Sentences with phrase «bullet patterns as»

Come on out and dodge intricate bullet patterns as we band together to shoot the core.

Not exact matches

For example, Alzheimer's, cardiovascular disease, and cancer (from the last bullet point) follow the same pattern: they are not necessarily caused by excess carbohydrate consumption, and yet excess carbohydrate consumption exacerbates their negative health effects as surely as it does those of Type I diabetes.
The levels aren't huge but it's the challenge, not the size that matters here as you dodge bullets and learn enemy patterns.
These massive, bug - like creatures require a change in tactics as you learn and react to attack patterns rather than dodge bullets and soldiers.
Each one follows an attack pattern, such as shooting three bullets in one go every few seconds or being surrounded by a shield after attacking.
Instead of players taking control of a ship or a person and avoiding colorful patterns of death dealing bullets while shooting back some of your own in scrolling stages, Minutes has players take control of a circle as it feeds off objects of light color, while avoiding dark ones for the duration of one minute.
Of course this became jaw droppingly difficult as the game progressed and enemies radiated an insane number of bullets across the screen in blatantly psychedelic patterns of death.
Zeke calls it a «bullet heaven,» because the emphasis isn't on memorizing bullet patterns so much as reacting to them creatively as the arena shifts and changes.
Weaving through the game's masterfully designed shot patterns is terrific fun and differentiates Mushihimesama as one of the best examples of the bullet hell subgenre.
In Blaster of the Universe, you must dodge intricate bullet patterns in full room - scale VR as you blast your way through an unrelenting onslaught of enemies with a customized weapon and shield loadout — picking and choosing from tons of parts and modifiers to make each weapon your own.
It feels like the game isn't much on your first play, but as you get into later levels and start seeing the bullet patterns present in the trailer, you have to have your skills ready to blast through to victory.
Whereas many modern shoot - em - ups will have subtly differing enemy placements and behavior for each player (often referred to as procedural generation), Eastern shoot - em - ups are hand - crafted affairs with thousands of deliberately - placed enemies and intricate, unique bullet patterns.
Colourful patterns fill the screen as the alien hordes vomit all their bullets at you, seemingly at once.
I believe bullet hell to be more pattern oriented (allowing far more bullets on the screen) and manic to be more random as you can see in the screenshots above.
Just about every boss» attack can be dodged with ease as you learn to master the bullet patterns, but it's taking the time to learn these attacks that can cause the more casual gamer frustration.
«You Honor, and members of the Jury, even though we were unable to match the groves on the bullet taken from the body of the victim to bullets fired from the accused gun, we are 95 % certain that at the time of the murder, the accused gun would have produced the same pattern of groves on a bullet, as our computer models show»
In particular, from my reading of the (stolen) e-mails, it looked like the problem was that there are conflicting studies on exactly what is going on with storms regarding whether they were getting stronger or weaker, so rather than saying something that potentially inaccurate (that storms were getting stronger, since there were apparently some studies suggesting that they were getting less numerous as the wind patterns shifted) or verbose (describing the whole situation about what differing studies have to say about storms) they decided to simply drop mentioning what was happening to storms altogether and instead focus the bullet point on the part that they were confident about, namely that particular wind patterns were changing.
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