunities.
This special effects dominated
sequel spent most of its
budget on the visuals, with not much left for basic things
like a quality script or even the ability to retain the mostly no - name actors from the first film, with only Robin Shou (Beverly Hills Ninja) and Talisa Soto (License to Kill) reprising their roles.
The previous «Narnia»
sequel, 2008's «Prince Caspian,» looked
like it might be the last, after its $ 419 million worldwide gross wasn't enough to convince Disney to shoulder half the
budget for «The Dawn Treader»; thankfully, hundreds of millions of dollars still mean something to a few people in Hollywood, and the series (ahem) sails on with another round of mystical derring - do for the Pevensie children and their Narnian friends.
Evolution plays
like a
sequel to itself, revealing its desperation in both its seen - it - before gags (don't miss the dumb fat guys) and its dependence on
budget - bursting special effects.
Although I was initially a little worried about how a
sequel like this might turn out some 20 years after Predator 2, the franchise looks to be updated while still retaining the machismo, the gore, and the mid-range
budget (not to mention the jungle setting).
The success of the film will likely bolster the
sequel's
budget, but the franchise seems
like it will remain true to its thrifty roots.
The drawback is that -
like so many Marvel origin films - the features of the heroes's powers are offered in careful (read:
budgeted) measure, as if box office returns are required first, before more elaborate sequences will be paid for in
sequels.
But the weird thing is I actually sort of want a
sequel, albeit one with different developers and a better
budget, because I
like the concept so much.
Much of this is, again, the result of having been designed for the original Xbox, though the bland futuristic setting and inferior writing somehow make it feel
like both the big
budget sequel and cheap straight - to - video knock - off of the first game.
It really doesn't sound
like this has the
budget a true Hitman
sequel should have, it was clear there was something off about this game from the moment it was announced.
If they do restart the funding for the
sequel though, do check it out, because it does look
like a cool
budget title.
Like any good
sequel, JBL juiced up the
budget for the Charge 2, adding multiple upgrades to the components.