Sentences with phrase «by roguelike games»

Though I've become increasingly soured by roguelike games that sacrifice intelligent level design for algorithms, this format doesn't hurt the game in this instance, with it instead allowing a team to employ a strategy both inside and outside of the arena.

Not exact matches

The game will be very difficult and will punish players» mistakes, with the gameplay itself being inspired by classic roguelikes.
Discover more roguelike twin - stick shooters, twin - stick shooters (in general), roguelikes (in general), and games published by Playdius / Plug In Digital.
Discover more roguelike twin - stick shooters, twin - stick shooters (in general), roguelikes (in general), and games published by Nicalis.
Discover more Touhou games, Mystery Dungeon games, roguelikes, games published by NIS America, and games with female protagonists.
Developed by Capybara Games, a team that's quietly been putting together some fantastic indie titles in recent years, Below is a roguelike adventure game with a punishing difficulty level.
Discover more Mystery Dungeon games, roguelikes, games published by Aksys, and games with PlayStation TV support.
FTL: Faster Than Light (FTL), the roguelike, space - exploring, strategy game by Subset Games is now available on iOS.
Last year, Milkstone Studios released a game called Ziggurat which provided a fun take on the first person shooter genre by mixing in elements of a roguelike.
One - person outfits without million dollar budgets pushed things forward in even more interesting ways: Quadrilateral Cowboy builds upon the Blendo Games» stylish short - pieces; Imbroglio is another dizzingly deep roguelike by Michael Brough, and Stephen's Sausage Roll is the culmination of Increpare's ongoing exploration of block - pushing games.
The roguelike structure is more stressful than entertaining, mostly because death can await at any turn, including via game - crashing bugs caused by errors in the programming.
We even got to play the spam email - inspired Max Gentlemen, a tug - of - war style fencing game Nidhogg, and the roguelike dungeon crawler Crypt of the Necrodancer, where the controller is a DDR gamepad and movement or actions must be timed to the rhythm of a soundtrack (either supplied by the game or using certain songs you already own).
When Derek Yu released Spelunky for free in 2008, his roguelike - inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation.
Chocobo's Dungeon is a sorta - sequel to Chocobo's Mystery Dungeon, a Playstation roguelike originally developed by Chunsoft, the Mystery Dungeon people who also made the Torneko games and Shiren the Wanderer.
This is the second half of our coverage on Mayflight, an algorithmically - generated exploratory platform game of interest to this column due to the roguelike game borrowings made by its creator and developer.
Spelunky was a wonderful roguelike adventuring dungeon platformer created by developer Derek Yu and Mossmouth, and the team announced a sequel with the teaser trailer below - that introduces a new main character, the daughter of the first game's character, as well as a cute dog.
It's inspired by combing the classic run - and - gun gameplay of classic FPS's, with the random level generation, RPG elements and permadeath of roguelike games.
According to Wikipedia, «Roguelike is a subgenre of role - playing video games, characterized by procedural level...
Occult Chronicles is the latest project from Vic Davis (of Armageddon Empires fame); it is inspired by roguelikes and «haunted house» board games.
The outfit, formed by Curve Studios - now Curve Digital - veterans Jonathan Biddle and Sam Robinson, wants to bring a Zelda-esque top - down adventure game with roguelike elements.
Developed and Published by Canadian indie studio iLLOGIKA, Subaeria is a challenging action game with roguelike elements.
The PlayStation Blog has announced that the roguelike rhythm game Crypt of the NecroDancer, developed by Brace Yourself Games, will be coming to PS Vita and PS4.
According to Wikipedia, «Roguelike is a subgenre of role - playing video games, characterized by procedural level generation, turn - based gameplay, tile - based graphics, permanent death, and typically based on a high fantasy narrative setting.
Developed by Capybara Games and published by Microsoft Studios, Below is a top - down action adventure game with roguelike elements.
This roguelike hack and slash survival game takes you on a wild, gory trip through the Tower of Barbs where death looms around every corner — and by death we mean Uncle Death.
This is, in a nutshell, how players will feel like playing Darkest Dungeon, the new roguelike game developed by Red Hook Studios.
For more on the latest Indie Obscura news, be sure to read our previous coverage of the why the indie roguelike Below has been delayed indefinitely, how you can face your fears in the upcoming PlayStation Vita / PC horror title Yomawari: Night Alone, and the resurrection of the PT - inspired horror game Allison Road by its original developer.
Developed by new three - man indie studio Plausible Concept, Bad North is a minimalistic real - time roguelike strategy game that aims to bring beautifully simple and elegant visuals with deep levels of gameplay.
For the King is an interesting hybrid that blends the elements of JRPGs, roguelikes, and strategy games, developed by the independent studio IronOak Games.
This trailer roundup features a mystery MMO which is going to revolve around player discussion, an RTS, a multiplayer co-op run & gun, a $ 1 retro - style arcade game, a steampunk turn - based tactical game, a metroidvania platformer that looks dark in theme, and a 2 - 4 player co-op roguelike inspired by the works of Jules Verne.
In case you don't know, Below is an action roguelike developed by Capybara Games, known for games like Critter Crunch and Super Time Force.
[23] The game, titled Torneko no Daibōken: Fushigi no Dungeon which loosely translates to Torneco's Great Adventure: Mysterious Dungeon, was a roguelike which continued Torneko's story from Dragon Quest IV, where he wished to make his store grow even further by venturing into mysterious dungeons and getting more items for stock.
a b c d e f g h i j k l m n o p q r s t u v w x y z