Add trademark ironic line deliveries by Murray and Wilson, and the chances of actually getting into the story and
caring about any character become almost nil.
Not exact matches
But we need to note that the images and metaphors that were used in the modern revival of concern for pastoral
care, with which I am in deep sympathy, have only recently
become concerned
about shepherding, and for a time were quite different in
character.
The suffering of Belgium, as a whole, may plausibly be interpreted as punishment for national sin, but when individual personality is singled out and the
character and fortunes of Cardinal Mercier, let us say, are clearly visualized and deeply
cared about, then the formula, «all suffering is deserved punishment,»
becomes precarious if not incredible.
It just all feels so minor, and even Slate's appeal can't make you
care about her flighty
character, who
becomes obsessed with the notion that her father (John Turturro) is cheating on her mom (Edie Falco).
It's hard to
care about any of the
characters and the story has
become so silly and very hard to believe.
I'm hopeful, as long as it doesn't
become boring, or another drama
about pretend love and loss during a zombie outbreak... or try to force me to
care about a
character so the death makes an impact.
It helps the
character transcend his cardboard nice - guy persona and
become a figure we can actually
care about.
This was one of the only horror films I genuinely
cared about the
characters, the more you
care the scarier and more emotional it
becomes.
The
characters are fairly stereotypical and bland, so at no point did I
become attached to any of them, or really
care about their survival.
I
became bored and uninterested eventually because I started not to
care about the
characters or just disinterested.
But the meaningless chatter that these
characters ceaselessly engage in eventually
become overwhelming, making it impossible to
care about their respective fates.
Yet they also remain fully three - dimensional,
characters worth
caring about and
becoming invested in.
To
care enough
about the
characters that they
become real people.
The
characters become your best friend and you start to
care about where they're going.
One thing that quickly
became apparent as I was writing, was that I began to
care a good deal
about some of Austen's less prepossessing
characters — the embarrassing mother, the gauche sister and the socially inept cousin.
It's no secret that, taken as a whole, young adult readers
become very invested in the
characters they come to
care about, and the link between paper and an emotional investment is a strong one for many teens.
More importantly, he clearly
cares about The Marvel Universe as a setting and no matter how silly a plot - line may
become he remains true to the core concept of the
characters.
As you play this game you really
become attached to this little
character and
care about his plight.
If the game has a terrible protagonist,
caring about him / her and trying to help said
character survive
becomes a bigger challenge than it should be.
Blizzard's team - based multiplayer shooter
became a phenomenon overnight, with combat that was fluid and ever - changing and a backstory and lore that made players
care about their
characters.