Sentences with phrase «build ghost cities»

Why build ghost cities?
With Trillions in QE, the EU in negative interest rate territory, Japan going all in on Abenomics and China building ghost cities it's no wonder a decentralized currency like Bitcoin is starting to gain traction.

Not exact matches

Haven't I been reading that they have been borrowing, and helping property developers borrow, money like crazy to build wasteful projects (e.g. ghost cities) in an enthusiastic effort to outdo each other in reported GDP growth?
Orbital Insight's analyses also suggest that we should be looking at ghost cities nearer to home — frozen construction sites, uninhabited neighbourhoods, failed building units.
Directed by Mark Waters (Freaky Friday; Ghosts of Girlfriends Past; Mean Girls), who paints his story upon the tableau of New York City with featured tourist stops including the Guggenheim Museum, the Flat Iron Building, and (naturally) Central Park, the cinematic Popper is no longer a poor house painter like his literary counterpart.
The dense city streets, buildings covered in scaffolding, grief theme and gradual introduction of Marianne as a «ghost» in the story somewhat evokes Nicolas Roeg's Venice set thriller Don't Look Now.
I was startled to find the other day that on 30th Street, which in the 1930's and later was the home to many of the city's furriers, over 800 at one time, and now there are only ghosts and gargoyles of furriers (two stand watch on a building on 29th Street; one strokes a mink and a mink nibbles the other's finger)-- startled to find that there is a high - end, high - concept fashion store which is far above my head and price point, and over the heads and price points of most of the citizens of Murray Hill.
Prague has everything you'd want in a fairytale European city, from lush green forests and fairytale castles to historic buildings boasting their share of ghost stories.
Known as a «ghost city,» this red sandstone town was abandoned only shortly after being built due to lack of water.
Gamers also got to see Anno 2205, a city building game, Trackmania Turbo and Ghost Recon Wildlands, which is a huge open world shooter.
In «Thirsts and Ghosts,» an essay written by Heather Smith, we learn where the city's water comes from, one source being the 85 - mile - long Delaware Aqueduct that was built some time in the early 1900s.
Here, in the industrial building in Long Island City which Noguchi himself converted into an artwork, a home for his museum, a space to protect his ideals, I am looking for ghosts, for guides — for history to give me some hint of how to act now.
She describes her work as «a hybrid experience: painting and sculpture smashed together with buildings and streets, how it feels walking around a massive city, urban ghosts, forgotten architecture, new signs.»
If architecture could have ghosts, artists Robert Overby (1935 - 93) and Gordon Matta - Clark (1943 - 78) could be said to have captured their spirits in art: Overby with a latex mold of a degraded building, Matta - Clark with a cutout of a chunk of floor from a New York City building.
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