Sentences with phrase «by an enemy ship»

Eventually you will be outnumbered by enemy ships and not have the shields or firepower to take them on.
At certain points in the game, you will be in charge of managing the crew's health, fixing the ship's interior, and controlling the ship's weapons while being attacked by an enemy ship and / or getting bombarded by small asteroids.
You also have the ability to duck and cover when being fired upon by an enemy ship, allowing you to avoid taking damage if timed correctly.

Not exact matches

One of the toughest during SEAL training involves training to attack an enemy shipby swimming two miles alone underwater and, in the dark, approaching it from below.
Consistent with the Hoover Report's recommendations that the United States had to reconsider «long - standing American concepts of fair play» and «learn to subvert, sabotage and destroy our enemies,» the shadow government built alliances between U.S. government officials, the Mafia, and international drug cartels; assassinated many thousands of civilians in Southeast Asia; carried out or attempted assassination of foreign leaders; trained death squads and secret police forces; worked to shore up unpopular dictators like the Shah of Iran and the Somoza dictatorship in prerevolutionary Nicaragua; worked to destabilize «unfriendly» governments such as Allende in Chile and the Sandinistas in Nicaragua; cooperated with the Colombian drug cartel to plot the assassination of the former U.S. ambassador to Costa Rica, Lewis Tambs, with the intention of justifying a U.S. invasion of Nicaragua by blaming his death on the Sandinistas; contracted with the Reagan administration and the National Security Council to find ways of circumventing a congressional ban prohibiting aid to the contras, including the trading of arms to Iran in exchange for hostages and money for the contras; illegally shipped weapons from the United States to the contras and allowed returning planes to use the same protected flight paths to transport drugs into the United States; 11 targeted the U.S. people for disinformation campaigns; and helped prepare contingency plans for declaring a form of martial law in the United States that would have formally suspended constitutional freedoms.
After the climactic battle, in which R2 - D2 has had more than a few circuits roasted by enemy pursuit ships.
NOAA research meteorologist Pam Heinselman believes another advanced radar technology used by the U.S. Navy to detect and track enemy ships and missiles has great potential to improve weather forecasting as well.
McCartney said the sub had been heavily damaged by the depth charges that sank it 76 years ago, and that two of the submarine's torpedo tubes are empty, which suggests the Tarpon had fired twice at the enemy ship.
«Mac» didn't make it past day 33, but Louie (as his friends called him) and «Phil» held out for two more weeks before being apprehended by an enemy naval ship.
Developed by Nichibutsu, this lets you pick up powerups to form formations of ships to wipe out your enemies.
After responding to a distress signal, the Enterprise is attacked by an enemy swarm, which ultimately destroys the ship.
It will force you to keep the ship powerful by killing enemies and then collecting firearm upgrade.
After a confrontation with his tyrannical captain, he is marooned in a ship's boat — left to die at sea.When Elizabeth and her crew, being pursued by Intrepid, find and rescue Colin, the two learn that their lives are entwined in a macabre way — they have a common enemy, Captain Beauregard Dangerfield, the demented master of Intrepid, and a growing mutual attra...
During these patrols, the ship proved to be a formidable adversary by sinking 44 enemy ships, earning its nickname «The Pearl Harbor Avenger.»
Whenever the Serenity gets struck by an enemy you have to draw a ship strike card and place it onto one of Serenity's five slots.
However, ships can also be unlocked by simply bringing in one of your interceptors wings and engaging the enemy's interceptor's, thus if an enemy has your flight of bombers locked in combat you can bring in your own flight of interceptors and attack the enemy, then move the bombers out of danger.
Both of these things are useful for it you want to board the enemy ship, done by selecting the appropriate option and then keeping your ship close to the enemy's vessel for a few seconds.
Essentially, the plot of The Blue Flamingo is a two - paragraph prose: there is a big global flight competition that includes the Blue Flamingo, a ship the player controls to rack up the highest score by taking turns in dangerous tracks filled with enemies.
Teamwork is even further encouraged by the inclusion of combos, performed by hitting an enemy's ship with two or more types of damage within a short frame of time, an effect that can not be triggered by just a single ship.
Worms: A Space Oddity is a game defined by its objectives, from collecting ship parts, advancing to the next level, or blowing up a bunch of funny looking enemies.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
The four shields have been removed for a personal shield that allows your ship to get hit five times by enemy projectiles.
In the naval battle mode, which is played against computer or a friend by download, players can't see their opponent's side of the ocean and need to use their submarine to find and sink the enemy's ships.
Sound effects include your character running, jumping, climbing, punching, firing a grappling hook, driving vehicles or piloting dragons and ships, building and collecting LEGO studs, ninjas performing attacks against their enemies and Lord Gardemon's Shark Army attacking the ninjas which is complimented by a soundtrack of ancient Chinese music with a hint of rock music here and there.
You control your ships by positioning them in a full 3D arena and engaging enemy ships.
One of the more interesting elements of the game is that you pick up coloured pellets left by defeated enemies, and add them to the similarly coloured orb flying in formation with your ship.
features everything you'd expect: swarms of enemies filling the screens with hazardous bullets and missiles, heaps of upgrades for your ship and its arsenal, high - paced and constant action requiring deft reflexes, and hordes of alien baddies just waiting to be blown up by your superior space - faring skills.
Shooting is handled by just looking in the general direction of the enemy ship, firing with your motion controller triggers and watching as your shots hone in on the enemy.
Enemies also drop medals which can be collected, or if you fancy a gamble you can stop firing for a second and the medals will be hoovered up by your ship automatically.
Narrated by Creative Director Alex Hutchinson, the video gives us a closer look at the weapons and strategy gamers will need to take down enemy ships or board them for some hand to hand combat.
In between rounds you can spend hard - earned cash — gained by capturing those poor planets — to get some ship upgrades or add orbiting satellites to your planets to help defend against the enemy.
Played strategically, light cruisers protected by destroyers and patrol ships will be able to assert dominance over an entire sea sector, securing strategic positions and blocking enemies from advancing through an area of interest.»
Sound effects include walking and running on different surfaces such as metal or water, jumping and double jumping, while you can hear the Fallen and Red Legion enemies communicating as the rather ominous sound of incoming drop ships full of enemies to replenish the numbers of the Fallen and Red Legion that you have just defeated, weapons being fired at enemies and enemies firing back, explosions and ambience; accompanied by cinematically emotional music that drives the mood of the scene.
Because each ship function can only be controlled by one person at a time, it takes a considerable amount of coordination and teamwork to fly your ship, protect it from damage and fend of enemies.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
Battle the enemy capital ship by mining nearby asteroids for resources, construct ships and blow the enemy capital ship out of the skies.
So I decided to allow the player to fight back by drawing boxes around enemies and blast them to bits with a laser from your mother - ship.
In Space Warrior: The Origin, which was developed by Starkom, players will be assuming control of their starship and will have to take on hordes of enemy ships, bosses, and of course, dodging a ridiculous amount of bullets and lasers coming at you from said enemies.
Instinctively, Paul Veer decided on a palette inspired by Nintendo's Game Boy, that just used four colors: a beige for the background, white for bullets and clouds, sand brown for the plane, and a dark, brownish red for enemy ships and airplanes.
This milestone marks the high point of an already exciting year for Virtuos, which has seen the company achieve a string of record - breaking successes, including: contributing art to 50 % of the top 10 best - selling games on XboxOne and Playstation 4; shipping XCOM Enemy Within for IOS, the third title developed in China to exceed the 85 % Metacritic Metascore * (the other two titles were also co-developed by Virtuos); and providing 3D models for Transformers: Age of Extinction, which has become China's top - grossing box office game of all time.
Building up your ship from a pathetic husk to a monstrous killing machine is satisfying and fun, but it's a slight shame that the game is let down at times by bland environments and all too familiar enemy types.
The ship will automatically aim and fire at nearby enemies, or players can manually aim by using another virtual joystick on the right side of the screen.
Developed by Lucid Games, the game challenges players to complete levels by tapping and holding on the screen to direct their ship and destroy enemies.
There's a number of ways to approach this market saturation, a popular one being to add more features such as score multipliers, charged attacks and powerups, another is to change up the graphics of the games by adding more details to the ships, or even by adding a storyline to flesh things out in between barrages of enemies.
What began as a Closed Beta limited to only a single ship and a handful of enemies made by a similarly sized small group of staff, has expanded to include a multitude of worlds; and that's only a small fraction of game's...
The new video, below, shows off a number of players who work together to solve clues, dodge sharks and find some loot, before escaping a cave, fending off skeletons and then a rival pirate ship controlled by enemy players amid a storm.
In addition to bombs, your ship can also pick up power - ups that are dropped by killing certain enemies.
Repairing internal systems in real - time while fending off enemy boarding parties during a ship - to - ship battle is only a taste of some of the desperation you'll get as you scrape by before your inevitable death.
Designated «Prowler» by the UPE Navy pilots who first encountered it in battle, this Tevarin armored personnel carrier developed a fearsome reputation for infiltrating enemy stations and ships and delivering teams of Naulle, elite Tevarin boarders, to wreak havoc on unsuspecting Humans.
Each level is special, as ships are procedurally built from hundreds of hand - crafted rooms, modified by various variants, filled with extraordinary treasure and populated by random waves of enemies.
a b c d e f g h i j k l m n o p q r s t u v w x y z