Not exact matches
I also pre-focused the
camera right in the
spot I was pouring
in hopes it would get a clear shot of the pour.
Via a
camera mounted under the
right - side mirror, it displays a real - time view of what's happening
in the next lane when you activate the turn signal, showing whatever may be
in your blind
spot so you don't collide.
The pillars
in the back are atrociously huge and create giant blind
spots, but that's where the
right - turn
camera comes into play.
Higher trim levels get Lanewatch Assist with the
camera in the passenger side mirror reporting on objects
in the
right - side blind
spot.
We also wish Honda would add a volume knob to the touchscreen infotainment system that's found
in EX and higher Accord models and that a traditional blind -
spot - detection system — with warning lights
in the side mirrors — were offered
in place of Honda's LaneWatch
camera, which displays a video -
camera image from the
right side of the car on the center screen whenever the driver uses the
right turn signal.
Using a
camera mounted to the
right sideview mirror, Lane Watch shows the driver what is lurking
in the car's
right blind
spot.
Honda's new Accord features a lot of safety tech including a blind
spot camera that shows the driver a live video of what's
in the
right - hand side blind
spot when the
right turn signal is activated.
The
right side blind
spot camera is very effective
in urban driving to help
spot cyclists before you make
right hand turns.
The trailering
camera system employs the 8 - inch touchscreen
in the dash and offers the driver six different views including turn - signal actuated blind
spot view, hitch view, a dual - blind
spot view, individual left and
right side views along the trailer, and even a trailer rearview by virtue of a wireless
camera you can mount on the back of your trailer.
In addition, the 8 - inch center LCD can show the front - view
camera when the vehicle is creeping forward, or the
right - side view, useful when parking the big Pathfinder at a curbside
spot.
Barkley liked to sit for a couple of seconds, then come
right over to me and try and sit on me, which is awesome because he's such a great dog full of love, so when he did sit
in one
spot, I had to move quick with the
camera and click away, which is what I did here when he was parked under the trees, which turned out to be a pretty good nature dog portrait.
This issue can be virtually non-existent providing you have Kinect set up
in the
right place but finding that sweet
spot for the
camera can be pretty difficult.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue
in the «Not
in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds
in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting
in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work
in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies
in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island
in Rush mode tweaked
in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the
camera when being revived
in co-op •
Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian
Spotting VO now plays when
spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian
spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned
in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck
in the co-op menu when attempting to join the session twice • You should now be able to
spot explosives • You should no longer spawn
in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies
right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck
in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing
camera on certain vehicles • Fixed a problem with the grenade indicator when
in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up
in the UI • Fixed a problem with the falling antenna on Caspian Border.
In this moment, you're trying to wrap your head around the controls, steer the boat with the left stick and wrangle the
camera with the
right to
spot incoming enemies from behind.
HDR modes on both of these
cameras are at their best when used
in the
right spots.
Wide - angle mode (left),
Spot Color mode (middle) and Depth Enabled (
right)
in the Moto X4's
camera.
The
right pad is able to pinpoint where your finger lies and can translate this
spot to direct the
in - game
camera.
Again the performance issues seem to mar this functionality a bit
right now, but if Samsung can get these solved this will absolutely claim the top tier
spot on the market for smartphone
cameras in almost every single arena.
It's part of the
camera module, which looks very similar to the Galaxy Note 8's module but turned, so that the fingerprint reader is actually
in the
right spot (read: a
spot you can actually reach).