To tie it all together, the charming
cartoon visual style fits the goofy game world perfectly.
Not exact matches
The
visual style of «Monkeybone» — which explores the melding of a
cartoon character in our real - life world, in addition to an incredibly stylistic, Burton - influenced roller coaster of an afterlife — is something that really sticks with you as a viewer.
The multiplayer does suffer from some camera issues as well but the
visuals are really some great
cartoon style visuals that are mostly shown through the great environments, which I must say, impressed me quite a bit.
New water effects, up - scaled textures and fonts, higher polygon counts, specular materials, real - time lighting and dynamic shadows all add to the game looking a little more modern while still retaining its attractive
cartoon style visuals.
I was particularly impressed by its ability to mesh so many different
visual styles from various eras of classic
cartoons.
With a
visual style inspired by 1930s
cartoons and a side - scrolling
style that was heavily based on Contra III and Contra: Hard Corps, I often felt like Cuphead was being created just for me.
Meticulously Hand - Drawn Graphics:
Visual stylings of the game are inspired by the work of Ralph Bakshi, old - school Disney
cartoons and the Soviet animation studio «Soyuzmultfilm» of the 1960's.
They're both team shooters, both have a
cartoon - like
visual style, and they even share some characters...
Many journalists liked the colorful
visual style and over the top
cartoon violence of the game, but found it a bit too repetitive or didn't like the usage of the right stick for performing combat moves.
Cuphead, the side - scrolling shooter with 1930s -
style cartoon graphics, won Best Debut and Best
Visual Art.
«It's
visual direction is a
cartoon heavy
style and the gameplay is simple but addictive.
The lovely
cartoon art
style that the series is well known for not only looks better than ever in HD, but also, thanks largely to the
visual style, it doesn't look out of place on a current generation machine either.
The game's atmosphere is very pleasant, with
cartoon -
style visuals and lots of humorous dialog.
The action unfolds in a sharp,
cartoon - like
visual style that's very smoothly animated, even on older iOS devices.
The
cartoon style that Caveman Warriors adopts is actually very pleasing on the eye; its
visuals are sharp and vibrant, with an abundance of colour on screen.
What you might not expect is gorgeous 3D
visuals that are a bit darker and more realistic than the typical
cartoon styles that infest the genre.
[Free] Ok, so it's far more like Clash of Clans than it is Minecraft, other than its pixel art
style visuals, but it does make a pleasant change from the
cartoon style nature of Clash of Clans and its many clones...
Graphics: Very polished and the
cartoon style visuals are quite charming.
We were impressed by the
cartoon style visuals, and satisfying combat that the game delivered.
Don't let the
cartoon style visuals fool you, Dusty Revenge is a brutal and violent game.
The multiplayer does suffer from some camera issues as well but the
visuals are really some great
cartoon style visuals that are mostly shown through the great environments, which I must say, impressed me quite a bit.
While PUGB has a serious, realistic
visual style, Fortnite: Battle Royale has very bright, almost
cartoon - like graphics as well as loads of ridiculous items and costumes, such as space suits and dinosaur outfits.
Half - Minute Hero also features 8 - bit graphics; similar to the original Dragon Warrior on the NES, but the XBLA version also features a new
cartoon style visual mode if you prefer that.
Shigeru Miyamoto revealed in an interview recently that Nintendo just might revisit the
cartoon style visuals of Wind Waker for a future Zelda game.
Shigeru Miyamoto revealed in an interview recently that Nintendo just might revisit the
cartoon style visuals of Wind Waker for Continue Reading →
The art
style is clearly inspired by the
cartoon visuals of The Legend Of Zelda: The Wind Waker, and the short clip gives off an air of solitude and smallness.
I really liked the game setup, vivid, humoristic and with
cartoon -
style visuals.