Sentences with phrase «by button mashing»

Even my 4 year old really enjoyed playing, being able to put together a few combos by button mashing, but more importantly, dressing up the characters quite silly to her liking.
For the victim, the Beetle is fortunately treated as a grab and can be escaped by button mashing, as seen in this video.
Some people in the FGC may say it is complex, but then others even say you can win in Tekken by button mashing, which sounds contradictory.
Unfortunately, the cool concepts, and good graphics (COD3 is better) in the game are out weighed by the button mashing, dumb boring AI, over kill on the boss's and the overall repetive boring game play.
Battles in Memories of Celceta can be won by button mashing on Normal or Easy difficulty, but players will require a ton of healing items to pull this off.

Not exact matches

Sure, you could kill time on your phone with the latest button - mashing mobile game, or by endlessly scrolling through your photo - sharing app of choice.
For a game so focused on killing, the killing in the game is very basic button mashing, although to its credit the game tries to make things interesting by throwing in poor hit detection, clunky controls, and terrible camera control.
That's not so much the case in UFC, where button mashing is punished by the game's mechanics, and even more so by players that have even a semblance of an idea of what they're doing.
As you go back and forth across the island of Narapela, you will find yourself fighting hoards of zombies using either a stealth mechanic, or by mashing the square button to attack with one of two melee weapons that feel no different from each other, with the occasional dodge and run away thrown in for good measure.
I don't think every game needs to be Dark Souls, but when it seems like any encounter with a pack of human - sized jackal minions is best solved by button - mashing and hoping I'm hitting dodge and attack with the right ratio to do damage while not getting hit too often, each fight starts to feel more like a chore than a rewarding challenge.
You can build up combos, mostly by mashing buttons, though there's also a new magic system that adds some extra flair as well as helping with crowd control.
Also, it's important to note that despite the relatively simple battle system, you can not expect to bowl over mobs of enemies by mashing the attack button (ok you can, but only after some serious grinding); there are too many enemies with special abilities such as knockbacks and healing spells.
But it's not all button mashing as characters played by Ian McShane, John Leguizamo, Laurence Fishburne, and Franco Nero provide points of reference and sometimes sanctuary to the story.
However, as it tends to happen, the brand was starting to grow stale with its button mashing gameplay supplemented by a capture and siege based mission design which is why Koei Tecmo decided to take it off into a brand new direction by introducing the concept of an open world Dynasty Warriors game.
The battle system is dull and doesn't demand much from the player, as most battles can be won by mashing the attack button over and over again.
If you like your button mashing hack and slash games then Warriors Orochi is certainly worth some of your time... this game is not great by any standards... but doesn't suck either.
Consisting of an LCD on the dashboard, a touchscreen LCD on the center stack and a jog dial surrounded by buttons below that, this system is a mish - mash of confusing controls and informational displays.
If so, I can see why you reached your conclusion — it has a terrible cover, no reviews, is riddled with typos, double - spaces and grammatical errors, and appears to have been formatted by randomly mashing buttons with a fist.
I could tell by the way that you were mashing at the screen and buttons on the vox that you weren't even trying to make the vox work.
Last year's Web of Shadows (which was made by Blizzard's own Shaba) was full of repetitive gameplay, button mashing, and lame ass quests.
also using levers and pushing things etc i think these actions are well represented in game by requiring the player to mash a certain button.
The latter complaint is exacerbated by Blackgate's small groups of timid enemies and a dearth of variety — per group usually only one foe is present that requires anything more than a mashing of the attack button.
ZHEROS attempts to do this by bringing back the button mashing beat»em ups of the late 80's.
, unfortunately, does very little to disguise the fact that most of its levels can be completed by alternatively mashing the square and triangle buttons.
Combat also boasts the Reckoning mode, in which you can unleash when a bar is at its full charge — raising the amount of damage that can be inflicted on enemies, and during this time it's possible to earn bonus experience by fateshifting, which happens through a button mashing mini game.
While you do have plenty of skills at your disposal, which are upgradeable by collecting currency during each chapter, you can pretty much win most battles by mashing buttons.
Each character — even Frank West — has a set of standard attacks that are accessed by mashing the melee attack button, and then a set of powerful special abilities.
Another gameplay mechanic which adds to the sense of speed and urgency is that often a level requires you to fill extremely long vertical gaps which is solved not by thinking, but by furiously mashing the buttons in attempt to resize your block correctly.
Simply by mashing light punch, you can trigger an eight - hit or so combo that in previous games would have taken at least a few different button presses, a press of the air combo button, a button press to chase your opponent into the air and a few more presses of different buttons for an air combo.
The payoff comes in the form of flashier moves and dealing more damage, but also changes the dynamic of the game by forcing you to mash the same button over and over to achieve more Renbu power.
In order to break up the button mashing, you are able to pick up mitama, the spirits of warriors consumed by the Oni, which help you defensively, offensively and with healing.
The former is a button - mashing extravaganza where four Kirbys compete head - to - head to cut the most logs all the while dodging Gordos and worms by alternating left or right.
The battle system used in most Fire Emblem games, the «triangle of effectiveness,» has been brought into the button mashing genre by giving specific weapons advantages over others.
The games boss fights also require a little thought and planning and can definitely take you by surprise, and when you do defeat the boss the encounter ends with a button mashing scene that you just have to experience.
Precise inputs are by far more effective than button mashing, as with most fighting titles.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Fighting in the game amounts to an exercise in button - mashing, followed by the occasional special attack when it's ready to be used, which in effect is another button to mash periodically.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
When in one - on - one encounters with Fables; you will be required to do some button mashing, but these encounters are made harder by the buttons being randomly generated each time you play.
In Birth By Sleep, you'll find yourself challenged to not only mash the X button like a crazy person, but to make sure you're using defensive commands such as block and dodge, and ensuring you have a proper deck of commands for a given situation.
Shooting isn't terribly precise either, but doing the joystick equivalent of button mashing usually results in enough target locks to get by.
At its core, the majority of the gameplay reverts back to brawling with robots and suit - wearing thugs, which can be accomplished by simply mashing buttons.
There are only a few types of zombies, and they're all dealt with by mashing the X button.
It's so basic that most of it is done by mashing the same button over and over till the enemy dies.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
If that's not enough, PaRappa the Rapper's «Cool» rating can only be gotten by freestyling (after an initial completion of the game's six stages with a «Good» rating), which amounts to mashing buttons in time with the music, something that seems decidedly less skilled than actually playing the displayed notes.
When in one - on - one encounters with walkers; you will be required to do some button mashing, but these encounters are made harder by the buttons being randomly generated each time you play.
You attack the enemies while trying to rack up combos by countering their attacks and you get graded on how well you did when all enemies in the near distance is taken out, and sometimes you get the option to go in stealthy which is in my mind the way to play a Batman game but then again you sometimes need to get deep and dirty and just button mash your way to victory as you will encounter a lot of enemy battles as you progress.
You can easily pull off a ground - to - air combo by simply button - mashing light punch, for example, whereas in past titles as recent as MCV3, there was a lot more button combinations and decent muscle memory needed to pull of anything substantial.
Combos aren't satisfying, they're just a result of button mashing, with the closest thing to a complex combo being a few light hits being canceled into your character's super move, which is activated by pressing both L2 and R2.
a b c d e f g h i j k l m n o p q r s t u v w x y z