Featuring truly unique game - play and a beautiful ink and
cel shaded style, this is definitely one classic to give a shot.
i reckon if zelda adopted killer is dead's over the top
cel shaded style mixed with twilight princess» dark themes it would be perfect
It is a sort of cartoonish look combined with
a cel shading style.
Not exact matches
Naruto: Ultimate Ninja Storm 2 is a really good game that combines solid game mechanics with a beautiful
cel shading graphic
style.
The graphics aren't the best (they are still good) but the
cel shading makes up for that, creating a visually appealing art
style.
SoulWorker's Key Features (during Open Beta) Include: Action - packed cooperative gameplay for up to 4 players, using the Soulum Sword, Mist Scythe, Gun Jazz and Howling Guitar character classes A dark post-apocalyptic setting with a captivating story and impressive
cel -
shaded animations Customize your battle
style with personalized combos and abilities affected by a unique emotion system — madness, euphoria, vengeance and sadness Large PvE content with over 100 dungeons and a PvP Zone for massive battles
It seems that the game will retain both its signature graphics
style (
cel -
shading) and the classic gameplay, which looks very familiar to what we've seen and played in the first two Crackdown games.
While most Pokémon games tend to have an anime aesthetic, Detective Pikachu's human characters are rendered in a Pixar - like
style rather than anime
Cel -
Shaded.
This is further enhanced by the fact that MvC3 is powered by Capcom's impressive proprietary MP Framework engine, which has in the past run Dead Rising, Lost Planet, and Resident Evil 5, though for MvC3 they've given the visuals a new
cel -
shaded, comic book -
style lick of paint.
The art
style most closely resembles that of Skyward Sword — a sort of compromise between the
cel shading of Wind Waker and the realism of Twilight Princess.
The
cel shaded, comic cook art
style lends an interesting vibrancy and color to an otherwise dead genre, pun completely intended, because everyone knows the zombie genre is far from dead.
I am not sure if the developers would classify it as
cel shading but whatever the
style is considered it really looked quite good.
Rendered in an aesthetically appealing
cel shaded art
style, the characters all look as true to form to their print and Anime counterparts as you'd expect.
Moving directly from weeks spent with Horizon: Zero Dawn's lush and photo - realistic graphics to Breath of the Wild was initially jarring, and while it is abundantly clear that the
cel -
shaded, painterly art
style of Zelda was as much a product of lack of computing horsepower as an aesthetic choice, there were some admittedly beautiful scenes along the way.
Though the game's
cel -
shaded art
style looks terrific on every platform, the console versions of the game are definitely prone to frame hitch - ups and occasional crashes, at least in my experience.
Completely unique,
cel -
shaded visuals, outstanding stylish action and Hollywood
style come together to form a unique presentation in this first English voiceover trailer for Killer Is Dead.
The Legend of Zelda: Wind Waker HD: Playing through Link's
cel -
shaded adventure with its new glossy veneer will make you question why anyone balked at the graphical
style at first blush: Wind Waker HD is truly a gorgeous game.
On 3DS, you'll be able to swap between two different
styles:
cel -
shaded and an old - school, 16 - bit look.
When we looked at Power Hover [$ 3.99] back in December of last year in our review, we were generally impressed by the fun arcade
style hover - board action and beautiful
cel -
shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart.
While most Pokémon games tend to have an anime aesthetic, Detective Pikachu's human characters are rendered in a Pixar - like
style rather than anime
Cel -
Shaded.
Jet Grind Radio was one of the first games to hit the market and implement the
cel -
shaded style that has since defined the series and become a popular
style choice for developers to use in their respective games.
Immediate comparisons can be made to TellTale's interactive story games, particularly due to the
cel -
shaded art
style and dialogue choices.
Visuals are that
cel -
shaded anime
style, and they look fine for the most part, just incredibly bland.
While Breath of the Wild eschews the big - headed character design of The Wind Waker, it offers a glorious return to the bright, vibrant color palate afforded by the
cel -
shaded art
style, which I would argue makes it the most visually stunning Zelda game to date.
The main character, enemies, environments, story and
Cel Shaded art
style are all done very well.
Most notably is the art
style, which has a
cel -
shaded, cartoony look to it.
I may think a bit more about this being an old school gamers who misses the
cel shaded, and other interesting hand drawn art
styles of older games.
The pastel
cel -
shaded visuals, adorable chibi
stylings and uplifting soundtrack do a great job of making us feel like we're in a home away from home, a relaxed yet playful town to live in, explore and peddle your wares to at as high a price as possible.
is a game by FluffyLogic that features a beatiful
cel shaded art
style.
Cel -
shading is used to give the world and its characters an animated appearance, complimented by Akira Toriyama's iconic art -
style.
Another official mod, this one adds a new filter to the game's photo mode, allowing you to take screenshots with everything in the game taking on a
cel -
shaded art
style reminiscent of the game's box art.
When we looked at Power Hover [$ 3.99] back in December of last year in our review, we were generally impressed by the fun arcade
style hover - board action and beautiful
cel -
shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart.
In terms of graphics, I'm not 100 % sure on the resolution — the developers have been quoted saying the PS4 Pro version is «4k» — but we know that can mean anything these days — however, on FW 5.50, SuperSampling comes on upon starting it up which means it's running above 1080p — so there's that... The art
style is once again a
cel -
shaded effect which makes the game look just like the anime at times.
Much like Vesperia, this title's visual
style is timeless due to its beautiful
cel -
shading.
On the graphical side of things Lollipop Chainsaw has gone with the
cel -
shaded / anime
style with plenty of vibrant colors and lovely art - design.
Borderlands is known for its
cel -
shaded art
style and quirky sense of humor, but if plans didn't change during development, it could have been a much different game.
Well, to put it simply, RiME is a puzzle adventure reminiscent of The Legend of Zelda: The Wind Waker with a
cel -
shaded vibrant art
style similar to a game like Journey.
Despite gamers of the time (myself included) drooling over higher - res, detailed graphics thanks to a Spaceworld demo in 2000, Nintendo decided
cel -
shading was the way to go — putting a higher emphasis on the emotion of Link and other characters, something they felt was more achievable in this art
style.
Borrowing Wind Waker's
cel -
shaded visual
style, Phantom Hourglass also brought touchscreen puzzles to the Zelda franchise for the first time.
But, when it comes to gameplay, this is undoubtedly a Borderlands experience, complete with whacky dialog and quests,
cel -
shaded visual
style, and guns.
Graphically, it's nothing to write home about as well, featuring a
cel -
shading look accurately described as «standard», there's nothing unique nor interesting in it, just a plain, generic copy - paste of a popular
style.
Rossko saw this game a while ago and has said to us today that it gave him «XIII «vibes, which from the trailer you can see why, the visual
style certainly heads down the
cel -
shaded angle and looks all the better for it.
Graphically, the game is presented in a 3d
cel -
shaded visual
style which looks okay — it's hard to judge the quality of
cel -
shaded titles as a game on the last gen could have looked just as good — but technically, it looks nice and there is a lot of detail in the world.
Graphically, The Walking Dead: Michonne is excellent as the animations of the character models are fluent, while the game possesses a visually striking comic book
cel shaded art
style that looks just as good as the second season of The Walking Dead and Tales from the Borderlands with the characters and environments living up to the quality associated with The Walking Dead comics and prior seasons.
The main positives for the game were that the series» aesthetic returned to a more «realistic» art
style, after the polarizing, but exceptional release of the
cel -
shaded Wind Waker for the Gamecube.
Cel shaded 3D models that look a bit like the characters from Hotel Dusk, but not black and white take on me
style.
The graphics and animations are excellent as the character models move fluently, while the game possesses a visually striking comic book
cel shaded art
style that looks even better than previous Telltale games such as The Walking Dead: Seasons 1 and 2 with the characters and environments looking nothing short of amazing.
The
cel -
shaded graphical
style always came across in previous Telltale games as either a way to make adventure games on the cheap without HD textures or high - poly models.
The sand environments and machinery were painted with a
cel -
shaded visual
style.
It has a neat
cel -
shaded style, but beyond that?