Sentences with phrase «build better jumping»

Not exact matches

Investing is one of the most effective ways to build wealth, and an unexpected bonus is a good opportunity to jump in.
Samsung has jumped wholeheartedly into the smart home game, not only building a hub, but also a range of sensors and trackers for your home, too, and all of those devices work together pretty well.
It's so important to get a good start on any link building campaign rather than just jumping in and trying to get links.
A long series like this is probably not the best way to use a blog, since readers come and go, and miss a post or two, and since the argument builds from post-to-post, if someone is just jumping in or misses a few post, they won't understand the flow of thought that brought us here.
I sometimes have wondered if the more Deist or Spinoza god concept could be followed to the idea that a creative force jump - started this universe only to move on to a new project, maybe never to return, but I like the notion that such a creative force might still be around but perhaps, building on your notion, re-inventing itself and perhaps expanding the internal complexity of this universe as well as time goes on.
I am aware of the massive transition we went through after building the Emirates and how all our best players jumped ship.
Tommy Amaker's doing well to build up a lower division side after he jumped into the top level of the game at Michigan too early in his career.
How well the state of California has succeeded in preparing for her guests can be best summarized by statistics: 45 miles of cross-country runs, 14 miles of downhill trail and, of course, the great jump, 1,300 feet from top to bottom, are all ready and now being tested by advance contingents of skiers; three ski lifts have been constructed at a cost of $ 600,000; $ 50,000 has been spent to secure Squaw against the chance of avalanche; communications on the downhill courses require 80 miles of telephone wire; blasting the trails smooth took two tons of dynamite; 12 miles of construction road were built; it took 50 men and $ 250,000 to build the ski jump.
does anyone think the reports of us getting psg's youngster rabiot are true and if yes is he what we need atm i guessing as he is a big lad he's probably diaby long term replacement i have seen a picture of him and he doesn't look like a very strong build but i am sure a year in the gym will sort that out he would add much needed height to our midfield and he doesn't seem to be a injury prone as diaby he has a good general skill set am sure wenger can convince him with plenty of game time any young french player knows wengers rep with youngsters he should jump at the chance to work with wenger NOW with a bit of strength work he could be a handy d / m also if wenger could mould him to play there,
When we begun building the new stadium and our best players jumped ship, to expect Wenger to win the league (especially with the emergence of Chelsea and City), was asking a heck of a lot.
Weight - bearing activities like walking, running, jumping, and climbing are especially good for building bone.
I know it's easy to want to jump into buying a bunch of one kind of diaper because you want to build your stash up, but it is best to experiment a little to make sure you get the best fit for you and your baby.
Here's a good jumping off point for building your diaper wardrobe.
As the basketball hoop has to be placed at a height, your kids will have to jump and reach it, which can be a fun way of building on their height as well as overall stamina.
So we are all just going to see where these thoughts and feelings take us next because well I kind of want to jump feet first but before I do that I think it would be best to build a net to fall into.
Facebook and Twitter provide much better opportunities to interact with followers, which helps build long - term relationships that help people make the jump into taking action when (for instance) your email arrives on their desk with an urgent headline.
«I think I can best serve the research by not being a user - advocate,» he says, heeding a healthy number of studies that show the drug can precipitate psychiatric illnesses like schizophrenia and cause people to engage in lethal behavior like jumping off buildings.
If you rush this exercise and you just try to jump in with your non-dominant side and make it as good as your dominant side without progressively building it, you can injure your wrists, it won't be as much fun and it won't be as effective.
When I asked Boo Shexnayder, educator to the NCAA track and field coach contingent, about building glutes for athleticism, he actually favors the effect that good therapy can have on getting glutes active, and then doing the standard battery of weight room movements, jumps and sprints, rather than trying to overly specialize on glutes in the weightroom.
This idea of building superior strength in relation to your body weight will improve sprinting times, vertical jump height, chin up strength as well as giving you incredible «gymnastic strength» (like I was working on last week with my muscle up attempts)...
You must be thinking, why the hell am I wearing a jumper in Dubai, but this Sandro striped top is actually made of really light fabric and works well for the cooler evenings as well as buildings that have AC on to the max (trust me, it gets cold!)
Nevertheless, these lists can serve as good jumping - off points if you're just beginning to build your wardrobe, or looking to take your style in a more conservative direction.
Director Robert Schwentke, meanwhile, makes good use of 3D, particularly in the specially engineered lucid dreams - called «sims» - in which Tris has to pass certain tests, as she jumps in and out of floating buildings or confronts her most hated enemy.
According to the official press release accompanying this latest trailer, LEGo New York is bigger and better than before, allowing players to «hyper jump off skyscrapers with Hulk, use Quicksilver to speed run over water or even play as giant characters like the menacing Fing Fang Foom who can grow to the size of buildings
Much of the film is shot from a high - rise office building in Manhattan, and as the ramifications of the firms malfeasance are revealed, the feeling of vertigo the viewer gets makes jumping out the window seem like the best option at times.
Devil isn't quite the claustrophobic, one - set film you'd expect, as the inside - the - elevator action is broken up by side stories involving a police detective investigating the apparent suicide of a jumper in the building, as well as the building's security personnel who are actively trying to get the elevator moving again, while watching the horrific events take place through their security camera in one of the upper corners of the elevator's interior.
There's also a wider view of how Haiti itself woke from their own political slumber (which is done surprisingly subtly) and a couple of proper jump scares — build - up, payoff and well - deserved audience reaction.
Also written by the Key & Peele comedian, it's a well - controlled work that builds dread through subtle strains of absurdity before turning into a full - blown, jump - scary nailbiter.
You move into a nice area with a great view and some jumped up Babylonian builds a ruddy big tower... well maybe not.
Seems like a slow - burn, which is good as too many horror films have gone for the hyper - kinetic, jump editing that never lets a real sense of dread build.
Although this rubric is useful for all types of schools, it is especially valuable for low - performing schools, as it can help them better jump - start the process of planning for success, building momentum, and, ultimately, turning themselves around.
The 23.8 % climb in Class 4 deliveries was the best performance last month among any big - or medium - truck group, thanks largely to Isuzu's 128.3 % jump in domestically built models.
This is the best time for poets to jump on the social media bandwagon and build their social media following.
Like telling them if they jumped off the storage - building roof, they'd grow wings if they'd been good enough that day.
Before you jump in, compare your options — The Best Secured Credit Cards To Build Credit.
If you've built good business credit and have access to a business credit card or line of credit, it will be easier to jump on those opportunities.
Trying to jump on the best investment ideas without first building an emergency fund is setting yourself up for failure, Paul Moyer of SavingFreak said.
5 Ways Your Dog Senses The World Differently From You 8 dog training tips for you and your dog A Guide to Tracking Down a Good Dog Training Club Agility Builds Confidence in Your Dog Agility is Fun Barking Barking and Destruction Barking Behaviour Basic Dog Training Beware Click and Treat Training for Dogs Clicker Training Commitment to Training Your Labradoodle Crate Training Dogs: The Right Way and the Wrong Way - Part One Crate Training Dogs: The Right Way and the Wrong Way - Part Two Does Your Dog Have An Irritating Jumping Habit?
Jumping builds strength, and as part of a range of varied forms of exercise, is a good way of increasing your dog's fitness.
For those that want to jump straight in with their virtual lives then this is a good feature to start with, and all the hassle of building your home is gone completely.
You then play a little bit, serving up a basic salad to the beast on the side of the building, before being told to jump in to a teleporter where you are whisked off back in time to start your journey to become the best cook in the Onion Kingdom.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump; pressing O to interact with an object or to cast a spell from the spell wheel, build, use or activate; pressing triangle to switch from controlling one character to a nearby character, holding triangle to show spell wheel; pressing square to cast magic, holding square to aim; pressing L1 or R1 to cycle through the spell wheel; pressing L2 or R2 to cycle through characters during freeplay mode; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
This game, which has players jumping from one block to the next, has accumulated more than 100 million daily active users due to the addictive nature of the game as well as the social features built in.
Instead, they elect to jump aimlessly to and fro, beginning to build a wall then thinking better of it.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
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It doesn't scare or do a good job of building tension, it simply jumps out and screams «Boo!»
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly twice to roll when playing as an on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to perform an attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an on - foot character or pressing L2 to boost when piloting a ship; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character or ship; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Likewise, Mario's whole identity is built around the fact that there's absolutely nothing identifying or special about him, except that he jumps very well.
You don't build up momentum to get a better jump, and there isn't a «run» button.
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