Sentences with phrase «camera angle really»

The additional extras, online play and camera angle really manage to make the game nearly flawless.
Winders camera angles really capture the thought cycles of Shepard in the motel room, at the bar and on the sofa in the road.
The latest Ace Combat aerial combat game is the best looking so far and has some fantastic dogfight action helped by the inclusion of closer camera angles really bringing you into the action.

Not exact matches

Despite the camera angle it was really easy to cut into bites with squash and stuffing... no need to dig or eat separately.
The camera angle for the NCAA tournament games in Boise is really far out there.
The reason so many of our photos turn out great is because I am really comfortable trying new poses, asking for different angles that suit me, and so on with him behind the camera.
Being De Palma, the film is shot well, with trademark camera moves, angles, and expressive lighting, but that's really the only highlight.
Odd camera angles and over-the-top performances don't really suit this series and they definitely don't work in this film.
One of the cool things about the movie (though not necessarily original) is that after he does something really cool, the film will instant replay it in slow motion and from various camera angles.
We've seen a lot of crowd scenes in which camera angles attempt to create the illusion of thousands of people who aren't really there, but «Redbelt» seems to be offering a crowd of hundreds (or dozens) who aren't really there.
The scale of the film serves to reinforce these themes; the camera angles, the score, the set design all point to one specific idea: the humans are really really small, and these monsters are really really big.
This entry by Connor really stood out to me as being unique by making clever use of the Happy Home Camera feature in the game with the angle of the camera, as well as using Animal Crossing amiibo cards for the charaCamera feature in the game with the angle of the camera, as well as using Animal Crossing amiibo cards for the characamera, as well as using Animal Crossing amiibo cards for the characters.
What I am really anticipating is some expressive camera angles which should make the game feel as immersive as Silent Hill 1 - 4 (given the storyline is succesful too).
So, what was for some people a demonstration of what really good kissing looks like was just a ploy for a good camera angle?
Q: In a couple of scenes, it seems that the camera angle is just really focused on David's stare.
I really liked the over the wing camera angles during the race scenes that were really reminiscent of Top Gun.
He does a great job with his actors and I really love the quick close ups and different camera angles he uses.
Another feature I have really enjoyed is the 360 degree camera angles when parking the car.
He had to watch a few for school, stuff that never really caught his fancy and just didn't connect with him because it was not his style or because the teacher made too much of the symbolism and camera angles and he hated writing the papers, but now he's hearing from his friends that movies are really good.
It's good Hydrophobia is not a straight up shooter, because as a straight up shooter the somewhat imprecise targeting controls and awkward camera angles would really sour the entire experience.
These misguided camera angles are few and far between so don't expect every delicious landscape shot to screw you over, just make sure to really take them in when you're not running for your life because The Maw is as beautifully crafted as it is unsettling.
There are new match intros, fresh camera angles that get up and close on the action so that you can see the hits clearly, and brutal animations that really do a good job at bringing the violent, cartoony sport of Blood Bowl to life.
Madden 16 comes in with a visually stunning presentation, offering new camera angles during the play to really showcase the mimicry of broadcast games.
Sometimes the camera angles don't always work and lines of sight aren't really the best during combat.
While this is only one of the level styles, I really hope it's the main one, as mixing camera angles, platforming segments, speed segments and the new parkour system crafted a really enjoyable bit of gameplay.
Diverse Camera Angles: Camera angles are given special attention during combat events, really helping you get into the action and become more attached to your units.
The mutated zombies approaching you use the same mechanic, but with the default camera angle you can't really determine whether you are lined up with them, so a lot of the time I ended up looking like Basil Fawlty, waving my fist to thin air.
This entry by Connor really stood out to me as being unique by making clever use of the Happy Home Camera feature in the game with the angle of the camera, as well as using Animal Crossing amiibo cards for the charaCamera feature in the game with the angle of the camera, as well as using Animal Crossing amiibo cards for the characamera, as well as using Animal Crossing amiibo cards for the characters.
The new camera angle (more on this exceptional piece of work later) really amplifies the intensity of battles in God of War Particularly in the boss fights.
The beautiful musical components merging with the clever directing / panel composition (those camera angles were phenomenal) really packs a sweet suspenseful punch for captivating the reader and drowning out the world around them, desperately begging for more story content click after click.
The various cars look generally excellent — though some didn't seem to receive the same amount of TLC — and the post-race replays really highlight this with their dynamic camera angles.
The control scheme or camera angle sometimes gets in your way, and at times you simply run across an enemy far too powerful, but your death really only results in dashing back through empty battlefields until you get where you were in the first place.
What I am really anticipating is some expressive camera angles which should make the game feel as immersive as Silent Hill 1 - 4 (given the storyline is succesful too).
I really like the dual cameras with one as wide angle.
There are a lot of features we love here - that wide - angle screen is great, the bezels are tiny, and the dual - camera is really handy.
The camera can move 60 degrees in either direction for angled shooting, and it also allows you to take some really high - quality selfie pictures.
Ultimately, I judge phones based on how likely I am to recommend them, and it comes down to this: if you really want an Android phone and are enticed by specific features like minimal bezels, VR, or a wide - angle camera, get an S8 or G6.
The V30 has more interesting features — from the wide - angle camera to the Quad DAC — compared to the S8, and Google Assistant, the only virtual assistant you really need.
I received the phone and to say the build quality is really good feels premium and slim * the capacitive buttons are not backlit though * display is really good viewing angles are good * didn't feel any lag what so ever during navigation I received a faulty piece with the camera auto focus not working.
Unlike the Galaxy Note 8, the V30's camera only has Optical Image Stabilization on the main lens (not the wide - angle, which doesn't really require stabilization), and the difference in resolution between both lenses means there's a noticeable jump when switching lenses in the middle of a video.
The really big deal is the dual - camera setup on the front, which outfits one 13 - megapixel camera with standard angle lens, and a 5 - megapixel camera with 120 - degree super wide angle lens.
The 5.3 - inch display is bright and crisp and looks about the same as any other screen with a resolution of 1440 x 2560 pixels, the phone has a nice super-big SIM card and microSD card tray, and the dual cameras on the back shoot some really cool wide - angle photos and video.
On the rear is a 12 MP camera with a f / 1.7 aperture, OIS, and the super fast dual pixel autofocus technology, and up front is a 5 MP shooter with a wide angle lens, which works really well to put a lot of detail into your selfie.
I do not say to myself, «I really should have spent some money to install video cameras in the play area so I could spend the next three hours reviewing the tapes from every angle to determine who started this fight.»
He says not everyone is comfortable in front of a camera, but with a background in public speaking and an out - going nature, it is a marketing angle he really enjoys.
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