Sentences with phrase «bullet hell shmups»

«If you're a fan of bullet hell shmups, Score Rush Extended is one of the best I've played in a while...» - Everything Action
It's this style of ship control that is generally utilized in the bullet hell style of shooter, while the twin stick is more often used in non bullet hell shmups.
Dear fans, our Intense Bullet Hell Shmup Ghost Blade HD is coming to PlayStation Network, Xbox Live and Wii U #Shmup #psn #XboxOne pic.twitter.com / O5JfKBwiWA
Set on a future British Colonial Mars, this enhanced version of the bullet hell shmup is packing new ships, new levels in the form of moons Deimos and Phobos, and new story content that fleshes out and finishes the original Jamestown tale.
The gameplay can range from that of an action RPG platformer to that of an all - out Bullet Hell shmup; enemies can quickly fill the screen with projectiles or even with themselves and their buddies.
Ben of XBLIG.co is one of the few reviewers to understand and appreciate that Score Rush is not a dual - stick arean shmup, like Geometry Wars, but instead is a 2D overhead view scrolling bullet hell shmup that happens to have dual - stick controls.
Unlike Geometry Wars, which is random, this is a scrolling bullet hell shmup, even with ground enemies, that just happens to have multidirectional fire to cover the widescreen (uncommon in slow moving bullet hell games).
The game transforms itself into a tough - as - nails bullet hell SHMUP with a completely kick - ass soundtrack.

Not exact matches

It also borrows elements from bullet - hell «shmup» titles, with enemies frequently throwing overwhelming amounts of bullets in your direction.
Shmups can be hell, but this one is less so because killing enemies makes their bullets go away.
Full - blown, bullet - hell shmup levels.
A fun and mostly traditional shmup that uses online features in an interesting way, but maybe the game should be re-balanced a little to slow the framerate down during the bullet hell parts.
Prismatic Solid is a new SHMUP from the classic bullet hell genre that has always promised challenge.
Fans of bullet - hell games and doujin (indie) shmups have a few new options to turn to over the holidays in order to sate their hunger for screen filling artillery and cool, transforming space fighters.
Ghost Blade HD is a fast and frantic bullet - hell shoot»em up with satisfying and addictive score - based gameplay — a throwback to «90s shmup arcade games.
It slows down a little, if you manage to get passed the hardest first part, in phase 2 and ends with bullet hell straight out of a Shmup - game.
Sine Mora first debuted in 2012 from developers Grasshopper Manufacture and Digital Reality as an Xbox Live - exclusive Bullet Hell «Shmup».
Bullet hell shooters / Shmups can be a terrifying and beautiful genre.
Other notable indies that were back - ported to the Commodore hardware included Kobo64 (an excellent conversion of Kobo Deluxe, the 8 - way scrolling, base - infiltrating, bullet - hell shmup from the dawn of the current indie scene), Devil Ronin (a C64 conversion of a faux - «retro remake» based on a fictional C64 release) and the now - free - to - download final version of Assembloids (a conversion of the Flixel - based casual puzzler Quartet by Photon Storm).
There is much difference between an arean shmup that shoots no bullets and a scrolling shmup that shoots so many bullets that people coin it «bullet hell».
... it's almost a traditional SHMUP / bullet hell game.
Score Rush Extended is a marvellous and elegant bullet - hell shmup that is fantastically balanced and very well crafted.
While the Saturn may be the undisputed king of shooters, shmups, bullet hell games or whatever you want to call them, its successor is no slouch in that department either.
This is why, perhaps, the majority of Western shmups pin their hopes on procedurally - generated levels and offer a huge range of weapon variety, such as the forthcoming «bullet - hell dungeon crawler,» Enter the Gungeon, or the Borderlands series» hyperbolic claims of a gazillion guns.
It is the world's first widescreen bullet - hell shmup, with multidirectional dual - stick controls.
«This is a wonderful, 2D bullet - hell shmup that adheres to the time - tested blueprint with panache and precision.
The Red Star tried to marry a brawler with a bullet - hell shmup, and failed pretty badly.
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