Sentences with phrase «certain difficulty settings»

Not exact matches

But as impressive as Hartshorne's achievement still seems to me to be in clarifying both sets of problems, I have become increasingly convinced that his attempted solutions to them also involve certain difficulties, some of which I take to be serious.
Children with SM may believe they are the only person who experiences difficulty speaking in certain settings.
Underscoring the difficulty, House Ways and Means Chairman Rep. Kevin Brady said Sunday he was certain that chamber won't go along with the Senate's proposal to eliminate the deduction for property taxes, setting up a major flashpoint.
Candidates for the title «an intelligence» had to satisfy a range of these criteria and must include, as a prerequisite, the ability to resolve «genuine problems or difficulties» (ibid.: 60) within certain cultural settings.
Rather than opting for the standard difficulty settings, Transistor allows players to select limits as they level up, which makes certain aspects of the game harder in exchange for slightly more experience points from battle.
In an opinion piece over at Game Set Watch, EA designer Brice Morrison examines his own experiences with the Blue Bomber's latest, eventually coming to the conclusion that Mega Man 9 resonates with a certain type of gamer because its difficulty curve resembles that of real life.
-- Master Mode, a difficult and arranged difficulty mode with special chests and different enemy encounters — Trial of the Sword: A 45 - floor survival challenge to test your skills and upgrade a certain legendary sword — Several new sets of equipment based on previous Zelda titles — The Champions» Ballad: 6 sets of Challenges and Shrines to upgrade your abilities, ending in a new Boss.
There are four sets of events including Urban Style, Street Icons, Hyper Sport and Pro Racing with each set of events having an amateur, rookie and expert difficulty, although rookie and expert are only unlocked after a certain amount of medals are earned from the previous difficulty.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
It would have been amazing for Mahjong to have included a Time Trial mode for completing each level within a set amount of time; a variety of objectives such as scoring a certain points total for each level; difficulty levels for the normal mode to have an increased number of tiles and the Time Trial mode to afford less time for each level to be completed within in addition to the increase in tiles and harder to achieve objectives; a set of further local and online leaderboards for Time Trial mode; and the inclusion of local and online multiplayer.
You forgot to mention that at a certain age you start to lose points, and that age varies depending on the difficulty setting.
I felt that the game could do with a difficulty setting or a skip of some kind so you could jump ahead and come back to certain puzzles later.
Such challenges might include surviving twenty Horde rounds on a certain difficulty or scoring a set number of weapon kills.
There is only one difficulty setting and you can't treat it like your usual RPG and over level as enemies stop giving experience points once you reach a certain height above their own.
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