The game is slated for a release in March 2013 on PC and multiple consoles, including the Wii U. Speculations about Wii U specific features include using the tablet controller as a high - tech steering wheel, like in Formula One, with buttons and
car controls toggled via the touchscreen.
Not exact matches
Our
car has the optional Adaptive M suspension and Servotronic steering (though thankfully not the Sports Steering, an aggressively variable rack that brings agility but also inconsistency of response), so by
toggling the Drive Performance
Control button up to Sport + the car is primed with the stiffest suspension setting, weighty steering and the more relaxed DTC (Dynamic Traction Control) mode for the stability and traction control
Control button up to Sport + the
car is primed with the stiffest suspension setting, weighty steering and the more relaxed DTC (Dynamic Traction
Control) mode for the stability and traction control
Control) mode for the stability and traction
control control system.
A line of switches reaches across the top of the dash: battery, trans cooler, a well - protected button for the fire system, and the
toggles controlling strobes on the corners of the
car and the Whelen lightbar overhead.
(With settings for «tarmac,» «gravel» and «snow,» the Super-All Wheel
Control system — S - AWC — is just about the only
toggle - able system on the
car.)
The
car also offers GM's Magnetic Ride
Control, with a dedicated knob situated between the seats
toggling between Tour, Sport and Performance modes.