Not only is it the culmination of Marvel Studio's efforts to
build a cinematic universe, it's also another step on the road to their ever improving standing in the realm of 3D thrills.
Not exact matches
Disney has
built an entire
cinematic universe around Marvel.
Warner Bros. is
building a
cinematic monster
universe featuring popular creatures such as Godzilla and King Kong.
I want to start off this «review» of Suicide Squad, the third film in Warner Bros» new attempt at
building a
universe out of DC comics characters to rival what Marvel is doing with their
cinematic universe, by apologizing for the somewhat lax approach I am about to take to writing this.
Marvel's new film Guardians of the Galaxy may have its connections — however slight — to the
cinematic superhero
universe it has been
building for years, but it's not a superhero movie at all.
Back when Iron Man was first released in 2008, the idea of
building a shared
cinematic universe based on characters largely unknown outside of comic book circles was the definition of risky.
Once upon a time, it was revolutionary for Feige to dream of a
cinematic universe with interlocking movies that
built their success largely upon how they related with the larger franchise picture.
At the same time, Civil War is arguably a better Marvel
Cinematic Universe crossover «event» than either of the first two Avengers films, when it comes to delivering balanced amounts of standalone plot development,
universe -
building, and superhero - based spectacle.
Universal is hard at work on
building a shared
cinematic universe for its classic stable of monsters, having claimed a release date for a third, as yet untitled movie just yesterday.
We already knew that Paramount and Hasbro were working on turning more than one of the toy company's products into movies, looking to
build a shared
cinematic universe along the lines of Marvel's behemoth.
Rockstar has a sizeable opportunity before them to further link three of their most popular franchises and have them
build off one another, a bit like what the
cinematic universes of large movie studios are doing, but in terms of video games.
Universal is
building a Robert Ludlum
cinematic universe, starting with The Janson Directive starring Dwayne Johnson.
All of this has little to do with the films» themes or actual content, but the Marvel
cinematic universe has one big advantage over DC's screen stable: It's been
building characters we care about since Iron Man, in 2008.
Over the course of ten years and 18 films, Marvel Studios has slowly
built up its
cinematic universe, putting vast amounts of time, money, and effort into introducing and developing its plethora of characters, all of which has been leading up to the point where they would finally come together to do battle against the most dangerous foe any of them has ever come across.
Writers Rhett Reese and Paul Wernick said in a recent interview with Collider, that they feel a slight obligation to
build a larger
cinematic universe with their sequel, starting with X-Force.
The adorable, penguin-esque new additions to the
cinematic universe were considered instant hits by most fans of the franchise, who have not only fallen in love with the look of the creatures but how they represent the continued world -
building on display in The Last Jedi.
While Marvel and DC are busy
building sprawling
cinematic universes, ones with multiple movies per year and internet - shaking announcements, Fox's X-Men movie franchise is, well, also doing that — you just might not have noticed.
And yet in the ashes of «Avengers: Age of Ultron,» the brain trust behind Marvel Studios and directors Joe and Anthony Russo have
built what is easily one of the strongest films of their so - called
cinematic universe with «Captain America: Civil War,» an engaging, lively and just flat - out fun use of the characters we've gotten to know across the past eight years and 12 films.
«Mr. Glass,» he grunts, invoking that thing from which all
cinematic universe building must come: Samuel L. Jackson.
This plot, which feels like something I might have come up with in the third grade, is so lacking in inspiration and yet an entire
cinematic universe has been
built around this film.
Who would have guessed that a more satisfying
cinematic universe would be
built off of The Conjuring than the Universal monsters?
The painstakingly
built film
universe out of Disney's Marvel properties called Marvel
Cinematic Universe will finally see its biggest moment yet as the Big Bad Thanos finally engages in a battle against Marvel superheroes in Avengers: Infinity War.
Starting with Iron Man in 2008, the Marvel
cinematic universe (MCU) has been carefully
building up its pantheon of superheroes and villains to tell a story of this scale and magnitude where the outcomes affect everything — and I mean everything within their
cinematic cosmic sphere.
In the world of superhero movies, particularly those from Marvel Studios, the go - to method for
building on a
cinematic universe has been the post-credits scene.
Avengers: Infinity War and Star Wars: The Last Jedi were capital - E Events — the former a massive
cinematic crossover and the culmination of a decade of
universe -
building from Marvel Studios, and the latter a highly touted continuation of a new trilogy that promised darker undertones.
As the 19th installment in the Marvel
Cinematic Universe, which began in 2008 with the Robert Downey Jr. — led Iron Man, Infinity War packed a literal decade's worth of
universe -
building into this weekend — a crossover event that Disney unironically dubbed as «the most ambitious crossover event in history.»
Since the first Iron Man hit, they've
built a strong, cohesive world with a vision that created a
universe, collectively known as the MCU - the Marvel
Cinematic Universe to fans and industry members alike.
«This weekend at Rooster Teeth Expo in Austin, Texas, Epic Games premiered A Hard Day's Night, a
cinematic short based in the
universe of the studio's upcoming action -
building title, Fortnite.
It features: — 3D real - time sandbox game
built with Unity game engine — metallic shader, lighting, particle effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living
universe where 600 + ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy —
cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
Marvel's
Cinematic Universe has so far been pretty big about keeping all its films within the same
universe — each installment
building on the same overarching narrative.