Sentences with phrase «campaign portion of the game»

The main campaign portion of the game is split into three distinct sections, each of which focuses on a primary antagonist our heroes are trying to hunt down.
In the campaign portion of the game, the mechanics are quite simple to understand.
Since the early days of the NES and even further back, a main campaign portion of a game has contained the interest of fans, but only so far.

Not exact matches

The campaign is the only storyline in the game and it only features a small portion of the roster and some only have a single line of dialogue.
Unfortunately, the campaign easily ends in less than five hours, making it hard to recommend it to anyone who is not interested in the competitive multiplayer portion of the game.
On the other side, many devs have done a good job of reconciling campaign - based games and loot boxes by limiting loot boxes to a multiplayer portion.
Perhaps the developers could have offered a time attack or score based multiplayer mode to go along with the SP campaign, but it is sadly lacking here leaving you limited to just the single player portion of the game.
Be prepared for the fact that while the game is quite easy to be creative with, there are some portions of the user interface that can be a pain in the butt to do deal with, I'd rather just have a proper tutorial, but the campaign does at least give you some inspiration toward designing your own over-sized play area.
Although it makes up a small portion of the game and is therefore often overlooked as the key to its ultimate success, much of Modern Warfare's greatness stems from its singleplayer campaign, a linear, tightly scripted action - movie that just so happened to be interactive.
Many FPSs of this nature released today choose to forgo the co-op portion of the game in order to just concentrate on the single - player campaign mode.
I've put well over 700 hours into the online portion of the game, and no telling how many hours into the single player campaign.
I did not get to try the aerial combat, as the beginning portions of the single player campaign get you familiar with the new game mechanics like setting up various devices to aid you and your team.
But no matter whether the campaign is a true masterpiece or just another forgettable and predictable experience, there's every chance that for many it will go completely unseen regardless, with a fair few gamers instead opting to jump straight in with the multiplayer portion of the game.
Complete the campaign once, and this mode will unlock, allowing you to play through the entire game with all your progress on each weapon, which is, as the mode's name suggests, overkill for the first portion of the campaign.
Major Nelson also stated that the games 8 - player multiplayer mode will be available to try, after completing a portion of the game's campaign.
Now Think More Games has launched a campaign called Think 3 For Charity to create a way for the ever growing game industry to help various charities, while showing other indie, and larger studios that they can be successful even while sharing a portion of their sales.
I'm sure a previous Activision meeting went along the lines of «Why include a campaign which takes up a considerable portion of the budget and development time, when you can include a new hyped game mode which has the potential to generate huge amounts through micro-transactions».
The single player portion of the game is setup with a twelve stage campaign.
There's absolutely no point to this game having the size of a map that it has, at least for the single player portion of the campaign.
Campaign mode is actually our favorite portion of the game to praise in our Call of Duty WWII review.
Chris's portion meanwhile is more of a cover based shooter and, for the most part, is everything that a lot of original fans don't want from a Resident Evil game, whilst Jake's campaign is similarly centered on shooting and blowing things up, though he has his own melee attacks that unfortunately require you to un-equip weapons, before you're able to use them, which means many will just forget about them.
The four game studios raised the cash by creating a variety of «peaceful playthrough» options and DLC, and by donating a portion of their sales during the Armistice campaign.
The campaign itself is the weakest portion of the game is the campaign as expected.
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