Sentences with phrase «by other forms of entertainment»

The argument he makes it basically, «well, this might all be new stuff thematically for a videogame to explore, but it's been done by other forms of entertainment», which is the strangest god damn point that means absolutely NOTHING.

Not exact matches

Bro, put even 10 percent of your efforts, and all you other readers as well, just 10 percent of effort towards cutting down death in the media in entertainment form and you will do FAR MORE than by taking away guns from the people.
Soon, however, other X-Men form to stop this nonsense, including Raven / Mystique (Jennifer Lawrence, «American Hustle»), Scott Summers / Cyclops (Tye Sheridan, «Entertainment»), Hank McCoy / Beast (Nicholas Hoult, «Mad Max: Fury Road»), Jean Grey (Sophie Turner, «Game of Thrones» TV series), Alex Summers / Havok (Lucas Till, «The Curse of Downers Grove»), Kurt Wagner / Nightcrawler (Kodi Smit - McPhee, «Dawn of the Planet of the Apes») and Peter Maximoff / Quicksilver (Evan Peters, «The Lazarus Effect»), all led by Charles Xavier and his ability to get inside people's thoughts and convince them to change their minds, or something like that.
Anime, as a form of entertainment, has become so popular over the decades that the world collectively refers to this one country's animated content by name, rather than simply calling them Japanese cartoons the way we would any other country.
With no cohesive plan or desire to actively expand that audience by advertising outside of the comic world (like perhaps an ad in women's magazines about female centric characters might reach, you know, women), an unwillingness to grow a new crop of fans by maintaining a consistent product for kids and a host of other issues like the economy and increasing competition form other areas of entertainment, it's no wonder things are in such disarray.
And they are replaceable by and competing with other forms of entertainment.
The panel opened with a video introduction by Alan Moore wherein he spoke about his initial concept that prompted the formation of the Electricomics project, a scenario in which he imagined that «all forms of electronic communication somehow connected up in some mysterious fashion, in which people could talk to each other all around the world and enjoy new sorts of entertainment media», and he also said that this project now contains some of the «very best writing talent and artistic talent in the industry, all coming together to tell stories in a new, hopefully improved way».
- $ 80 million China - U.S. co-production - handled by Threshold Global Studios, a new banner formed by Bruno Wu and producer Larry Kasanoff - team - up between Kasanoff's Threshold Entertainment Group and Wu's Seven Star Works - Mortal Kombat producer Kasanoff is in Cannes speaking with international sales agents - team has been working with The Tetris Company for over a year - financing has been secured - plan is to film in China and other locations in 2017 - billed as a sci - fi thriller - film is seen as the first part of a trilogy - Threshold's Jimmy Lenner is executive producing with The Tetris Company and Seven Stars
Convergence is a business concept that aims to bring about an overlap in otherwise diverse audiences by leveraging IP across games, film, toys, books and comics, television or other forms of entertainment.
I think when you look at the quality of the intellectual property created and owned by ourselves and some of our competitors, it's hard to imagine that there wouldn't be opportunities in other forms of entertainment and indeed some of our competitors they have entered forms.
Voorhies examines recent artistic and curatorial work by Liam Gillick, Thomas Hirschhorn, Carsten Höller, Maria Lind, Apolonija Šušteršič, and others, at such institutions as Documenta, e-flux, Manifesta, and Office for Contemporary Art Norway, and he considers the continued potential of the exhibition as a critical form in a time when the differences between art and entertainment increasingly blur.
Some of our notable entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaEntertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commerciaentertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
The company views them as a way to entice people to become more enthusiastic Amazon customers by, for example, encouraging the purchase of $ 99 - a-year Prime memberships, which include a Netflix - like video service, music and other forms of entertainment that can be consumed on the devices.
If your life has been taken over by video game consoles, online gaming, or other forms of digital entertainment, the gaming addiction therapy we provide at Perspectives Of Troy counseling centers could help you regain control of your worlof digital entertainment, the gaming addiction therapy we provide at Perspectives Of Troy counseling centers could help you regain control of your worlOf Troy counseling centers could help you regain control of your worlof your world.
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