Sentences with phrase «by end of game»

By the end of the game, you are aware of this bakery's existence.
Unfortunately, by the end of the game the levels get so complex that they may overload your device's memory.
By the end of the game, if you're going for full completion, you'll have collected 201 Golden Bananas, 9 Boss Keys, 4000 regular Bananas (every time you get 75 regular Bananas with a Kong, you get yet another collectable called a Banana Medal, by the way), 20 Faeries, 10 Battle Crowns, a Rare Coin, and a Nintendo Coin.
One story arc is completed by the end of the game, but other aspects (which we don't want to spoil for you) are never resolved and some characters are built up in the early game only to head - scratchingly fade into the background later on.
The importance of genetic destiny has run its course by the end of the game; Solid Snake has finally found something to fight for; and the only real remaining thread is Ocelot's deception.
You'll have worn out the L1 button on your Dualshock 4 by the end of the game.
By the end of the game, if the player «feels the existence of Trico, like it's really there,» Ueda and the development team feel that they have achieved what the team set out to do.
I wonder if he'll grow to outwardly like the child by the end of the game?
Every day that passes sees him lose more his humanity until by the end of the game he has done monstrous and unforgivable things.
However, by the end of the game, i.e. at the very last chapter, you gain the ability to hail a cab so as to travel between these two cities.
But by the end of the game that threat is eliminated by Yuna, Tidus and company.
By the end of the game you'll be using pretty much every button on the controller, and unless you're one of those freaks that can rub their head and pat their belly at will, you're bound to slip up.
Hopefully by the end of the game's life you kids will at least elevate to the point of recognizing that every destiny game was the same as the last with only tiny changes.
Perhaps he'll be joining our side by the end of the game?
It's kind of cool to see what you get by the end of the game.
By the end of the game I had a default strategy in place, but experimenting with new abilities was more fun than in most other games of this type.
By the end of the game, Walker's appearance has degraded (he's missing an ear; half his face is burned off) and North's in - combat barks and incidental dialogue begin to sound scarily unhinged.
So for example, you start off with nine characters and one island, but by the end of the game you'll have three islands and over 60 characters to choose from.
The Evil Within 2 does it's best to never make Sebastian anything more than capable, but by the end of the game he can become a powerhouse.
By the end of the game, you'll swim through underwater ruins, run through missile strikes and survive, fight off a pack of wolves, drive up stadium bleachers in an armored vehicle, and do more wacky stuff that likely comes from a brain that receives regular injections of pure adrenaline through the eyeball.
You initially start with a small but useful selection of plants which expands to a total of 48 by the end of the game, they come in three general categories; attack, defense and passive.
By the end of the game, the three main protagonists end up so rich that it's a wonder they don't spend their time diving into a cash - filled vault Scrooge McDuck - style.
By the end of the game youve internalized an impressive collection of rules, and it's all founded on something as simple as rock - paper - scissors.
By the end of the game, there will be so many things you can do with Ori instinctively, you'll be surprised at how competent you've become.
By the end of the game I had multiple floors, robots, and conveyor belts all running in unison to create a synergetic production floor that made, canned, and flew soups to other planets.
These 8 slots get filled up insanely quick, but thankfully there are 3 backpacks you can find at various points in the story that expand your inventory slots by 4 each, ultimately taking you up to 20 slots by the end of the game.
They are pretty well done compared to other games, but as always become tedious by the end of the game.
Unfortunately, this becomes fairly monotonous by the end of the game.
By the end of the game, it boils down to figuring out the best combination of armour and weapons, setting up the ineffective AI priority system to «heal character X», who sword and board tanks it, while your other two either heal and bash away.
By the end of the game's 15 - 20 hour main campaign you do get resolution to many of the introduced plot threads, but due to the confusing nature of the opening Act, and the odd choice to make Aiden the world's most caring Uncle, Watch Dogs never manages to fully suck you into its world like the recent Grand Theft Auto with its fantastic lead characters and entertaining main campaign.
By the end of the game I was more interested in the story than the gameplay, even though at times there was too much reading.
And yet Spirit Tracks is one of my favorite entries in the series simply because, by the end of the game, I absolutely loved her character.
As a result, Big Boss» arc is left incomplete by the end of the game and, by extension, the series.
The Dark Knight is equipped with nine devices by the end of the game.
By the end of the game you'll have made a large amount of small paper inventions for your world, and it results in a deeply personal story where you decide how Iota and many of his surroundings and friends look.
Tacoma I know will stick with me for a very long time, much like Gone Home did, thanks to its well - designed space station, narrative, and characters that I felt like I got to know by the end of the game, cheering them on as they faced the perils of life in space and the limited possibilities when issues arise.
Put simply, and without spoilers, by the end of this game the player will have seen some stuff, man, and some things.
By the end of the game, Raiden throws away a set of dog tags with the player's name on them, signifying that he is no longer a puppet.
By the end of the game, some of the dance patterns are very complex, and the amount of distracting things on screen can cause a sort of information overload.
It came down to the point where it'd be okay if Rachel won instead of me — as long as Wario didn't win, we were good (poor DK was sucking so bad that we didn't worry about him, but we did end up feeling really sorry for him by the end of the game).
Also, for my sake, who is your favorite character out of the quad - set of friends by the end of the game?
What's perhaps most impressive is the way you'll feel about Snake by the end of the game (be sure to watch through the credits!).
And by the end of the game the number of civilians that I may or may not of shot was kind of lost amongst the thousands of terrorists (many of whom would also have been husbands and fathers, I presume) I'd slaughtered on the way.
Engaging with viewers on the live chat and trying to keep up an entertaining commentary as I played was more fun than I expected, and by the end of the game I'd made about $ 10 / hour in donations.
But by the end of the game you will have gotten quite an arsenal of spells at your disposal.
After encountering the creatures a few times, they did lose their scary aspect and by the end of the game I was strolling around shooting them for fun without actually feeling like they were causing me any trouble.
Players aim to collect the most points (dubbed «Happy Points») by the end of each game.
By the end of the game, I had only managed to fill up two rows in my quest inventory while constantly fighting for space in the other inventory menu.
By the end of the game I couldn't tell if it was the camera that was giving me a headache or the muddy graphics.
By the end of the game, I was leaving even interesting - sounding new party members on the bench, because my patience for grinding had run out.
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