Sentences with phrase «bullet points game»

To take your bullet points game up a notch, we recommend using strong verbs when discussing your experience.

Not exact matches

Last April in Buffalo's chilling seven - game series against the Washington Bullets, McAdoo averaged 37 points and 13 rebounds with highs of 50 and 21 in one game.
In the third game, which Milwaukee won 107 - 99, Bob Dandridge scored 29 points and twice Robertson came off the bench in foul trouble to break up Bullet rallies.
The Bucks had lost 8 of 12 games, including one against the Washington Bullets in which they blew a 25 - point lead, and seemed badly in need of a steadying influence.
There used to be a time when game developers added a deathmatch mode to a game simply so they could have the multiplayer bullet point on the back of the box.
I've played through the first five chapters of MGS 5 so far and until I get another run through those same missions tomorrow I'm just going to bullet point some thoughts about the early days of this expansive game.
Roster updates shouldn't necessitate a bullet point for any game now, but it was one that «PES» fans had to hear.
«Open world» is a bullet point that seems to be part of just about every other game's design doc lately.
Dead Rising 2: Off the Record is basically the same game we played earlier this year with a new protagonist and of course a slew of new bullet points to feature on the game box.
And even selling points, like the bullet - time gimmick of «Max Payne» for instance, might feel fresh in a game, but in that case, and many others, it was something inspired by a movie («The Matrix «-RRB-, and when taken back to the big screen, it felt like just another violent cop actioner.
The next Dead Space: Extraction game on iOS had a bullet point about how it wasn't on rails.
They know that changing their plans for that game will set them back far too much profit wise at this point so they think it'll be easier to bite the bullet, go ahead with it, do a massive PR marathon for it while trying to trick as many people as they can into thinking it's not as bad.
The new Fallout game get's its first trailer: And now that you've watched that here's a bullet point list of things to watch out for in New Vegas: • There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. -LSB-...]
There are many sections in the game where the screen will be full of bullets, so appreciate the low points when you get them.
He also pointed out that depth - based effects can already be seen in 2D Mario games, such as Wiggler, and Bullet Bill and he commented, «It's difficult to tell when they will hit the player, so we were only able to use these lightly.
As ammo is limited and bullets hurt you and kill you quickly, strategy is a huge point in this game.
Results from the Game Design Challenge: Marketing Bullets «In a recent Game Design Challenge you were asked to come up with three bullet points to list on the back of a war gGame Design Challenge: Marketing Bullets «In a recent Game Design Challenge you were asked to come up with three bullet points to list on the back of a war gGame Design Challenge you were asked to come up with three bullet points to list on the back of a war gamegame.
If it had controlled better and its «emotional» bullet points didn't come off like «sad indie game does a sad thing» convention, the potential is there for this to be an all - time great.
Unfortunately, the AI in this game is trained to simply stand still and pelt you with an unfairly strong bullet attack until your health is drained, completely negating the entire point of the system.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
I must stress that it is infrequent (the vast majority of the time the game runs consistently), but those times when you reach the boss and die from a stray bullet during heavy chugging are incredibly annoying — not least because it's probably going to take to a while to get to that point again.
First an analysis is done to see if there is a relationship between # of years in the game audio industry and income (First bullet point).
Genre All Action Adeventure Adventure Arcade Beat - em - up Board Game Brawler Bullet Hell card Casual Co-op Comedy Driving Dungeon Crawler E-Sports Education Endless Runner Escape Room experience Exploration Explorations Fantasy Fighting First Person First Person Shooter fishing Flight flight simulator FPS god game God - like Golf Gore HEadroo Horror Indie Interaction llamasoft Ltd mini-games MMO Movie Multiplayer Music Music Video Mutiplayer Mystery Narrative physics Platformer Point - and - Click PSVR Puzzle PuzGame Brawler Bullet Hell card Casual Co-op Comedy Driving Dungeon Crawler E-Sports Education Endless Runner Escape Room experience Exploration Explorations Fantasy Fighting First Person First Person Shooter fishing Flight flight simulator FPS god game God - like Golf Gore HEadroo Horror Indie Interaction llamasoft Ltd mini-games MMO Movie Multiplayer Music Music Video Mutiplayer Mystery Narrative physics Platformer Point - and - Click PSVR Puzzle Puzgame God - like Golf Gore HEadroo Horror Indie Interaction llamasoft Ltd mini-games MMO Movie Multiplayer Music Music Video Mutiplayer Mystery Narrative physics Platformer Point - and - Click PSVR Puzzle Puzzle.
One of the game's bullet point features were the updated controls and yet it still suffers from feeling extremely clunky and outdated.
The Nintendo Switch version of the game will also feature the following, collected in a handy bullet point list;
And the core issue of the game being boring is something that no amount of procedurally generated levels can fix, which was one of the developer's key bullet points.
The people who write bullet points for video game boxes know this, which is why «immersive» is one of their favourite buzzwords.
Several game publishers (often not the developers) like to send out a press release to journalists and gaming news sites with a handful of bullet points that describe key aspects of a game; these are then regurgitated as a news post, sometimes verbatim.
Rock Band: «Waking the Demon» Price: 160 Microsoft Points Size: 32 MB Description: Build your Rock Band library by purchasing this song game track: «Waking the Demon» — Bullet for My Valentine.
This could happen when a portion of damage dealt was rejected by the server, since the bullets that caused it were fired after the point of death for the firing player — the kill card would show the health as predicted by your game client, rather than the health confirmed by the server.
2K has been known to really try to push the bar with new control schemes, and what I call bullet points that really try to show how far the game has come in a year.
At the very least, having more good games never hurts, and if Insomniac can meet or surpass their initial effort here, then that would be one more bullet point for the console.
As far as I know, it's not on the agenda for any publisher - driven game, and it's not in the marketing bullet points typically going on the back of boxes.
And once you start avoiding the combat... well there goes one of the game's biggest bullet points.
While not flawless, the game has the look and feel of one of those multi-disc original PlayStation JRPGs and while not quite an «epic» experience, it's solid enough and certainly packs in enough characters in its massive maps while hitting pretty much all the bullet points it needs to that make it an overall decently nostalgic 3DS game.
I love all of the little details about the game too, like flipping over tables to create strategic cover; quick warp points so you can instantaneously teleport around the floors and lessen the amount of backtracking; achievements that actually require dedication and skill to complete; secret areas and side missions that are well thought out and integrated with the game mechanics; gear based around classic gaming and pop culture references (for example a light gun that shoots a Duck Hunt duck with the last bullet of every clip); and since the Supply Drop update, the all - important option to save and quit between floors.
------------------ The Endless Opulence of Destiny 2 (Astrid B / Bullet Points - ARTICLE) «All critical writing on Bungie's Destiny 2, no matter how inexplicable, has a common thread running through it: this game could be your life.
The key to a solid co-op game is that developers envisioned it for that purpose rather than shoehorning co-op in to add another bullet point to the game box.
Something that isn't always conveyed through a list of bullet points ticking off game features.
From a laughably bad «story», for lack of a better word, to an absolutely inane and child - like combat system, the game came off as an incomplete, half - baked, and haphazardly bullet - point listed take on what a room full of suits think should be classified as a «modern gaming franchise experience».
At some points, the game almost becomes a bullet - hell, as projectiles are flying everywhere and you find yourself dodging for your life.
I don't buy this because this has been a problem in every Zelda game since Link to the Past — very early in the game you just have way more money than you'll ever need, making it pointless to money to began with... I believe it's a deliberate design decision for the purpose of making the game more accessible or something... but so much of current Zelda games don't seem to be well thought out, anyway, so this is just another bullet point on the list.
3D scanning is gimmicky for sure, and while it's really only a cool marketing bullet - point for the phone, Sony could incorporate this technology into its PS4 games, sealing the deal for PS4 players that want the full Sony ecosystem in their pocket.
The bullet points in this resume emphasize everything from playing games, to bathing, cleaning, and feeding, and even creating games that help to improve a child's speech impediment.
A sample bullet point for a current job is, «Monitor surveillance cameras for casino table games and pit areas to detect irregularities among staff interaction with casino patrons.»
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