Sentences with phrase «casual gaming company»

Casual gaming companies have figured this all out already, all Match has to do is, you guessed it, copy them.

Not exact matches

The company eventually plans to allow crypto payments in its casual gaming, augmented reality, and virtual reality efforts, though it did not give a timeline for its integration there.
Cue went on to draw parallels between gaming on iOS devices and what the company is learning about gaming on the Apple TV, aligning Apple's product offerings with casual gamers.
The company has a lot on its plate right now, including an aggressive push into casual gaming, the buildup of its esports league, and the rollout of a major new advertising platform.
Now I'm working for a record label, a small arm of casual games in a media company along with Gaming Nexus, and anywhere else that sees fit to employ me.
Now the world's largest casual - gaming company is moving to the world's largest casual - gaming platform.
At Sony Europe's PlayStation Day event, the company is reportedly taking plenty of time to inform the European gaming public of all the wonderful casual social gaming aspects of the PS3.
All in all, experts from 10 of the top 15 social casino companies will share their insights with Casual Connect attendees during the conference November 1 - 3 in Tel Aviv — in addition to innovative independent developers who are carving out their own spaces in the casino and social gaming industries.
A computer games development company specialising in mobile gaming for the casual play sector.
The Census report lists nearly 600 companies alphabetically by U.S. state and Canadian province, along with addresses, website information, estimates of employee numbers and details on their market specialties (from casual gaming, online gaming, mobile gaming and serious gaming to PC, handheld or console gaming).
The company wants to bolster their user base to include casual gamers without affecting gaming content for the more serious gamers.
On top of that, the core gaming crowd had moved on from Nintendo, since the company seemed to primarily be catering to only the kids and families of the casual market.
Flurry points to drop off in yuletide download growth — Pocketgamer.biz The Dutch want gaming startups to sprout like tulips (interview)-- Gamesbeat Casual Connect 2014 • Drie Nederlandse winnaars bij Indie Prize award show — Control Portrait of a Pretentious Game — Rappler Casual Connect 2014 • De succesfactoren van Reus, de godgame met een indieprijskaartje — Control Grand Cru: Console devs are «utterly failing» at in - app purchases — Pocketgamer.biz Game makers beware: Virtual goods purchases are about to be regulated — Gamesbeat Casual Connect 2014 • Een bedrijf opstarten doet niemand voor je, vergeet niet te relaxen en wees een ster — Control Asian companies account for nine of the top 10 game mergers and acquisitions — Gamesbeat The Godus amongst us: Molyneux talks free - to - play farces, winning without chasing whales and his top score on Flappy Bird — Pocketgamer.biz Peter Molyneux believes ripping people off with free - to - play games won't last (interview)-- Gamesbeat Size matters: How to scale your game for overnight success — Pocketgamer.biz FlowPlay helps developers like Joju Games differentiate their social - casino titles — Gamesbeat Molyneux: Free - to - play is like «smashing consumers over the head with a sledgehammer» — Pocketgamer.biz Dandelions benoemd tot beste indiegame Casual Connect — Gamer.nl Share and share like: Why developers need to care about their sharers — Pocketgamer.biz Mimimi gewinnt Indie Prize — GamesMarkt Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile — Pocketgamer.biz Casual Connect Amsterdam — Freegame.cz Mech Mocha Founder Arpita Kapoor Wins Most Prominent Female Indie Award at Casual Connect Europe — Animation Xpress Casual Connect Europe 2014 — Амстердам — ITC.ua
I usually see Sony as the one praised on most gaming websites because of the focus on games and such that a real console should do and not on payed online, casual kinect and no new ips like some company.
According to some analysts, heading into the smartphone gaming business could generate meaningful sales for Nintendo because the company has done a great job at appealing to casual gamers.
Once having a reputation for casual yet fiercely addictive titles, many of which received praise from the mainstream gaming media, the company's output has been kind of sparse and quiet these last few years.
[Sister site Gamasutra's editor - at - large Chris Morris talks to PopCap CEO David Roberts about the rise of casual gaming, the company's credibility rise with Valve's Orange Box, and why Bejeweled's popularity rises from the fact that «good games are good games.»]
Magazine publisher, media and lifestyle company, Playboy Enterprises, Inc. announced today that it's developing an online payment wallet that will support a number of cryptocurrencies across the company's online media, digital and casual gaming businesses.
The wallet will service the company's digital media and casual gaming businesses and will accept other cryptocurrencies in addition to its own.
The company also expects to integrate cryptocurrency to its AR, VR and casual gaming initiatives.
By reducing the number of buttons and evoking a classic design, the venerable peripheral company hopes to attract the elusive casual crowd without sacrificing their hardcore gaming pedigree.
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