Sentences with phrase «camera areas where»

The Samsung Galaxy S6 is technically superior in all areas except the processor and camera areas where they are pretty equal to one another.
Samsung surprised everybody in the camera area where we expect to have our megapixels increase on a yearly basis, by dropping the 16MP lenses found in the Galaxy S6 series and replacing it with a Dual Pixel 12MP.

Not exact matches

The notch — the black area at the top of the display where Apple crammed the front - facing camera and sensors — isn't a big deal.
Homelessness is another area where the Camera has triumphed over the Sandwich.
Closed - circuit television cameras still monitor so - called «interface areas» — spots where segregated Protestant and Catholic neighborhoods meet.
The deal does not include any money for the Metropolitan Transportation Authority — which is grappling with a service crisis driven by years of deferred maintenance — or authorize additional areas in the city where speed enforcement cameras can be used.
He proposes to create a statewide reconciliation commission to address police / community relations; recruit more minorities into law enforcement; make publicly available race and ethnic data on police actions; buy replacement vests, body cameras and bullet - proof glass for patrol cars in high crime areas; appoint an independent monitor to review police cases where an unarmed civilian dies and the case is not presented to the grand jury, or the grand jury fails to indict.
When the ball is thrown into an unknown area, the cameras take two photographs per second and send them to a smartphone or laptop, where software knits the images into a 360 - degree view of the room.
When one bot leaves the bin of parts or the construction area, another enters, the motion - capture cameras making sure that they are where they are supposed to be.
«There are several areas where Samsung is ahead of Apple — camera, waterproofing and wireless charging — that, if addressed, will be widely appreciated by Apple's installed base,» Greengart said.
We use the research camera technology in India, Mongolia and Pakistan, where we focus on predetermined 400 km2 areas.
This may not mean looking directly at your lady all of the time, but instead look at the camera or around the area of the camera — this is where she will be seeing you from.
I know prisons aren't a Florida resort, but I did not know there are prisons where they are all in population and also areas where there are no cameras.
the graphics are really quite bad, enemies appear to be superimposed on to the landscape at times and there are many areas where the screen literally tears in half horizontally as you turn the camera.
But the camera is also used during some missions, where you enter an investigation area and photograph specific clues.
Dead Rising 4 doesn't deviate much from the mission objectives you've had in previous Dead Rising games, but on occasion, you'll be asked to preform an «investigation» where you'll use your camera to look around a confined area to discover clues.
Buses are flown, structures suffer major damages, and people are strewn about willy - nilly, — many of which are in high - security areas where there would likely be security cameras, like bank vaults, airports and world monuments — and yet, we're supposed to believe that only the Paladins have caught wind that there is something unfathomably bizarre going on?
The concepts covered are: * Camera techniques * Audio techniques * Editing techniques * Mise - en - scene codes * Narrative structure * Genre conventions * Representation * Ideologies * Cultural Spheres and Universes * Institutional Techniques * Audiences models and theories * A wide range of media theories broken into contextual areas into sociological and political This is vital tool in the lead up to the exam period, where it can be used as a revision guide for key concept development, and as a compliment to other units you are teaching.
Privacy concerns should extend to schools using security cameras, taking care to ensure that they function only in locations where have students have no legitimate expectations of privacy such as classrooms, cafeterias, and hallways, avoiding their use in locker rooms and changing areas.
Once she felt that the students were ready, Friend took a class vote on where in the area surrounding the school to place the cameras.
Combined with the real - time data from cameras and GPS sensors, the precision map governs system use, enabling it in only the areas where appropriate road conditions are detected.
It may have useful information that your car's front camera can parse, such as a changed speed limit or an upcoming construction area, where the lanes may be narrower, the road curvier, the speed slower, and old lane markings not fully blacked over.
the rear camera will occasionally blank out where you see nothing for a few seconds while backing up enough time for something to enter the area behind you and for you to potentially to hit it.
On its own, the camera would provide visibility in most of the space measured, but would leave areas near the bumper where a child couldn't be seen.
The Camera is again an area where cheaper Android tablets tend not to excel.
The backside has a white plastic area surrounding the tablet's 5 - megapixel camera, and there's another removable hatch at the bottom where you can insert a microSD card.
The only area where we felt that the camera let us down was in focussing speed.
One of the main areas where Huawei has focused on with the Nexus 6P is the camera.
As part of our home inspection we will use a thermal camera imaging to identify areas where heat is escaping.
You can always see the full layout of the map and where cameras are, but guards can only be seen if you have a line of sight on them, although if you're close enough you can «hear» them through walls, represented by a dashed green circle moving around the area.
Abe's latest outing highlights a new dynamic, intelligent free - flowing camera as well as much larger level areas that make it a lot easier to focus on Abe and be able to see where he is at at any given moment.
Performance wise, Lake Ridden struggles a bit in some of the more open areas where I noticed camera stuttering and occasional framerate dips.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
The most glaringly obvious issue with the camera shows up fairly early in the game, often in tight areas like when you are going through a small walkway while on Trico's back where the camera
In the same area that you collected Moon # 47, climb the first set of black and white poles, possess the Bullet Bill and accelerate over to the platform opposite where you just climbed up (swing the camera around to see it).
I also run into other issues like menus frequently becoming inoperable, the game crashing every time I entered specific optional areas, the camera getting stuck and I wasn't able to see where I was, among other bugs and glitches.
It's one of those classic Dark Souls areas where you really need to tilt the camera so you have a constant view of ground below you, while fending off many foes.
It had similar features to Adventure — like having a non-level area where you can run around — as well as faults — the camera.
You'll come across many scenarios where you will be in an area that is swarming with enemies that are unaware of your presence, and you have to hack into cameras to scope out the area, hack into objects to set them off and temporarily distract your enemies and doing everything you can to remain out of site.
The online multiplayer became lagged on a couple of occasions, I had the music in one level completely drop out at one point, and I've ran into areas where I'm ready to move on to the next part of a level but the camera gets stuck requiring me to backtrack to «retrieve» it.
You have a fixed camera, climbing portions, puzzles, and areas where you have to defend against waves of enemies.
There were times when I got stumped as to where I could go to find some of the missing quills, leading me to play with the camera and find more hidden paths and areas that required a little bit of out - of - the - box platforming to reach.
With this camera he was also documenting actions such as Roping Boar's Tusk (1971) in Wyoming, where the artist traveled frequently from the Bay Area.
In some states, the mere presence of a camera with a field of view covering a nonpublic area where a person might legally be physically present, can be considered an Assault against that person, and you could be prosecuted for that (& even if you win, it could be quite expensive to defend such a claim).
In the meantime, this has created a patchwork of areas and communities where there are plenty of active cameras (currently about 60); areas where there are cameras but they aren't in use; and areas where cameras have been removed and locally banned.
Huawei skimped in many areas on the Ascend Mate 2, but one where they did not was the camera.
All told, some of the Pixels» camera rivals can outperform it in some areas, and in areas where the Pixels pull ahead, they don't do so dramatically.
Camera quality is another area where Kyocera cut corners to keep costs down.
Another key area this affects is noise reduction, cleaning up the areas where the phone camera just can't match a full - sized DSLR in terms of the light it can capture.
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