Sentences with phrase «bullets out of the player»

The double jump sprays paint bullets out of the player and increases the player's awareness of their surroundings.

Not exact matches

A terror on the field, slim, agile and lethal to any offensive player he covers, but underneath all of that, despite everything that is happening, even as he reaches out for more and catches bullets blindly, he keeps a hand in Greenwood.
Sami Khedira out for 6weeks we dodged a bullet he's very injury prone we have enough of those type of players
JAKE WHITACRE, BULLETS FOREVER: If John Wall is still a top - 20 player in four years at age 31, that's a great sign for the Wizards and it means they're getting good value out of his supermax extension.
If you fire a gun out of a car in two player mode with no ammunition, it will still fire but no bullets will actually be shot out.
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights • Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game controls and tooltips didn't match those in the options menu • Removed the possibility to pick up weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
A unique combat system allows the player to time their attacks for extra damage, dodge enemy attacks in real time, bullet hell style and even have the option of negotiating their way out of danger and avoid killing altogether.
Throw in quite a few bullet - hell situations in which players must take out different enemy turrets, ships, or even boss ones, and you already have the making of a pretty stellar experience.
You (and up to five players) take control of a neon coloured ship and fire out neon coloured bullets at countless enemies, each with their own unique attack patterns.
A Bewitching Bullet Hell Beatdown Out of all of the games I've had the pleasure of covering for Hey Poor Player this year, Touhou Genso Rondo: Bullet Ballet just...
Since dungeons are randomly generated, each visit is a unique experience, and players explore them through a top - down perspective, taking out scores of cutesy, cartoonish enemies whose designs are based on bullets, shotgun shells, wizards, and more, as the go from room to room in search of loot.
Just like classic bullet hell gameplay, players have to carefully weave in and out of approaching bullet patterns while placing shots of their own to whittle the boss» health down.
After entering a new room, players must kill all enemies to continue forward but with most opponents firing a barrage of bullets in your direction in mere seconds, getting out of the way in time is easier said than done.
Gameplay varies in pace, but players will get their moments of urgency as they rush trenches, barricade and run out of crumbling churches, and glue themselves to war - torn brick walls as bullets whiz past their heads and they aim down their sights.
If players can successfully complete each level's requirements without running out of shots, their remaining bullets are used to boost their high score, with all future zombies worth double the points (players also earn bonus points for killing multiple like - colored zombies in a row).
It doesn't matter how experienced you are at Call of Duty, there are moments you think you can take out several incoming players at once by charging at them with your pistol and two bullets in the clip.
Automata also introduces to the series flying segments that are straight shoot»em up, featuring a focus on pure bullet blasting mayhem as players blow enemies out of the sky or whittle down a boss» health by targeting its weak points.
Elite players will have a «bullet hell» style experience, but this is out of the ordinary.
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