Sentences with phrase «camera time during»

During the 1970s, she became spokeswoman for a popular brand of peanut butter, her commercial appearances constituting the bulk of her on - camera time during this period.

Not exact matches

«We did it at the Chicago stadium, knowing that TV cameras show the chairs whenever the team is standing during a time - out.
It's not the first time a Michigan Wolverines fan flipped off the cameras during a broadcast either.
In the fourth quarter, during one of the many times the camera caught Arkansas offensive coordinator Paul Petrino yelling at his offensive line, his quarterback, and anybody near him, all I could think of was the Miracle On Ice.
So long, in fact, that when he broke out his driver during a Wednesday practice session for the PGA Championship he proceeded to break through the virtual barrier separating the Quail Hollow driving range from the rest of the world — which of course went berserk after Golf Channel cameras captured the two - time PGA champ blasting shots into the stratosphere.
This camera is equipped with a night vision range up to 30 feet, with a clear and sharp HD image during both day and night time operation.
The source pointed to her push for police body cameras and expanded school - lunch programs as signature achievements during her time in office.
The two men exchanged pleasantries and praise for the cameras (no wonder, remember that the mayor sent close to $ 1 million to the Senate GOP coffers during the 2010 election cycle, and bet the right horse this time).
Ken Clarke has claimed the Tory press office tried to keep him away from the television cameras during his time in government, even attempting to prevent him from going on Question Ttime in government, even attempting to prevent him from going on Question TimeTime.
LROC typically only captures images during daylight and then only about 10 percent of the day, so for the camera to be hit by a meteor during the time that it was also capturing images is statistically unlikely.
Wifi: When you're searching for the best drone with camera for kids, wifi capability is a huge plus, because it allows live streaming during flight time.
During the third event, in September 2012, another algal bloom created so much dead algae that it clogged the researchers» sediment traps, but was captured by a time - lapse camera.
Our choice of lighting and camera sensitivity also allow us to track mice during the dark circle and to score their behavior 30 times a second, 24 hours a day, up to 6 days continuously.
The real time controller (U-RTCE) synchronizes the laser and camera with microsecond illumination accuracy to reduce photobleaching and phototoxicity, helping cells remain healthy during complex experiments.
We ended up spending most of our time out of the downpour in the beer garden (surprise, surprise), and even though our original thought was to take some pictures while walking around like we did during the last art walk, I told my photographer Holli to leave her camera at home, and let's just make the most of this super rainy day!
I must confess that I did not really use my camera during the week (I was distracted all the time!)
Even with a rushed production schedule - during which time a number of the crew's cameras froze while filming the Christmas scenes - there is no excuse for such an appalling attitude.
Indeed, during the movie's ludicrous - bordering - on - sublime final minutes, marked by whooshing camera movements and a highly malleable sense of time, it's hard not to wonder if Lucy — fully free at last, and with infinite possibilities at her fingertips — might be intended as a hopeful, thinly veiled stand - in for Besson himself.
Ehrenreich sat down with «Entertainment Tonight» for an on - camera interview about the role, during which time Ford did crash.
The movie, directed by yet another Key & Peele alum, Peter Atencio, is at its best during action scenes, or any time the camera cuts to Keanu...
Not the fault of the actors but when you have the excellent Danny Huston (30 Days of Night) playing an evil German officer then there is the potential to create a proper villain, a mad genius with grand plans for world domination during a time of great sorrow for the rest of the world, and instead his General Ludendorff is resorted to cracking open gas tablets that give him Hulk - like strength for no real reason and never really pays off in any way; in one scene he locks a group of people in a room with a deadly nerve gas and then decides to snort on his magic capsule before cackling and running off - camera like Jack Nicholson's Joker.
We did get some good ones: Annette Bening on the verge of tears of disappointment when Natalie Portman went up on stage; Helena Bonham Carter saying (correctly, as it turned out) to her seat neighbour, «I won't win» during the best supporting actress announcements; Harvey Weinstein glowering menacingly every time any movie other than The King's Bloody Speech was mentioned; Justin Timberlake only starting to laugh at Randy Newman's speech when he noticed the camera was on him — but it was not enough.
This mod gives you three different camera positions to choose from at any time you wish during gameplay.
AL: Was it hard having the cameras around during such a chaotic time in the bands career?
Alternately shot with the Paradise FX 3D camera system and the Red One MX, the picture looks sufficiently filmic, but at times — particularly during the centrepiece car chase — dynamic range is so poor that I couldn't fathom somebody opting for the Blu - ray 3D alternative, even as I intuited that I was missing out on some effective comin» - at - ya gags.
Director Gary Ross» coverage can get a little manic during a fight scene or two, but generally, his camerawork is notably fresh offering up all sorts of appealing camera angles, almost all of which serves the material in a deliberate fashion, enhancing emotion and, at times, making you feel as though you're in Katniss» shoes.
How many times have we seen the camera cut to him as a grateful winner paid homage during a gushing acceptance speech?
Pixellation was present at times, usually during sudden camera moves or when a character crossed the screen.
My guess is that the camera work is much the same here, but this time I had a nice Pinot Noir during the movie (thank you AMC theaters) and my nerves were much more able to handle it.
Since his horror debut, he's made a short film and co-directed a documentary, so hopefully during that time he's learned how to hold the camera straight.
Beautifully scripted, the action scenes and miniature effects maintain a startling level of energy, and director Michael Curtiz balanced his camera so every supporting character is never forgotten during the film's multiple battle scenes within its two hour running time.
During my time on Tomorrows World I had the enviable task of previewing the kind of technology we now take for granted, such as the mobile phone, the digital camera and the sat nav.
The Jeep Renegade Longitude arrived in the motoring.com.au garage back in May 2016 and has been put through its paces as an urban runabout, camera car and family hauler during its time with us.
A review of relevant research indicated that factors such as prior experience with rearview cameras, expectations regarding the likelihood of an obstacle during backing, and the timing of glances at the camera display influence the use and benefits of these systems.
There are also reported safety upgrades, including Honda's Lane Watch (the blind sport technology that uses a mirror - mounted camera to display a real - time image of the passenger - side of the vehicle during intended lane changes) and active sound generation (to provide feedback to pedestrians when the car is operating in electric mode, and therefore with no audible engine note).
During my week with the Mazda, I had to clean the camera lens several times, as it was constantly being spattered with road grime.
We didn't get a chance to test either of the cameras during our short amount of time with the Xperia Z4 Tablet so how well selfies and video calling will come out will have to wait for the full review, but it's good to see the software features introduced to the front.
In charge of over 800 offenders and 25 officers, I need to be able utilize its maximized multimedia features like awesome memory, pinch and zoom to store and view warranted offenders when attempting to identify for arrest; 5 mp camera to take the necessary photos as crime scenes or during drug busts for use in court; social feeds to keep in touch with my officers when in the field in real - time and its ultra fast browsing when information is crucial and every minute counts.
She's sleeps deeply during the day and is very playful and active at 9 pm and 4 - 5 am (we have a camera and watch her play and binky in her pen at those times).
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
There are times when navigating Snake around the place feels overly awkward, especially in the heat of an emergency when your, for example, trying to run away from a tank and the camera often got in my way during tight sections, but overall this is a more able and precise game than its predecessors.
An explosion is now triggered from the roof when this happens - Ra (Scarab mode, Tag Combo Ranged Attack): Fixed effect camera - Ra (Bomb mode, Special Move 1): Fixed bug where explosion would trigger out of bounds when using move near a border - Slayer (high Melee Attack): Adjusted trajectory of opponent upon final strike - Loki (Character Special Ability, Tag Combo): Fixed bug where, if you triggered an Awakening while Loki is carrying a pizza box, two boxes were shown during the Awakening trigger - effect delay time - Loki (Calorie Gauge): Fixed bug where the «almost out» animation that triggers when the gauge goes below 25 % remained on even after the gauge was filled up via Character Special Ability, etc. - Loki (arms when damaged): Fixed bug where arm animation would occasionally stop after Loki takes damage - Kali (Special Move 1): Fixed bug where the Special Move 1 cancel effect wasn't applied if the move was launched by Kali during an attack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even while she throws them - Fixed items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calories.
-- Fixed a bug where quitting a game during a cinematic camera angle would use that same camera angle for normal gameplay the next time you returned to gameplay.
The camera is problematic at the best of times, constantly getting stuck behind geometry or switching angles without warning during your exploration.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Even though this is primarily a major improvement, small issues with the camera still arise, since at times it can be difficult to see all the action during split screen.
At numerous times during my play I was battling the limitations of the PSVR camera as sometimes objects were just out of the cameras range.
During that time the offense gets to free roam as invisible cameras, spotting enemy locations and giving a chance to coordinate a plan of attack.
The only flaws that I found in the game were the same ones from Samurai Warriors 4 - II - camera that is hard to focus at times, calling on a horse doesn't always work, trying to read subtitles during battles is not always easy, etc..
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