Sentences with phrase «buy virtual items»

Players can also buy virtual items and make in - app purchases using the virtual currency «Chocos» deployed by Kakao Talk.
Players can buy virtual items and make in - app purchases using Kakao Talk's virtual coins, «Chocos».
Gamers in China are more than happy to spend a small amount of money each time to play at an internet cafe or buy virtual items in their games where as a $ 400 + upfront cost for a home games console and paid game probably isn't viable for the mass market there.
Whether you buy virtual items or just play games and hang out, I would like to extend a huge «thank you» for your support from everyone on our team.
Habbo Hotel users tell their friends at school, they make new friends online, they buy virtual items and they fuel Habbo Hotel's partner advertising program.
«Furthermore, over 50 percent indicate that they have bought a virtual item, this is very positive because, when done successfully, companies in Asia have found the digital distribution model to be significantly more profitable than the traditional retail boxed goods business.»
To the rest of you, I only have this to say: stop buying virtual items for a goddamn game you don't have.

Not exact matches

Indeed, about half of all Web shoppers who put an item into a virtual shopping cart leave without buying it, according to the E-Tailing Group.
And it's blurring the lines between the virtual world and its bricks - and - mortar stores: Shoppers can buy items they see on Pinterest and Instagram with just a couple of taps on their phones, via apps such as Like2Buy.
Not surprisingly, perhaps, a couple of senators aren't happy with the way such a system can be used to buy and sell drugs and other illegal items over the Internet, something that has also torpedoed previous attempts to set up virtual currencies.
Facebook isn't in the lending game yet, but it does have its own virtual currency, Facebook Credits, which can be used to buy a variety of virtual items and even some real - world goods.
The report says the large screen size and outstanding graphics will motivate users to buy games and in - game items such as virtual decorations.
The 500 Amazon Coins, valued at $ 5, can be used to buy apps from the Amazon Appstore as well as in - app items, along with an incentive to continue buying packs of the virtual currency instead of usual cash transactions.
The virtual money, emblazoned with a woman drawing a bow, is presently only available for US customers, who can use it to buy apps, games and in - app items from the Amazon Appstore, and for the Kindle Fire.
I don't see the virtual items as our self property, as we do nt sell our PC as much as we sell weapons or equipment in an MMO game, though if we're talking about getting hacked when we bought something with real money or having our credit card connected to the game account is a robbery and the administrators should deal with it, or else they will lose a client and could face a sue because they did not protect their player's privacy.
I have never viewed it as having legal ownership of virtual items I buy, but in essence they are still mine.
You specifically agree not to: (1) share your account credentials with anyone else, (2) sell, offer to sell, rent, lease, trade or otherwise transfer your account, (3) sell, offer to sell, rent, lease, trade or otherwise transfer any «Gold» or other virtual currencies, game resources, in - game services like «speed - ups,» or other in - game items associated with your account (collectively, «In - Game Items»), except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (4) buy, offer to buy, accept, access or use any other user's account or In - Game Items, except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game Iitems associated with your account (collectively, «In - Game Items»), except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (4) buy, offer to buy, accept, access or use any other user's account or In - Game Items, except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game IItems»), except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (4) buy, offer to buy, accept, access or use any other user's account or In - Game Items, except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game IItems, (4) buy, offer to buy, accept, access or use any other user's account or In - Game Items, except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game IItems, except by using mechanisms within the Game that anticipate and specifically allow for the non-commercial transfer of In - Game Items, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game IItems, (5) link to or otherwise endorse or identify any websites, organizations, or persons that sell, offer to sell, rent, lease, buy, offer to buy, accept, access, trade or otherwise transfer accounts or In - Game Items, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game IItems, and (6) create or permit to exist an interest or arrangement of any kind, which in substance secures the payment of money or performance of any obligation or gives a creditor priority over unsecured creditors, over any of your rights with respect to the Game, your Game account or In - Game ItemsItems.
Many have likened the practice of buying said virtual items to gambling, which has caused quite some controversy in the field.
Like with Eve, Dust players can buy and trade in - game items with virtual currency, which will likely be purchased over the PlayStation Network.
Inversely, when I buy Mario Kart 7 this week, I will get a code that can be entered at my Club Nintendo account for coins, which can then be saved up and redeemed for items such as Wiimote holders, decorative fans, Game & Watch games, Mario - themed washcloths, amazing poster sets, or most recently, select games appearing on the Virtual Console and eShop marketplaces.
This virtual currency can only be used to buy cosmetic items, Premiere character Skins and shaders.
Future revenues will be fuelled by virtual items that can be bought within the game.
You can buy weapons, armor, items, and even upgrade your equipment at these virtual shops.
Access to these items is only available by either attending the show in - person or by buying the «Virtual Ticket»!
They differ from game to game, but they usually work like this: you buy a virtual box of random items without knowing what's inside.
Typically, video games will have some kind of in - game currency, which lets players buy certain items in the game — but if they want, they can spend real money to buy some of that virtual currency, to help them reach their goals faster.
In the first «Destiny,» players got the best rewards for completing the game's more challenging activities, like the six - person raids; in «Destiny 2,» however, the game's most attractive rewards flow through the «Eververse» store, the game's virtual storefront where players can use in - game currency (which can be bought with real money) to acquire items in the game.
The Wii U Virtual Console re-release of Animal Crossing: Wild World removes the requirement to have someone visit your town and buy an item from Tom Nook's shop in order to upgrade to Nookingtons.
If you don't have enough virtual currency to buy an item, restore energy, or perform an action, you can choose to earn additional currency gradually over time as you play the game, or purchase additional virtual currency with real money.
Is it legal to buy cheap virtual items (as game keys, in - game items, etc.) and then sell or trade them for a higher value?
International users of Line will now be able to use the mobile messaging app's virtual currency to buy items after NHN Japan, the creator of the popular service, introduced «Line Coins» to its worldwide userbase.
There's also a virtual - makeup feature that lets you try on lipstick and other items using augmented reality and the front camera; from there, you can buy what you like straight from Sephora.
«Similar to IKEA Place, Amazon's AR View lets you place virtual versions of real - world products sold on Amazon right into your home, helping you decide whether or not you like the item in a specific living space before you buy it.
The game was previously designed so that players could spend real money on crystals to buy randomized bundles of in - game items, the acquisition of which was tied to earning credits — another virtual currency that could be used to unlock characters.
The penultimate offer in the new lineup is WAX (WAX), the virtual marketplace «with zero investment in security, infrastructure, or payment processing,» WAX is designed to «serve the 400 + million online players who already collect, buy and sell in - game items
Users can buy virtual currency using real money which they can then use to purchase in - game items.
Compared with the 400 + million people who buy and sell skins — a technology savvy group of global consumers who are already well versed in trading, storing and safeguarding virtual items — WAX has a legitimate potential to bring a consumer force to cryptocurrency trading that is 100 times greater than the active cryptocurrency user base.
This virtual «try before you buy» feature represents real economic value because owning the virsion of an item entitles the owner to a specific dis - count on the purchase of the RL product from the «Merchant Sponsor» selling the item on the platform.
With DMarket tokens players from any game on any platform will be able to buy, sell, and exchange virtual items on the new marketplace.
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