Sentences with phrase «care about animation»

And just admit you don't even care about the animation or any of that crap you just don't like it because it doesn't appeal or your political agenda as you stated in your comment in that other thread.
If they were trying to replicate books they wouldn't care about animation or video one tiny bit.

Not exact matches

If «The Breadwinner» were a live - action film, it would be virtually unbearable to watch, but as animation, it's not only possible, but somehow inspiring to immerse oneself in this pared - down adaptation of Deborah Ellis» well - regarded young - adult novel, about an 11 - year - old girl who must step up and care for her family after the Taliban raids her home and arrests her father (hence the title).
They get to briefly open up about what attracts them to making shorts as well as commenting on the legacy of Disney shorts — and the painstaking care with which the older shorts are treated at the Disney Animation Research Library.
There's something inherently charming about stop - motion animation, the fussy fastidiousness of each individual shot, the hours of love and craft and care that go into making even the smallest, most minute effect appear on the big screen.
The animation is typically gorgeous for a Walt Disney Animation Studios production, and the production design is fantastic, especially of the cyberpunk - y San Fransokyo and its accompanying landscapes.For a family outing, it's heartfelt, surprisingly affecting and entertaining; as a Marvel movie, it's not too bad either (don't forget to stick around after the credits if you care about suchanimation is typically gorgeous for a Walt Disney Animation Studios production, and the production design is fantastic, especially of the cyberpunk - y San Fransokyo and its accompanying landscapes.For a family outing, it's heartfelt, surprisingly affecting and entertaining; as a Marvel movie, it's not too bad either (don't forget to stick around after the credits if you care about suchAnimation Studios production, and the production design is fantastic, especially of the cyberpunk - y San Fransokyo and its accompanying landscapes.For a family outing, it's heartfelt, surprisingly affecting and entertaining; as a Marvel movie, it's not too bad either (don't forget to stick around after the credits if you care about such things).
The animation is lively and unusual, and the script is full of grace notes and genuinely funny moments, but what really makes the movie work is the characters, who are voiced with such intelligence, compassion, and deadpan humor that I found myself truly caring about them and whether or not they would survive their adventures.
They care so much about non-reading things because they feel the book is ancient and should be thrown away and replaced with some multimedia monstrosity that spoils a good story by having low quality video and cheesy animations.
For combat, greater care has been paid to each ninja's animations as they dash about the arena.
Flurry points to drop off in yuletide download growth — Pocketgamer.biz The Dutch want gaming startups to sprout like tulips (interview)-- Gamesbeat Casual Connect 2014 • Drie Nederlandse winnaars bij Indie Prize award show — Control Portrait of a Pretentious Game — Rappler Casual Connect 2014 • De succesfactoren van Reus, de godgame met een indieprijskaartje — Control Grand Cru: Console devs are «utterly failing» at in - app purchases — Pocketgamer.biz Game makers beware: Virtual goods purchases are about to be regulated — Gamesbeat Casual Connect 2014 • Een bedrijf opstarten doet niemand voor je, vergeet niet te relaxen en wees een ster — Control Asian companies account for nine of the top 10 game mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITC.ua
I don't care what any of you say, you can complain about his model, running animation (that probably isn't even full speed), and their choice for robotniks name all you want.
In particular, this dinner comes from all locally grown ingredients in or near Vancouver, and highlights that there is something deeply important about not just knowing your food is as fresh as possible, but about knowing the people that care for and provide your food.The animation, created by Jody Kramer, tells the story of Tina Biello's family and growing up on a farm in Italy.
We care about your success: our clear and concise lessons make it easy for you to retain information and pass your exams, while our high - quality video and interactive 3 - D animations will keep you interested from start to finish.
Plus, this program is a bit less expensive than iDriveSafely, so it you're on a budget and don't care about the videos / animations all that much, this is a great way to go.
It's also the best for people who don't care about flashy videos, animations, and games.
They do skimp out a little bit on the animations, and it doesn't «look» as good as some other courses, but if you don't care about that and want to spend a few less bucks, this is the course you want.
Don't care about 3D animations or interactive learning features?
The animations contain key messages about the day - to - day caring of Aboriginal children's wellbeing by parents, families and communities.
Starting conversations This guidance video explores the layers of meaning in the animations, highlights potential conversations about raising and caring for children that could be explored and describes some of the ways in which the animations could be screened.
Each animation provides a story that highlights key messages about the day - to - day caring of Aboriginal children's wellbeing by parents, families and communities.
These animations, along with another eight animations focussed on cultural identity and adults taking care of themselves, are intended to start conversations within communities about supporting the social and emotional wellbeing of Aboriginal children.
This guidance video and resource explores the layers of meaning in the animations, highlights potential conversations about raising and caring for children that could be explored and describes some of the ways in which the animations could be screened.
This guidance video explores the layers of meaning in the animations, highlights potential conversations about raising and caring for children that could be explored and describes some of the ways in which the animations could be screened.
a b c d e f g h i j k l m n o p q r s t u v w x y z