Final Verdict: Weighed down
by weak characters and even weaker actors, but as far as Shark thrillers go, Bait could have been a lot worse.
Not exact matches
We herewith discuss, via the kindness of Bill Murphy (www.lemetropolecafe.com) and in HSL (www.hsletter.com), the unique and
weak character of the vehicles used for hedging
by the majority of gold producers of 100,000 ounces per annum and up.
To be sure, Fanny — physically
weak, easily fatigued, often painfully shy and backward, with little wit — suffers in many respects
by comparison to the other
characters in the book.
• the fortitude of not going with the crowd; 7 • the fortitude of knowing that caring for the world is a nobler task than that of mastering it; • the fortitude of knowing that a successful woman is not the same as a successful man; • the fortitude of realising that money is less important than
character; that you are worth more than your salary is worth; • the fortitude of preparing yourself for a worthwhile commitment and sticking
by it (self - worth is empty without self - commitment); • the fortitude of being proud to aim at being a woman of
character, and to resist the pathetic envy we are all capable of towards a man or woman with more power but with a
weak character.
So the fact that he confirmed his interest in the young English defender Tyrone Mings, as reported
by The Mirror, is fairly out of
character for the Prof.. The 21 - year old is currently playing in the Championship for Ipswich Town and his usual role is as a left back, but at 6ft 3in and with his power and pace, it is thought that he could easily make the switch to central defence, which is coincidentally the
weakest part of the Arsenal squad right now.
I am a fan of Alex Iwobi though he clearly needs more self confidence (a bit like the «attitude» Dele Alli has, though not the nasty side of Alli) Regarding Ozil, he is hugely gifted but through a
weak character is largely wasting his gifts
by laziness.
A dog can perhaps perceive the past
by smelling that a dog urinated here long enough ago that the scent has changed in
character and become
weaker.
The
weakest season so far as most of the side
characters don't really enjoy any new storylines with the only saving grace really being the Trinity Killer played
by John Lithgow who is show stealing this season.
By following five Atlanta - based couples, the film wants fervently to incorporate all its
character's diverse fluff into one sitting, but such hopes are subverted to an emptily - flat experiment that pairs audiences with familiar faces acting out a
weak script, while the experimenters stand back and pray that the audience doesn't notice just in fact how hollow it all really is.
The performances of big and small
characters are so intense, that
by simply saying big name Brad Pitt gives the
weakest performance will give a clear idea of how incredible each actor is in their role; Pauls Dano and Giamatti, Sarah Paulson, Taran Killam, Alfre Woodard and more all contributing to their unique and unforgettable stories.
Dull pacing, poor effects,
weak characters and the rather creepy and definitely un-sexy fan dance
by the aged Uhura was also a bit ewww.
The best thing one can say about this film is that it is elevated
by another impressive performance
by Jennifer Lawrence, who actually gives her
character some nuance, despite the
weak dialogue and silly confrontations drummed up
by Suzanne Collins.
Ultimately, it's a sort of
character study, «a complete portrait of a man — one who can be commanding,
weak, funny, loving, cold, single - minded, selfless and selfish — and
by the end of the drive, you feel like you've known Ivan for years.»
Sadly,
by the end of this film, these monsters somehow get
weaker, as it is more convenient and exciting to watch for the
characters to take them on directly.
The major Caucasian
characters in the film are almost all forces of opposition: Tim Roth plays bigoted governor George Wallace as a
weak man raging pitifully against progress, while Dylan Baker brings a perfect squareness to J. Edgar Hoover, assigned
by Johnson to spy on and possibly discredit King.
When it doesn't, it feels as if he's overcompensating for the
weak, routine material that comes with his
character — a scared guy who's desperate to get out of the fight, keep his job, and maintain his family obligations (His daughter, played
by Alexa Nisenson, has a talent show later in the day, and his pregnant wife, played
by JoAnna Garcia Swisher, is three day past her due date — one guess as to how the movie's climax plays out in between the fight sequence).
May I suggest that, aside from its lovingly realized 1920's Broadway backdrop, there is something vaguely Italian about this film: something of Fellini in the way its true artist
character (a gruff gangster played
by Chazz Palminteri) is willing to die for his art, unlike the
weak - willed playwright (John Cusack) who is taking credit for and uncertainly directing his overblown maiden script.
I can agree with a few dissenting sentiments, namely those pertaining to the
weak characters and the absurdity absurd story aspects (seriously, kidnapped
by drug lords?)
His family (played
by Abbie Cornish and Some Mop - Topped Kid) is the biggest
weak spot; as
characters, they're pretty flat, but it's interesting to see their effects on Murphy post-Robo.
by Walter Chaw John Dahl's latest foray into knock - off B - movie territory is Joy Ride, a film that indulges an awkward dedication to hiding the face of its villain (which results in the biggest cheat of the film at its conclusion), presents predictably misogynistic victimizations for both of its female
characters (followed
by weak - wristed salvations), and demands an ironclad suspension of disbelief that the bad guy is omniscient, omnipresent, and only ruthless when there isn't a long speech to be made.
The opening segment is the standout, mainly thanks to some great performances
by Gosling, Mendes and
character actor Ben Mendelsohn, and although the other two stories aren't bad, they're noticeable
weaker, causing the film to feel a bit lopsided.
While it does have its
weak points, it's held together
by its unique angle on the war as well as strong characterization for its central
characters.
Perhaps surprisingly, the historical tale is the
weaker one here, with Madonna basically presenting a museum piece full of texture and color but not much life (although it is amusing to contrast the various
characters here with their counterparts in The King's Speech); the modern - day episode is far more interesting, thanks largely to the strong performances
by Cornish and Isaacs.
Luckily Brando and Harris — the film's
weakest characters — are supported
by a fine cast of British actors, and the decision to film their scenes on an fully functional reconstruction of the Bounty pays off much in the way directors Peter Weir and Fraser Hestion were able to extract rich atmosphere through the use of real ships in Master and Commander: The Far Side of the World (2003) and Treasure Island [M](1988), respectively.
The
character of Rose is much more the star of Joffe's version, as opposed to the
weaker, more shy interpretation of the
character by Carol Marsh in 1947.
Some weapons can't be equipped
by certain
characters, but for the most part upgraded gear can be swapped over to another
character and thus there's no risk of finding yourself entering the fray with a
weaker Autobot.
The longest Mass Effect
by a good margin, but also the
weakest from a narrative and
character standpoint.
You'll control Kofi, a
weak, lazy and unlucky videogame
character that will be followed
by a group of interesting (and pathetic)
characters aiding him to live a great adventure.
Not only does this help you to understand where your team is
weak, but it entices you to keep things fresh
by selecting
characters you may not have otherwise.
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how mecha usually are used in games: the «Commander» is more or less the player
character, and while their large mecha is
by no means
weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
A decent video game undermined
by bad pacing,
weak characters, and a wishy - washy world view.
The game will also feature a unique battle system in which allows for
characters to team up for combo attacks and the ability to increase your damage multiplier
by hammering away at their
weak points.
The Final Word Crossing Souls is a love letter to the 80's with a charming cast of
characters that's unfortunately held back
by weak combat mechanics.
Staying true to
character, she rather
weak when confronting foes directly, and can easily be slammed
by a basic enemy.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped
by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these
by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a
weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your
character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
The thing is, beyond the parts where Uncharted 3's
characters open up to each other, or do things motivated
by their relationships, it's actually a rather
weak outing.
The few well - presented scenes there are get drowned out
by the dull outposts and consistently
weak character interactions.
A
weak and strong attack made
by your
character are available, but each player has a
weak and strong Persona attack.
Historically the term moral hazard has been used most widely in the insurance industry, originally where insurers were concerned that people of
weak moral
character would take advantage of insurance
by being careless of insured risks, or even to defraud insurers through deliberate acts such as arson.
After defeating his
weak Round 1 opponent (Romo Lampkin, a
character from «Battlestar Galactica»), the once - mighty Becker was unceremoniously knocked out of the tournament in the Sweet Sixteen round
by Alan Shore of «Boston Legal.»
Also, in a situation where an application forces users to use a
weak password
by restricting length and / or valid
characters (think 4 - digit PIN), adding a 32 - bit salt (4
characters) is only going to give you a total length of 8
characters, well within reach of a nearly instantaneous rainbow table attack for common hashes like SHA - 1.