They both have extensive backgrounds as stunt coordinators and the movie is packed with impressively choreographed in -
camera action sequences.
Not exact matches
The
action sequences, especially the climactic one, are choreographed with flair, with a few Matrix influences to be found (slow motion, a
camera circling the
action).
The Wachowskis and cinematographer Bill Pope take advantage of currently available technical trickery to create visually distinct levels of reality while setting high - speed
cameras in motion to make the
action sequences particularly dynamic and fluid.
The few scenes that do rely on their limited acting ability aren't pretty to watch, but they're rock stars when it comes to the
action sequences, which are peppered with some cool POV
camera work that is the closest most people will ever get to the real thing.
The
action sequences chunk along with a shaky
camera and a shaky
camera does not translate into thrilling scenes.
I love how IMAX obliged shots that were «lovingly held» to maximize the effort of rigging up the
cameras and get the most out of their 3 - minute magazines, lending the applicable
action sequences a delightful old - school tempo.
There are a few moments here and there in fight
sequences where the
camera shakes a bit but it's much more toned down allowing you to see all the
action happening.
A short promotional feature proudly advertises that the fourth installment in the Transformers franchise utilizes the new IMAX 3D Digital
Camera for many of the
action sequences, which comprise more than half of the 165 - minute running time.
Civil War was also partly filmed with IMAX
cameras and the movie in general tends to feel big, visually - speaking, in - between its
action sequences and many establishing shots of locations around the globe (as well as the massive title font that's used to identify each individual change in location)- making IMAX the preferable viewing format for Civil War.
The much lauded
action sequences were actually poorly designed and executed made even worse by handheld
cameras.
Ritchie utilizes his standard stylized
action sequences, which come with slow - mo
camera work and slick editing.
Accordingly to early reports, TDKR features 100 minutes of
action sequences and much of the movie was shot using IMAX
cameras.
At the film's recent press day in Los Angeles, Waugh and stunt coordinator Lance Gilbert talked about their longtime friendship and professional relationship, what it was like growing up together on the sets of «Smokey and the Bandit,» «Vanishing Point,» «The Blues Brothers» and «Bullitt,» why Waugh considers Gilbert one of the best stunt coordinators in the world, the challenges they faced pulling off practical stunts and capturing amazing
action sequences realistically in -
camera without CGI enhancement, and the entertaining Easter eggs they included as a homage to the classic car - culture movies of another era.
Soderbergh shot the major dance
sequences in long takes, using only a few
camera setups, just as he did the fight scenes of his recent
action movie Haywire.
The movie's early
action sequences — in particular one that's set on a runaway train — are witty and inventive, with Verbinski toying neatly with
camera placement and spatial geometry.
There are some high - powered
action sequences, but the
camera moves and edits are so quick that these scenes are difficult to appreciate.
Directors Joe and Anthony Russo plan to use the special
cameras for certain
action sequences in the upcoming Captain America: Civil War, but Infinity War will mark the first time an entire feature film has been shot on the
cameras, not just for Marvel, but anywhere.
Wright heaps on the
action with drunken bar room brawls and chase
sequences all done with his frenetic directing style that features sharp editing and swift
camera movement that's flows organically with each moment.
Even when we are in the middle of an
action sequence, the
camera is always more focused on the characters than the guns.
Before the
cameras started to roll on Black Panther, cast members flew out to Atlanta to prepare for the movie's awe - inspiring
action sequences.
Clichés in «Safe House»: skilled C.I.A. agent gone rogue, naïve rookie agent with superb talents, bureaucratic director, gruff and mysterious senior officer, unnecessary blonde girlfriend, shaky
camera, fight
sequences with quick cuts, an obligatory car chase, poor character development, a double cross, a triple cross, an
action - thriller without thrills, boredom.
Adler and his cinematographer Gregory Middleton chose to film much of the
sequences using full - body shots, the
camera moving with the dancers, giving us a chance to see the dancers in
action, moving through space.
The
action sequences are choreographed like wacky cartoons, as the
camera swoops through the complicated mayhem with acrobatic skill.
Still, there are more than enough laughs and clever surprises in this broad and sometimes violent farce to warrant a recommendation, thanks to a solidly funny script by Mark Perez, some pretty neat
camera moves and choreographed
action / comedic
sequences from directors John Francis Daley and Jonathan Goldstein — and a likable and talented ensemble cast, led by two of my favorites.
The duo brilliantly choreographs the film's
action sequences, and focus on the actors rather than the
camera work.
It's a feature - length
action sequence shot entirely from the first - person
camera eye of its mute cyborg hero.
These tricks include an Enterprise lift that goes nowhere, a five - year - old in a costume used to make a cave set look bigger than it actually is and (our favourite) how the
camera is shaken to create that jittery effect during
action sequences such as the skydiving jump.
His
camera follows the
action from one Avenger to the next, showing this battle
sequence in all of its glory.
The opening
action sequence is full of SCS (Shaky
Camera Syndrome).
Have fun trying to follow the hyperkinetic, ultraviolent
action sequences where the
camera tilts, cuts, wheels and deals more than the campy 60's Batman show.
There are also some really great production featurettes, like the four - part production diary, «Pre-Fight Preparations,» a behind - the - scenes look at Russell Crowe's physical transformation into Braddock («Personal Journey»), and a cool featurette on the multi-angle filming of the movie's boxing
sequences («Lights,
Camera,
Action»).
The result of which is a highly stylized picture with more swooping
camera effects than you can shake a stick at, well - filmed
action sequences, and some of the worst dialogue ever written in a screenplay with perhaps the dumbest excuse for an
action movie plot.
Director Gary Fleder (Kiss the Girls, Runaway Jury) keeps the momentum going, though his
action sequences are the usual blizzard of quick shots and whiplash
camera moves that define 21st century «
action» movies.
The choppily edited
actions sequences — onslaughts of bright colors and enough «shaky -
camera» to make Jason Bourne nauseous — are hard to endure.
From the opening credits
sequence, the soundtrack of «Birdman» comes from a single drum set, and the beat underscores the highs and lows of the
action, in perfect rhythm with director Alejandro Gonzalez Inarritu's vivacious
camera work.
The IMAX / ARRI 2D digital
cameras being used for the films will be employed by the Russo brothers for certain
action sequences in their upcoming Captain America: Civil War, so they should be well - versed in the technology by the time Infinity War rolls around.
Greengrass» vomit - inducing
camera work aside, he has a gift for framing
action sequences in a holy - shit - they - did - not - just - do - that kind of way, and the final car chase (come on, you knew there would be one) has moments so visceral that the points of impact will bruise your skin, which is a nice contrast from, say, the painfully obvious CGI car
sequence of «Live Free or Die Hard.»
Instead everything is told through the environment and
camera angles in most
action sequences.
The game, which bears all the filmic hallmarks of the developer's earlier work — including jump cuts,
camera swirls and slow - motion
action sequence — will even ship with its own tie - in TV show.
With rapid
camera movements in
action sequences, such as the marketplace portion of the opening chase scene in Skyfall, some objects like extras in the crowd would momentarily flicker out of view.